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authorDizzyEggg <jajkodizzy@wp.pl>2017-11-26 00:33:40 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2017-11-26 00:33:40 +0100
commit76f4a8b195932b4fbac9945eca8d97ffbbc0f84b (patch)
treee9ed057e7f8521d5675d42724c9f8bd445e2602f /include/battle_scripts.h
parent847bfa15404fa8f33f3ae4f43dcd7586c3126d2c (diff)
clean up and use names for printfromtable
Diffstat (limited to 'include/battle_scripts.h')
-rw-r--r--include/battle_scripts.h26
1 files changed, 13 insertions, 13 deletions
diff --git a/include/battle_scripts.h b/include/battle_scripts.h
index b04a82673..85e1488d7 100644
--- a/include/battle_scripts.h
+++ b/include/battle_scripts.h
@@ -78,11 +78,11 @@ extern const u8 BattleScript_EffectTriAttack[];
extern const u8 BattleScript_EffectRest[];
extern const u8 BattleScript_82D8FC6[];
extern const u8 BattleScript_82D8FD6[];
-extern const u8 BattleScript_EffectOhko[];
-extern const u8 BattleScript_82D9008[];
+extern const u8 BattleScript_EffectOHKO[];
+extern const u8 BattleScript_KOFail[];
extern const u8 BattleScript_EffectRazorWind[];
extern const u8 BattleScript_82D9040[];
-extern const u8 BattleScript_82D906F[];
+extern const u8 BattleScriptFirstChargingTurn[];
extern const u8 BattleScript_EffectSuperFang[];
extern const u8 BattleScript_EffectDragonRage[];
extern const u8 BattleScript_EffectTrap[];
@@ -228,14 +228,14 @@ extern const u8 BattleScript_EffectBeatUp[];
extern const u8 BattleScript_BeatUpLoop[];
extern const u8 BattleScript_BeatUpAttack[];
extern const u8 BattleScript_BeatUpEnd[];
-extern const u8 BattleScript_EffectFly[];
-extern const u8 BattleScript_82D9E52[];
-extern const u8 BattleScript_82D9E5D[];
-extern const u8 BattleScript_82D9E68[];
-extern const u8 BattleScript_82D9E6E[];
-extern const u8 BattleScript_82D9E79[];
+extern const u8 BattleScript_EffectSemiInvulnerable[];
+extern const u8 BattleScript_FirstTurnBounce[];
+extern const u8 BattleScript_FirstTurnDive[];
+extern const u8 BattleScript_FirstTurnFly[];
+extern const u8 BattleScript_FirstTurnSemiInvulnerable[];
+extern const u8 BattleScript_SecondTurnSemiInvulnerable[];
extern const u8 BattleScript_82D9EA3[];
-extern const u8 BattleScript_82D9EB0[];
+extern const u8 BattleScript_SemiInvulnerableMiss[];
extern const u8 BattleScript_EffectDefenseCurl[];
extern const u8 BattleScript_82D9ED3[];
extern const u8 BattleScript_EffectSoftboiled[];
@@ -632,9 +632,9 @@ extern const u8 BattleScript_82DBE4B[];
extern const u8 BattleScript_82DBE6F[];
extern const u8 BattleScript_82DBE91[];
extern const u8 BattleScript_RunByUsingItem[];
-extern const u8 BattleScript_82DBEBD[];
-extern const u8 BattleScript_82DBEC4[];
-extern const u8 BattleScript_82DBECD[];
+extern const u8 BattleScript_ActionWatchesCarefully[];
+extern const u8 BattleScript_ActionGetNear[];
+extern const u8 BattleScript_ActionThrowPokeblock[];
extern const u8 BattleScript_82DBEE3[];
#endif // GUARD_BATTLE_SCRIPTS_H