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author | DizzyEggg <jajkodizzy@wp.pl> | 2018-02-07 20:17:55 +0100 |
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committer | DizzyEggg <jajkodizzy@wp.pl> | 2018-02-07 20:17:55 +0100 |
commit | 4b7d778a5ce4c2012966bb34b706dadd860804a1 (patch) | |
tree | 59e554a52930bf67ef3c16ea314bfbbdd7f3bdd9 /include/battle_script_commands.h | |
parent | 541fef5368c334559cba946f61ab3fe08bf1575b (diff) | |
parent | 802b505d7bc4f60e6dda62c9a2a4948b8ba765df (diff) |
move mon data fix conflicts
Diffstat (limited to 'include/battle_script_commands.h')
-rw-r--r-- | include/battle_script_commands.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h index 80fabaa64..26659ff20 100644 --- a/include/battle_script_commands.h +++ b/include/battle_script_commands.h @@ -52,7 +52,7 @@ void AI_CalcDmg(u8 bankAtk, u8 bankDef); u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef); u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility); -u8 BankGetTurnOrder(u8 bank); +u8 GetBattlerTurnOrderNum(u8 bank); void SetMoveEffect(bool8 primary, u8 certain); void BattleDestroyYesNoCursorAt(u8 cursorPosition); void BattleCreateYesNoCursorAt(u8 cursorPosition); |