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authorluckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com>2021-05-23 10:51:26 -0400
committerluckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com>2021-05-23 10:51:26 -0400
commitc723d980e772f7e7ab82dbcb7ad07132c09ab5b4 (patch)
tree0bed002b2990b9e837220618a321f3b6517a1099 /include/battle_gfx_sfx_util.h
parentc50a21fba07db80ac44c6f09fd202ba4b2e2c7d3 (diff)
parentffbbc88801de3fc56d0bf5f0af1418ca7cfcfa4f (diff)
Merge branch 'master' of https://github.com/pret/pokeemerald
Diffstat (limited to 'include/battle_gfx_sfx_util.h')
-rw-r--r--include/battle_gfx_sfx_util.h20
1 files changed, 9 insertions, 11 deletions
diff --git a/include/battle_gfx_sfx_util.h b/include/battle_gfx_sfx_util.h
index 16253e760..3288204d1 100644
--- a/include/battle_gfx_sfx_util.h
+++ b/include/battle_gfx_sfx_util.h
@@ -1,24 +1,22 @@
-#ifndef GUARD_BATTLE_GFX_SFX_UTIL
-#define GUARD_BATTLE_GFX_SFX_UTIL
+#ifndef GUARD_BATTLE_GFX_SFX_UTIL_H
+#define GUARD_BATTLE_GFX_SFX_UTIL_H
void AllocateBattleSpritesData(void);
void FreeBattleSpritesData(void);
u16 ChooseMoveAndTargetInBattlePalace(void);
-void sub_805D714(struct Sprite *sprite);
-void sub_805D770(struct Sprite *sprite, bool8 arg1);
-void sub_805D7AC(struct Sprite *sprite);
+void SpriteCB_WaitForBattlerBallReleaseAnim(struct Sprite *sprite);
+void SpriteCB_TrainerSlideIn(struct Sprite *sprite);
void InitAndLaunchChosenStatusAnimation(bool8 isStatus2, u32 status);
bool8 TryHandleLaunchBattleTableAnimation(u8 activeBattlerId, u8 attacker, u8 target, u8 tableId, u16 argument);
void InitAndLaunchSpecialAnimation(u8 activeBattlerId, u8 attacker, u8 target, u8 tableId);
bool8 IsMoveWithoutAnimation(u16 moveId, u8 animationTurn);
-bool8 mplay_80342A4(u8 battlerId);
+bool8 IsBattleSEPlaying(u8 battlerId);
void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 battlerId);
void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 battlerId);
-void nullsub_23(void);
-void nullsub_24(u16 species);
+void BattleGfxSfxDummy2(u16 species);
void DecompressTrainerFrontPic(u16 frontPicId, u8 battlerId);
void DecompressTrainerBackPic(u16 backPicId, u8 battlerId);
-void nullsub_25(u8 arg0);
+void BattleGfxSfxDummy3(u8 gender);
void FreeTrainerFrontPicPalette(u16 frontPicId);
void sub_805DFFC(void);
bool8 BattleLoadAllHealthBoxesGfx(u8 state);
@@ -36,7 +34,7 @@ void HandleLowHpMusicChange(struct Pokemon *mon, u8 battlerId);
void BattleStopLowHpSound(void);
u8 GetMonHPBarLevel(struct Pokemon *mon);
void HandleBattleLowHpMusicChange(void);
-void sub_805EB9C(u8 affineMode);
+void SetBattlerSpriteAffineMode(u8 affineMode);
void LoadAndCreateEnemyShadowSprites(void);
void SpriteCB_SetInvisible(struct Sprite *sprite);
void SetBattlerShadowSpriteCallback(u8 battlerId, u16 species);
@@ -47,4 +45,4 @@ void AllocateMonSpritesGfx(void);
void FreeMonSpritesGfx(void);
bool32 ShouldPlayNormalMonCry(struct Pokemon *mon);
-#endif // GUARD_BATTLE_GFX_SFX_UTIL
+#endif // GUARD_BATTLE_GFX_SFX_UTIL_H