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authorMarcus Huderle <huderlem@gmail.com>2018-10-13 10:22:58 -0500
committerMarcus Huderle <huderlem@gmail.com>2018-10-13 10:22:58 -0500
commitb24559d69b6fa0abf042a1b7cdbcab3d1ec91fd6 (patch)
tree7b51d7b9cb9a370fe1dd9db8eeadc23089ba1328 /include/battle_interface.h
parentfa9d1759bd7fa17ced37225bd31d46466da857c6 (diff)
parenta2a6700966cc802185577e44ba88a9154429c93b (diff)
Merge remote-tracking branch 'upstream/master' into shop
# Conflicts: # asm/shop.s
Diffstat (limited to 'include/battle_interface.h')
-rw-r--r--include/battle_interface.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/include/battle_interface.h b/include/battle_interface.h
index 2d93811f1..3145939d0 100644
--- a/include/battle_interface.h
+++ b/include/battle_interface.h
@@ -60,21 +60,21 @@ enum
HEALTHBOX_SAFARI_BALLS_TEXT
};
-u8 CreateBattlerHealthboxSprites(u8 bank);
+u8 CreateBattlerHealthboxSprites(u8 battler);
u8 CreateSafariPlayerHealthboxSprites(void);
-void SetBattleBarStruct(u8 bank, u8 healthboxSpriteId, s32 maxVal, s32 currVal, s32 receivedValue);
+void SetBattleBarStruct(u8 battler, u8 healthboxSpriteId, s32 maxVal, s32 currVal, s32 receivedValue);
void SetHealthboxSpriteInvisible(u8 healthboxSpriteId);
void SetHealthboxSpriteVisible(u8 healthboxSpriteId);
void DestoryHealthboxSprite(u8 healthboxSpriteId);
void DummyBattleInterfaceFunc(u8 healthboxSpriteId, bool8 isDoubleBattleBankOnly);
void UpdateOamPriorityInAllHealthboxes(u8 priority);
-void InitBattlerHealthboxCoords(u8 bank);
+void InitBattlerHealthboxCoords(u8 battler);
void UpdateHpTextInHealthbox(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent);
void SwapHpBarsWithHpText(void);
-u8 CreatePartyStatusSummarySprites(u8 bank, struct HpAndStatus *partyInfo, u8 arg2, bool8 isBattleStart);
+u8 CreatePartyStatusSummarySprites(u8 battler, struct HpAndStatus *partyInfo, u8 arg2, bool8 isBattleStart);
void Task_HidePartyStatusSummary(u8 taskId);
void UpdateHealthboxAttribute(u8 healthboxSpriteId, struct Pokemon *mon, u8 elementId);
-s32 MoveBattleBar(u8 bank, u8 healthboxSpriteId, u8 whichBar, u8 arg3);
+s32 MoveBattleBar(u8 battler, u8 healthboxSpriteId, u8 whichBar, u8 arg3);
u8 GetScaledHPFraction(s16 hp, s16 maxhp, u8 scale);
u8 GetHPBarLevel(s16 hp, s16 maxhp);