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authorDiegoisawesome <diego@domoreaweso.me>2017-10-12 19:46:39 -0500
committerDiegoisawesome <diego@domoreaweso.me>2017-10-12 19:46:39 -0500
commitdf04aca8d2c4c834cccabf94825fb310f34fcb1c (patch)
tree5f2c075582cdc263c8fb2922f1ec428e3c2004d6 /include/battle_script_commands.h
parent9ac5f464fd01fe5663e9f3532667d2de7218bf0f (diff)
parenta3b62f43ee4ce02d8b7dd28acf53692567754bd3 (diff)
Merge branch 'decompile_battle_9' of https://github.com/DizzyEggg/pokeemerald into DizzyEggg-decompile_battle_9
Diffstat (limited to 'include/battle_script_commands.h')
-rw-r--r--include/battle_script_commands.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h
index ae0d20f28..590944f02 100644
--- a/include/battle_script_commands.h
+++ b/include/battle_script_commands.h
@@ -43,7 +43,7 @@
void AI_CalcDmg(u8 bankAtk, u8 bankDef);
u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef);
-u8 AI_TypeCalc(u16 move, u16 species, u8 ability);
+u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility);
u8 BankGetTurnOrder(u8 bank);
void SetMoveEffect(bool8 primary, u8 certain);
void BattleDestroyCursorAt(u8 cursorPosition);