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authorGriffinR <griffin.g.richards@gmail.com>2020-07-16 20:12:12 -0400
committerGriffinR <griffin.g.richards@gmail.com>2020-07-18 18:10:15 -0400
commitaba42513d3a33cec1d8e6cd199b07317b2eece87 (patch)
treec2b84688631f2b659f5fcf1a3f19b61c7e63f144 /include/battle_script_commands.h
parent0c4f3b269ecc69ccd30f5529f120c9150d7798e8 (diff)
Clean up some battle scr cmd data
Diffstat (limited to 'include/battle_script_commands.h')
-rw-r--r--include/battle_script_commands.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h
index 142ac1f7b..ee3676463 100644
--- a/include/battle_script_commands.h
+++ b/include/battle_script_commands.h
@@ -1,6 +1,8 @@
#ifndef GUARD_BATTLE_SCRIPT_COMMANDS_H
#define GUARD_BATTLE_SCRIPT_COMMANDS_H
+#include "constants/pokemon.h"
+
#define WINDOW_CLEAR 0x1
#define WINDOW_x80 0x80
@@ -16,6 +18,6 @@ void HandleBattleWindow(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags);
bool8 UproarWakeUpCheck(u8 battlerId);
extern void (* const gBattleScriptingCommandsTable[])(void);
-extern const u8 gUnknown_0831C494[][4];
+extern const u8 gBattlePalaceNatureToMoveGroupLikelihood[NUM_NATURES][4];
#endif // GUARD_BATTLE_SCRIPT_COMMANDS_H