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authorGriffinR <griffin.g.richards@gmail.com>2021-10-04 10:21:03 -0400
committerGriffinR <griffin.g.richards@gmail.com>2021-10-08 16:39:46 -0400
commit31b501e7eb6ba15602dd13f6a2d728fca9f04ca5 (patch)
treebbdeb215ee3e628a4c343d2e2c887e4efe5bcb63 /include/battle_util.h
parente26f9d10d7bebee5ea512fc4729ce6adafec66a0 (diff)
Start misc battle documentation
Diffstat (limited to 'include/battle_util.h')
-rw-r--r--include/battle_util.h58
1 files changed, 31 insertions, 27 deletions
diff --git a/include/battle_util.h b/include/battle_util.h
index d4e2a23f8..914e44c04 100644
--- a/include/battle_util.h
+++ b/include/battle_util.h
@@ -6,39 +6,43 @@
#define MOVE_LIMITATION_DISABLED (1 << 2)
#define MOVE_LIMITATION_TORMENTED (1 << 3)
#define MOVE_LIMITATION_TAUNT (1 << 4)
-#define MOVE_LIMITATION_IMPRISON (1 << 5)
+#define MOVE_LIMITATION_IMPRISON (1 << 5)
+#define MOVE_LIMITATIONS_ALL 0xFF
-#define ABILITYEFFECT_ON_SWITCHIN 0x0
-#define ABILITYEFFECT_ENDTURN 0x1
-#define ABILITYEFFECT_MOVES_BLOCK 0x2
-#define ABILITYEFFECT_ABSORBING 0x3
-#define ABILITYEFFECT_ON_DAMAGE 0x4
-#define ABILITYEFFECT_IMMUNITY 0x5
-#define ABILITYEFFECT_FORECAST 0x6
-#define ABILITYEFFECT_SYNCHRONIZE 0x7
-#define ABILITYEFFECT_ATK_SYNCHRONIZE 0x8
-#define ABILITYEFFECT_INTIMIDATE1 0x9
-#define ABILITYEFFECT_INTIMIDATE2 0xA
-#define ABILITYEFFECT_TRACE 0xB
-#define ABILITYEFFECT_CHECK_OTHER_SIDE 0xC
-#define ABILITYEFFECT_CHECK_BATTLER_SIDE 0xD
-#define ABILITYEFFECT_FIELD_SPORT 0xE
-#define ABILITYEFFECT_CHECK_FIELD_EXCEPT_BATTLER 0xF
-#define ABILITYEFFECT_COUNT_OTHER_SIDE 0x10
-#define ABILITYEFFECT_COUNT_BATTLER_SIDE 0x11
-#define ABILITYEFFECT_COUNT_ON_FIELD 0x12
-#define ABILITYEFFECT_CHECK_ON_FIELD 0x13
-#define ABILITYEFFECT_MUD_SPORT 0xFD
-#define ABILITYEFFECT_WATER_SPORT 0xFE
-#define ABILITYEFFECT_SWITCH_IN_WEATHER 0xFF
+#define ABILITYEFFECT_ON_SWITCHIN 0
+#define ABILITYEFFECT_ENDTURN 1
+#define ABILITYEFFECT_MOVES_BLOCK 2
+#define ABILITYEFFECT_ABSORBING 3
+#define ABILITYEFFECT_ON_DAMAGE 4
+#define ABILITYEFFECT_IMMUNITY 5
+#define ABILITYEFFECT_FORECAST 6
+#define ABILITYEFFECT_SYNCHRONIZE 7
+#define ABILITYEFFECT_ATK_SYNCHRONIZE 8
+#define ABILITYEFFECT_INTIMIDATE1 9
+#define ABILITYEFFECT_INTIMIDATE2 10
+#define ABILITYEFFECT_TRACE 11
+#define ABILITYEFFECT_CHECK_OTHER_SIDE 12
+#define ABILITYEFFECT_CHECK_BATTLER_SIDE 13
+#define ABILITYEFFECT_FIELD_SPORT 14
+#define ABILITYEFFECT_CHECK_FIELD_EXCEPT_BATTLER 15
+#define ABILITYEFFECT_COUNT_OTHER_SIDE 16
+#define ABILITYEFFECT_COUNT_BATTLER_SIDE 17
+#define ABILITYEFFECT_COUNT_ON_FIELD 18
+#define ABILITYEFFECT_CHECK_ON_FIELD 19
+#define ABILITYEFFECT_MUD_SPORT 253
+#define ABILITYEFFECT_WATER_SPORT 254
+#define ABILITYEFFECT_SWITCH_IN_WEATHER 255
#define ABILITY_ON_OPPOSING_FIELD(battlerId, abilityId)(AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, battlerId, abilityId, 0, 0))
#define ABILITY_ON_FIELD(abilityId)(AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, abilityId, 0, 0))
#define ABILITY_ON_FIELD2(abilityId)(AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, abilityId, 0, 0))
-#define ITEMEFFECT_ON_SWITCH_IN 0x0
-#define ITEMEFFECT_MOVE_END 0x3
-#define ITEMEFFECT_KINGSROCK_SHELLBELL 0x4
+// For the first argument of ItemBattleEffects, to deteremine which block of item effects to try
+#define ITEMEFFECT_ON_SWITCH_IN 0
+#define ITEMEFFECT_NORMAL 1
+#define ITEMEFFECT_DUMMY 2 // Unused, empty
+#define ITEMEFFECT_MOVE_END 3
+#define ITEMEFFECT_KINGSROCK_SHELLBELL 4
#define WEATHER_HAS_EFFECT ((!ABILITY_ON_FIELD(ABILITY_CLOUD_NINE) && !ABILITY_ON_FIELD(ABILITY_AIR_LOCK)))
#define WEATHER_HAS_EFFECT2 ((!ABILITY_ON_FIELD2(ABILITY_CLOUD_NINE) && !ABILITY_ON_FIELD2(ABILITY_AIR_LOCK)))