diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2018-02-11 20:12:40 -0500 |
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committer | PikalaxALT <pikalaxalt@gmail.com> | 2018-02-11 20:12:40 -0500 |
commit | 590c4b500b9dd37d372a935865aa4df0ab0bf43c (patch) | |
tree | 5572d76c91e106e74e1401076f130fb902f6b67b /include/battle_script_commands.h | |
parent | bc063b45d05716d1eab283f6d474bcdc601cafde (diff) | |
parent | 14a76793e596d612efd273169c4172922c270f13 (diff) |
Merge branch 'master' into record_mixing
Diffstat (limited to 'include/battle_script_commands.h')
-rw-r--r-- | include/battle_script_commands.h | 45 |
1 files changed, 2 insertions, 43 deletions
diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h index a466abc04..6c84d1f0f 100644 --- a/include/battle_script_commands.h +++ b/include/battle_script_commands.h @@ -1,54 +1,13 @@ #ifndef GUARD_BATTLE_SCRIPT_COMMANDS_H #define GUARD_BATTLE_SCRIPT_COMMANDS_H -#define CMP_EQUAL 0x0 -#define CMP_NOT_EQUAL 0x1 -#define CMP_GREATER_THAN 0x2 -#define CMP_LESS_THAN 0x3 -#define CMP_COMMON_BITS 0x4 -#define CMP_NO_COMMON_BITS 0x5 - -#define BS_ATTACKER_WITH_PARTNER 4 // for atk98_status_icon_update -#define BS_GET_ATTACKER_SIDE 8 // for atk1E_jumpifability -#define BS_GET_NOT_ATTACKER_SIDE 9 // for atk1E_jumpifability - -#define ATK48_STAT_NEGATIVE 0x1 -#define ATK48_STAT_BY_TWO 0x2 -#define ATK48_BIT_x4 0x4 -#define ATK48_LOWER_FAIL_CHECK 0x8 - -#define ATK4F_DONT_CHECK_STATUSES 0x80 - -#define VARIOUS_CANCEL_MULTI_TURN_MOVES 0 -#define VARIOUS_SET_MAGIC_COAT_TARGET 1 -#define VARIOUS_CAN_RUN_FROM_BATTLE 2 -#define VARIOUS_GET_MOVE_TARGET 3 -#define VARIOUS_RESET_INTIMIDATE_TRACE_BITS 5 -#define VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP 6 -#define VARIOUS_EMIT_YESNOBOX 13 -#define VARIOUS_WAIT_CRY 18 -#define VARIOUS_RETURN_OPPONENT_MON1 19 -#define VARIOUS_RETURN_OPPONENT_MON2 20 -#define VARIOUS_SET_TELEPORT_OUTCOME 25 -#define VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC 26 - -#define ATK80_DMG_CHANGE_SIGN 0 -#define ATK80_DMG_HALF_BY_TWO_NOT_MORE_THAN_HALF_MAX_HP 1 -#define ATK80_DMG_DOUBLED 2 - -#define STAT_CHANGE_BS_PTR 0x1 -#define STAT_CHANGE_NOT_PROTECT_AFFECTED 0x20 - -#define STAT_CHANGE_WORKED 0 -#define STAT_CHANGE_DIDNT_WORK 1 - #define WINDOW_CLEAR 0x1 #define WINDOW_x80 0x80 void AI_CalcDmg(u8 bankAtk, u8 bankDef); u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef); u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility); -u8 BankGetTurnOrder(u8 bank); +u8 GetBattlerTurnOrderNum(u8 bank); void SetMoveEffect(bool8 primary, u8 certain); void BattleDestroyYesNoCursorAt(u8 cursorPosition); void BattleCreateYesNoCursorAt(u8 cursorPosition); @@ -57,6 +16,6 @@ void HandleBattleWindow(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags); bool8 UproarWakeUpCheck(u8 bank); extern void (* const gBattleScriptingCommandsTable[])(void); -extern const u8 gUnknown_0831C494[]; +extern const u8 gUnknown_0831C494[][4]; #endif // GUARD_BATTLE_SCRIPT_COMMANDS_H |