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authorPikalaxALT <pikalaxalt@gmail.com>2018-02-11 20:12:40 -0500
committerPikalaxALT <pikalaxalt@gmail.com>2018-02-11 20:12:40 -0500
commit590c4b500b9dd37d372a935865aa4df0ab0bf43c (patch)
tree5572d76c91e106e74e1401076f130fb902f6b67b /include/battle_main.h
parentbc063b45d05716d1eab283f6d474bcdc601cafde (diff)
parent14a76793e596d612efd273169c4172922c270f13 (diff)
Merge branch 'master' into record_mixing
Diffstat (limited to 'include/battle_main.h')
-rw-r--r--include/battle_main.h55
1 files changed, 55 insertions, 0 deletions
diff --git a/include/battle_main.h b/include/battle_main.h
new file mode 100644
index 000000000..d7a522f17
--- /dev/null
+++ b/include/battle_main.h
@@ -0,0 +1,55 @@
+#ifndef GUARD_BATTLE_MAIN_H
+#define GUARD_BATTLE_MAIN_H
+
+void CB2_InitBattle(void);
+void BattleMainCB2(void);
+void CB2_QuitRecordedBattle(void);
+void sub_8038528(struct Sprite* sprite);
+void sub_8038A04(void); // unused
+void VBlankCB_Battle(void);
+void nullsub_17(void);
+void sub_8038B74(struct Sprite *sprite);
+void sub_8038D64(void);
+u32 sub_80391E0(u8 arrayId, u8 caseId);
+u32 sub_80397C4(u32 setId, u32 tableId);
+void oac_poke_opponent(struct Sprite *sprite);
+void SpriteCallbackDummy_2(struct Sprite *sprite);
+void sub_8039934(struct Sprite *sprite);
+void sub_8039AD8(struct Sprite *sprite);
+void sub_8039B2C(struct Sprite *sprite);
+void sub_8039B58(struct Sprite *sprite);
+void sub_8039BB4(struct Sprite *sprite);
+void sub_80105DC(struct Sprite *sprite);
+void sub_8039C00(struct Sprite *sprite);
+void dp11b_obj_instanciate(u8 battlerId, u8 b, s8 c, s8 d);
+void dp11b_obj_free(u8 battlerId, bool8 b);
+void sub_8039E44(struct Sprite *sprite);
+void sub_8039E60(struct Sprite *sprite);
+void sub_8039E84(struct Sprite *sprite);
+void sub_8039E9C(struct Sprite *sprite);
+void nullsub_20(void);
+void BeginBattleIntro(void);
+void SwitchInClearSetData(void);
+void FaintClearSetData(void);
+void sub_803B3AC(void); // unused
+void sub_803B598(void); // unused
+void BattleTurnPassed(void);
+u8 IsRunningFromBattleImpossible(void);
+void sub_803BDA0(u8 battlerId);
+void SwapTurnOrder(u8 id1, u8 id2);
+u8 GetWhoStrikesFirst(u8 battlerId1, u8 battlerId2, bool8 ignoreChosenMoves);
+void RunBattleScriptCommands_PopCallbacksStack(void);
+void RunBattleScriptCommands(void);
+bool8 TryRunFromBattle(u8 battlerId);
+
+extern const u8 gStatusConditionString_PoisonJpn[8];
+extern const u8 gStatusConditionString_SleepJpn[8];
+extern const u8 gStatusConditionString_ParalysisJpn[8];
+extern const u8 gStatusConditionString_BurnJpn[8];
+extern const u8 gStatusConditionString_IceJpn[8];
+extern const u8 gStatusConditionString_ConfusionJpn[8];
+extern const u8 gStatusConditionString_LoveJpn[8];
+
+extern const u8 * const gStatusConditionStringsTable[7][2];
+
+#endif // GUARD_BATTLE_MAIN_H