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authorDizzyEggg <jajkodizzy@wp.pl>2018-02-07 20:17:55 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2018-02-07 20:17:55 +0100
commit4b7d778a5ce4c2012966bb34b706dadd860804a1 (patch)
tree59e554a52930bf67ef3c16ea314bfbbdd7f3bdd9 /include/battle_gfx_sfx_util.h
parent541fef5368c334559cba946f61ab3fe08bf1575b (diff)
parent802b505d7bc4f60e6dda62c9a2a4948b8ba765df (diff)
move mon data fix conflicts
Diffstat (limited to 'include/battle_gfx_sfx_util.h')
-rw-r--r--include/battle_gfx_sfx_util.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/battle_gfx_sfx_util.h b/include/battle_gfx_sfx_util.h
index 313a29811..75bc3e003 100644
--- a/include/battle_gfx_sfx_util.h
+++ b/include/battle_gfx_sfx_util.h
@@ -39,8 +39,8 @@ void sub_805EAE8(void);
void sub_805EB9C(u8 affineMode);
void LoadAndCreateEnemyShadowSprites(void);
void SpriteCB_SetInvisible(struct Sprite *sprite);
-void SetBankEnemyShadowSpriteCallback(u8 bank, u16 species);
-void EnemyShadowCallbackToSetInvisible(u8 bank);
+void SetBattlerShadowSpriteCallback(u8 bank, u16 species);
+void HideBattlerShadowSprite(u8 bank);
void sub_805EF14(void);
void ClearTemporarySpeciesSpriteData(u8 bank, bool8 dontClearSubstitute);
void AllocateMonSpritesGfx(void);