diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2021-01-22 20:03:21 -0500 |
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committer | GriffinR <griffin.g.richards@gmail.com> | 2021-01-22 20:03:27 -0500 |
commit | 63a78287725167a9c048b2eac5e92b4da4b339d1 (patch) | |
tree | 84911089de7164a4a05677160e85fd4bbd7f34b5 /include/battle_gfx_sfx_util.h | |
parent | 4eca05ccf5cce480e8018527798d3632ee43e551 (diff) |
Document battle_controller_player.c
Diffstat (limited to 'include/battle_gfx_sfx_util.h')
-rw-r--r-- | include/battle_gfx_sfx_util.h | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/include/battle_gfx_sfx_util.h b/include/battle_gfx_sfx_util.h index 16253e760..0a14e72c4 100644 --- a/include/battle_gfx_sfx_util.h +++ b/include/battle_gfx_sfx_util.h @@ -4,21 +4,20 @@ void AllocateBattleSpritesData(void); void FreeBattleSpritesData(void); u16 ChooseMoveAndTargetInBattlePalace(void); -void sub_805D714(struct Sprite *sprite); +void SpriteCB_WaitForBattlerBallReleaseAnim(struct Sprite *sprite); void sub_805D770(struct Sprite *sprite, bool8 arg1); -void sub_805D7AC(struct Sprite *sprite); +void SpriteCB_TrainerSlideIn(struct Sprite *sprite); void InitAndLaunchChosenStatusAnimation(bool8 isStatus2, u32 status); bool8 TryHandleLaunchBattleTableAnimation(u8 activeBattlerId, u8 attacker, u8 target, u8 tableId, u16 argument); void InitAndLaunchSpecialAnimation(u8 activeBattlerId, u8 attacker, u8 target, u8 tableId); bool8 IsMoveWithoutAnimation(u16 moveId, u8 animationTurn); -bool8 mplay_80342A4(u8 battlerId); +bool8 IsBattleSEPlaying(u8 battlerId); void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 battlerId); void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 battlerId); -void nullsub_23(void); -void nullsub_24(u16 species); +void BattleGfxSfxDummy2(u16 species); void DecompressTrainerFrontPic(u16 frontPicId, u8 battlerId); void DecompressTrainerBackPic(u16 backPicId, u8 battlerId); -void nullsub_25(u8 arg0); +void BattleGfxSfxDummy3(u8 gender); void FreeTrainerFrontPicPalette(u16 frontPicId); void sub_805DFFC(void); bool8 BattleLoadAllHealthBoxesGfx(u8 state); @@ -36,7 +35,7 @@ void HandleLowHpMusicChange(struct Pokemon *mon, u8 battlerId); void BattleStopLowHpSound(void); u8 GetMonHPBarLevel(struct Pokemon *mon); void HandleBattleLowHpMusicChange(void); -void sub_805EB9C(u8 affineMode); +void SetBattlerSpriteAffineMode(u8 affineMode); void LoadAndCreateEnemyShadowSprites(void); void SpriteCB_SetInvisible(struct Sprite *sprite); void SetBattlerShadowSpriteCallback(u8 battlerId, u16 species); |