summaryrefslogtreecommitdiff
path: root/include/battle_util.h
diff options
context:
space:
mode:
authorPikalaxALT <PikalaxALT@users.noreply.github.com>2020-09-08 20:01:04 -0400
committerGitHub <noreply@github.com>2020-09-08 20:01:04 -0400
commitfb29a464e63d544f63b8981fdac44981a79eb4a9 (patch)
tree319e5b685057226bc8ddda16764d71114cde4450 /include/battle_util.h
parent818bc4ebe5893783ef386b10b8b0ec6b4967086b (diff)
parent6fb1d55c33059c90cfc3e590d1e67f7e50eb1c05 (diff)
Merge pull request #1180 from PokeCodec/splitTableMatch
Match BattleIntroOpponent1SendsOutMonAnimation
Diffstat (limited to 'include/battle_util.h')
-rw-r--r--include/battle_util.h13
1 files changed, 13 insertions, 0 deletions
diff --git a/include/battle_util.h b/include/battle_util.h
index 157ba8eb6..81443f463 100644
--- a/include/battle_util.h
+++ b/include/battle_util.h
@@ -41,6 +41,19 @@
#define WEATHER_HAS_EFFECT ((!ABILITY_ON_FIELD(ABILITY_CLOUD_NINE) && !ABILITY_ON_FIELD(ABILITY_AIR_LOCK)))
#define WEATHER_HAS_EFFECT2 ((!ABILITY_ON_FIELD2(ABILITY_CLOUD_NINE) && !ABILITY_ON_FIELD2(ABILITY_AIR_LOCK)))
+void HandleAction_UseMove(void);
+void HandleAction_Switch(void);
+void HandleAction_UseItem(void);
+void HandleAction_Run(void);
+void HandleAction_WatchesCarefully(void);
+void HandleAction_SafariZoneBallThrow(void);
+void HandleAction_ThrowPokeblock(void);
+void HandleAction_GoNear(void);
+void HandleAction_SafariZoneRun(void);
+void HandleAction_WallyBallThrow(void);
+void HandleAction_TryFinish(void);
+void HandleAction_NothingIsFainted(void);
+void HandleAction_ActionFinished(void);
u8 GetBattlerForBattleScript(u8 caseId);
void PressurePPLose(u8 target, u8 attacker, u16 move);
void PressurePPLoseOnUsingPerishSong(u8 attacker);