diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2017-11-26 00:33:40 +0100 |
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committer | DizzyEggg <jajkodizzy@wp.pl> | 2017-11-26 00:33:40 +0100 |
commit | 76f4a8b195932b4fbac9945eca8d97ffbbc0f84b (patch) | |
tree | e9ed057e7f8521d5675d42724c9f8bd445e2602f /include/battle_scripts.h | |
parent | 847bfa15404fa8f33f3ae4f43dcd7586c3126d2c (diff) |
clean up and use names for printfromtable
Diffstat (limited to 'include/battle_scripts.h')
-rw-r--r-- | include/battle_scripts.h | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/include/battle_scripts.h b/include/battle_scripts.h index b04a82673..85e1488d7 100644 --- a/include/battle_scripts.h +++ b/include/battle_scripts.h @@ -78,11 +78,11 @@ extern const u8 BattleScript_EffectTriAttack[]; extern const u8 BattleScript_EffectRest[]; extern const u8 BattleScript_82D8FC6[]; extern const u8 BattleScript_82D8FD6[]; -extern const u8 BattleScript_EffectOhko[]; -extern const u8 BattleScript_82D9008[]; +extern const u8 BattleScript_EffectOHKO[]; +extern const u8 BattleScript_KOFail[]; extern const u8 BattleScript_EffectRazorWind[]; extern const u8 BattleScript_82D9040[]; -extern const u8 BattleScript_82D906F[]; +extern const u8 BattleScriptFirstChargingTurn[]; extern const u8 BattleScript_EffectSuperFang[]; extern const u8 BattleScript_EffectDragonRage[]; extern const u8 BattleScript_EffectTrap[]; @@ -228,14 +228,14 @@ extern const u8 BattleScript_EffectBeatUp[]; extern const u8 BattleScript_BeatUpLoop[]; extern const u8 BattleScript_BeatUpAttack[]; extern const u8 BattleScript_BeatUpEnd[]; -extern const u8 BattleScript_EffectFly[]; -extern const u8 BattleScript_82D9E52[]; -extern const u8 BattleScript_82D9E5D[]; -extern const u8 BattleScript_82D9E68[]; -extern const u8 BattleScript_82D9E6E[]; -extern const u8 BattleScript_82D9E79[]; +extern const u8 BattleScript_EffectSemiInvulnerable[]; +extern const u8 BattleScript_FirstTurnBounce[]; +extern const u8 BattleScript_FirstTurnDive[]; +extern const u8 BattleScript_FirstTurnFly[]; +extern const u8 BattleScript_FirstTurnSemiInvulnerable[]; +extern const u8 BattleScript_SecondTurnSemiInvulnerable[]; extern const u8 BattleScript_82D9EA3[]; -extern const u8 BattleScript_82D9EB0[]; +extern const u8 BattleScript_SemiInvulnerableMiss[]; extern const u8 BattleScript_EffectDefenseCurl[]; extern const u8 BattleScript_82D9ED3[]; extern const u8 BattleScript_EffectSoftboiled[]; @@ -632,9 +632,9 @@ extern const u8 BattleScript_82DBE4B[]; extern const u8 BattleScript_82DBE6F[]; extern const u8 BattleScript_82DBE91[]; extern const u8 BattleScript_RunByUsingItem[]; -extern const u8 BattleScript_82DBEBD[]; -extern const u8 BattleScript_82DBEC4[]; -extern const u8 BattleScript_82DBECD[]; +extern const u8 BattleScript_ActionWatchesCarefully[]; +extern const u8 BattleScript_ActionGetNear[]; +extern const u8 BattleScript_ActionThrowPokeblock[]; extern const u8 BattleScript_82DBEE3[]; #endif // GUARD_BATTLE_SCRIPTS_H |