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authorU-User-PC\User <golemgalvanize@github.com>2017-10-18 19:28:36 -0400
committerU-User-PC\User <golemgalvanize@github.com>2017-10-18 19:28:36 -0400
commitd4532c70cb03962d38517fef2d723f81a9b27c1b (patch)
tree70220c06025360d7089011f5d80239b61ac183af /include/battle_script_commands.h
parent11f9a27640a9f921c6dc1858261d9a609a6599ca (diff)
parent0f0ba1e28c5c14bb93d403fd2df4a2d89e057a65 (diff)
fix merge conflicts
Diffstat (limited to 'include/battle_script_commands.h')
-rw-r--r--include/battle_script_commands.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h
index ae0d20f28..590944f02 100644
--- a/include/battle_script_commands.h
+++ b/include/battle_script_commands.h
@@ -43,7 +43,7 @@
void AI_CalcDmg(u8 bankAtk, u8 bankDef);
u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef);
-u8 AI_TypeCalc(u16 move, u16 species, u8 ability);
+u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility);
u8 BankGetTurnOrder(u8 bank);
void SetMoveEffect(bool8 primary, u8 certain);
void BattleDestroyCursorAt(u8 cursorPosition);