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authorDizzyEggg <jajkodizzy@wp.pl>2017-12-01 21:25:13 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2017-12-01 21:25:13 +0100
commit646664ff29afd8627626274a4fc12b05d584fe2c (patch)
tree00b4d38e053a33046b46fe8b5ca3ea489b116871 /include/battle_setup.h
parente8ecb01ab2f7d7e67a525621e6ea7ada08c52952 (diff)
battle setup file is decompiled
Diffstat (limited to 'include/battle_setup.h')
-rw-r--r--include/battle_setup.h87
1 files changed, 77 insertions, 10 deletions
diff --git a/include/battle_setup.h b/include/battle_setup.h
index 0168022cc..e4bae6fdb 100644
--- a/include/battle_setup.h
+++ b/include/battle_setup.h
@@ -1,18 +1,85 @@
#ifndef GUARD_BATTLE_SETUP_H
#define GUARD_BATTLE_SETUP_H
-void BattleSetup_StartScriptedWildBattle(void);
-u8 BattleSetup_GetTerrainId(void);
-u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data);
-void BattleSetup_StartBattlePikeWildBattle(void);
+enum
+{
+ TRAINER_BATTLE_NORMAL,
+ TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC,
+ TRAINER_BATTLE_CONTINUE_SCRIPT,
+ TRAINER_BATTLE_NORMAL_NO_INTRO_TEXT,
+ TRAINER_BATTLE_DOUBLE,
+ TRAINER_BATTLE_REMATCH,
+ TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE,
+ TRAINER_BATTLE_REMATCH_DOUBLE,
+ TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC,
+ TRAINER_BATTLE_9,
+ TRAINER_BATTLE_SET_TRAINER_A,
+ TRAINER_BATTLE_SET_TRAINER_B,
+ TRAINER_BATTLE_12,
+};
+
+#define REMATCHES_COUNT 5
+#define REMATCH_TABLE_ENTRIES 78
+#define REMATCH_WALLY_ENTRY 64
+#define REMATCH_ELITE_FOUR_ENTRIES 73
+
+struct RematchTrainer
+{
+ u16 trainerIds[REMATCHES_COUNT];
+ u16 mapGroup;
+ u16 mapNum;
+};
+
+extern const struct RematchTrainer gRematchTable[REMATCH_TABLE_ENTRIES];
+
+extern u16 gTrainerBattleOpponent_A;
+extern u16 gTrainerBattleOpponent_B;
+extern u16 gPartnerTrainerId;
+
void BattleSetup_StartWildBattle(void);
+void BattleSetup_StartBattlePikeWildBattle(void);
void BattleSetup_StartRoamerBattle(void);
-
-u8 HasTrainerAlreadyBeenFought(u16);
-void trainer_flag_set(u16);
-void trainer_flag_clear(u16);
+void StartWallyTutorialBattle(void);
+void BattleSetup_StartScriptedWildBattle(void);
+void BattleSetup_StartLatiBattle(void);
+void BattleSetup_StartLegendaryBattle(void);
+void StartGroudonKyogreBattle(void);
+void StartRegiBattle(void);
+u8 BattleSetup_GetTerrainId(void);
+u8 sub_80B100C(s32 arg0);
+void ChooseStarter(void);
+void ResetTrainerOpponentIds(void);
+void SetMapVarsToTrainer(void);
+const u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data);
+void ConfigureAndSetUpOneTrainerBattle(u8 trainerMapObjId, const u8 *trainerScript);
+void ConfigureTwoTrainersBattle(u8 trainerMapObjId, const u8 *trainerScript);
+void SetUpTwoTrainersBattle(void);
+bool32 GetTrainerFlagFromScriptPointer(const u8 *data);
+void sub_80B16D8(void);
+u8 GetTrainerBattleMode(void);
+bool8 GetTrainerFlag(void);
+bool8 HasTrainerBeenFought(u16 trainerId);
+void SetTrainerFlag(u16 trainerId);
+void ClearTrainerFlag(u16 trainerId);
void BattleSetup_StartTrainerBattle(void);
-u8 *BattleSetup_GetScriptAddrAfterBattle(void);
-u8 *BattleSetup_GetTrainerPostBattleScript(void);
+void BattleSetup_StartRematchBattle(void);
+void ShowTrainerIntroSpeech(void);
+const u8 *BattleSetup_GetScriptAddrAfterBattle(void);
+const u8 *BattleSetup_GetTrainerPostBattleScript(void);
+void ShowTrainerCantBattleSpeech(void);
+void SetUpTrainerEncounterMusic(void);
+const u8 *GetTrainerALoseText(void);
+const u8 *GetTrainerBLoseText(void);
+const u8 *GetTrainerWonSpeech(void);
+void UpdateRematchIfDefeated(s32 rematchTableId);
+void IncrementRematchStepCounter(void);
+void TryUpdateRandomTrainerRematches(u16 mapGroup, u16 mapNum);
+bool32 DoesSomeoneWantRematchIn(u16 mapGroup, u16 mapNum);
+bool32 IsRematchTrainerIn(u16 mapGroup, u16 mapNum);
+u16 GetLastBeatenRematchTrainerId(u16 trainerId);
+bool8 ShouldTryRematchBattle(void);
+bool8 IsTrainerReadyForRematch(void);
+void ShouldTryGetTrainerScript(void);
+u16 CountBattledRematchTeams(u16 trainerId);
#endif // GUARD_BATTLE_SETUP_H