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authorGriffinR <griffin.g.richards@gmail.com>2021-10-08 16:50:52 -0400
committerGriffinR <griffin.g.richards@gmail.com>2021-10-09 03:01:10 -0400
commitd8e65fc4b669fb0115615299b1255723e9f8397d (patch)
treebdc93d89ccb0b453a1294f3a24e2e8a82030e256 /include/battle_script_commands.h
parent31b501e7eb6ba15602dd13f6a2d728fca9f04ca5 (diff)
More battle doc, add battle window ids
Diffstat (limited to 'include/battle_script_commands.h')
-rw-r--r--include/battle_script_commands.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h
index ee3676463..90b6d80e8 100644
--- a/include/battle_script_commands.h
+++ b/include/battle_script_commands.h
@@ -3,8 +3,9 @@
#include "constants/pokemon.h"
-#define WINDOW_CLEAR 0x1
-#define WINDOW_x80 0x80
+// Arguments for 'flags' in HandleBattleWindow
+#define WINDOW_CLEAR (1 << 0)
+#define WINDOW_BG1 (1 << 7)
void AI_CalcDmg(u8 battlerIdAtk, u8 battlerIdDef);
u8 TypeCalc(u16 move, u8 battlerIdAtk, u8 battlerIdDef);