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authorgolem galvanize <golemgalvanize@github.com>2018-02-07 14:14:08 -0500
committergolem galvanize <golemgalvanize@github.com>2018-02-07 14:14:08 -0500
commitb67afb9490ce7fce8c7d478e9b436c5b849fb4ad (patch)
treeb07bb0bb43aeba2c7cfef97213578fb815ccb266 /include/battle_script_commands.h
parent5f7709dc8bf1bf4eb75d9481e285980f347d5dd7 (diff)
parent802b505d7bc4f60e6dda62c9a2a4948b8ba765df (diff)
I hope this fixes the conflicts
Diffstat (limited to 'include/battle_script_commands.h')
-rw-r--r--include/battle_script_commands.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h
index 80fabaa64..26659ff20 100644
--- a/include/battle_script_commands.h
+++ b/include/battle_script_commands.h
@@ -52,7 +52,7 @@
void AI_CalcDmg(u8 bankAtk, u8 bankDef);
u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef);
u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility);
-u8 BankGetTurnOrder(u8 bank);
+u8 GetBattlerTurnOrderNum(u8 bank);
void SetMoveEffect(bool8 primary, u8 certain);
void BattleDestroyYesNoCursorAt(u8 cursorPosition);
void BattleCreateYesNoCursorAt(u8 cursorPosition);