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authorPikalaxALT <pikalaxalt@gmail.com>2018-02-11 19:22:06 -0500
committerPikalaxALT <pikalaxalt@gmail.com>2018-02-11 19:22:06 -0500
commitea347199a21f7a6c01a395e507db872ac1781e79 (patch)
tree625ec0a6469b40573d165ceee0855e969af45929 /include/battle_script_commands.h
parentf39053ee3023b02139784f88d346b3b57853c307 (diff)
parent14a76793e596d612efd273169c4172922c270f13 (diff)
Merge branch 'master' into link
Diffstat (limited to 'include/battle_script_commands.h')
-rw-r--r--include/battle_script_commands.h47
1 files changed, 1 insertions, 46 deletions
diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h
index 80fabaa64..6c84d1f0f 100644
--- a/include/battle_script_commands.h
+++ b/include/battle_script_commands.h
@@ -1,58 +1,13 @@
#ifndef GUARD_BATTLE_SCRIPT_COMMANDS_H
#define GUARD_BATTLE_SCRIPT_COMMANDS_H
-#define NO_ACC_CALC 0xFFFE
-#define NO_ACC_CALC_CHECK_LOCK_ON 0xFFFF
-#define ACC_CURR_MOVE 0
-
-#define CMP_EQUAL 0x0
-#define CMP_NOT_EQUAL 0x1
-#define CMP_GREATER_THAN 0x2
-#define CMP_LESS_THAN 0x3
-#define CMP_COMMON_BITS 0x4
-#define CMP_NO_COMMON_BITS 0x5
-
-#define BS_ATTACKER_WITH_PARTNER 4 // for atk98_status_icon_update
-#define BS_GET_ATTACKER_SIDE 8 // for atk1E_jumpifability
-#define BS_GET_NOT_ATTACKER_SIDE 9 // for atk1E_jumpifability
-
-#define ATK48_STAT_NEGATIVE 0x1
-#define ATK48_STAT_BY_TWO 0x2
-#define ATK48_BIT_x4 0x4
-#define ATK48_LOWER_FAIL_CHECK 0x8
-
-#define ATK4F_DONT_CHECK_STATUSES 0x80
-
-#define VARIOUS_CANCEL_MULTI_TURN_MOVES 0
-#define VARIOUS_SET_MAGIC_COAT_TARGET 1
-#define VARIOUS_IS_RUNNING_IMPOSSIBLE 2
-#define VARIOUS_GET_MOVE_TARGET 3
-#define VARIOUS_RESET_INTIMIDATE_TRACE_BITS 5
-#define VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP 6
-#define VARIOUS_EMIT_YESNOBOX 13
-#define VARIOUS_WAIT_CRY 18
-#define VARIOUS_RETURN_OPPONENT_MON1 19
-#define VARIOUS_RETURN_OPPONENT_MON2 20
-#define VARIOUS_SET_TELEPORT_OUTCOME 25
-#define VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC 26
-
-#define ATK80_DMG_CHANGE_SIGN 0
-#define ATK80_DMG_HALF_BY_TWO_NOT_MORE_THAN_HALF_MAX_HP 1
-#define ATK80_DMG_DOUBLED 2
-
-#define STAT_CHANGE_BS_PTR 0x1
-#define STAT_CHANGE_NOT_PROTECT_AFFECTED 0x20
-
-#define STAT_CHANGE_WORKED 0
-#define STAT_CHANGE_DIDNT_WORK 1
-
#define WINDOW_CLEAR 0x1
#define WINDOW_x80 0x80
void AI_CalcDmg(u8 bankAtk, u8 bankDef);
u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef);
u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility);
-u8 BankGetTurnOrder(u8 bank);
+u8 GetBattlerTurnOrderNum(u8 bank);
void SetMoveEffect(bool8 primary, u8 certain);
void BattleDestroyYesNoCursorAt(u8 cursorPosition);
void BattleCreateYesNoCursorAt(u8 cursorPosition);