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authorDizzyEggg <jajkodizzy@wp.pl>2018-02-27 18:13:28 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2018-02-27 18:13:28 +0100
commita9212eeb664efcdfb74a2f4bbc5e94f37e27e748 (patch)
treec8f9e6ddb0a93214e1bc47dadb5dfcebcb1735e8 /include/battle_script_commands.h
parent8ff9cb0edec3d8af7f89d7a7a6f83cc457f0ed7c (diff)
battle file more done and clean up tv
Diffstat (limited to 'include/battle_script_commands.h')
-rw-r--r--include/battle_script_commands.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h
index 6c84d1f0f..142ac1f7b 100644
--- a/include/battle_script_commands.h
+++ b/include/battle_script_commands.h
@@ -4,16 +4,16 @@
#define WINDOW_CLEAR 0x1
#define WINDOW_x80 0x80
-void AI_CalcDmg(u8 bankAtk, u8 bankDef);
-u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef);
+void AI_CalcDmg(u8 battlerIdAtk, u8 battlerIdDef);
+u8 TypeCalc(u16 move, u8 battlerIdAtk, u8 battlerIdDef);
u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility);
-u8 GetBattlerTurnOrderNum(u8 bank);
+u8 GetBattlerTurnOrderNum(u8 battlerId);
void SetMoveEffect(bool8 primary, u8 certain);
void BattleDestroyYesNoCursorAt(u8 cursorPosition);
void BattleCreateYesNoCursorAt(u8 cursorPosition);
void BufferMoveToLearnIntoBattleTextBuff2(void);
void HandleBattleWindow(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags);
-bool8 UproarWakeUpCheck(u8 bank);
+bool8 UproarWakeUpCheck(u8 battlerId);
extern void (* const gBattleScriptingCommandsTable[])(void);
extern const u8 gUnknown_0831C494[][4];