diff options
author | Marcus Huderle <huderlem@gmail.com> | 2018-01-11 18:25:42 -0800 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-01-11 18:25:42 -0800 |
commit | d1630d481a0ff611fda2d70a100eed5046982cec (patch) | |
tree | e4de58bbf80fca6a78ea1db48a8f1ab36a81c789 /include/config.h | |
parent | 73d3a21c2d0a0352cd314e7211fac316cd03b351 (diff) | |
parent | e1801885a0619724860cb322ba1cb8dba2b2c0f3 (diff) |
Merge pull request #155 from ProjectRevoTPP/assert
add assert support to pokeemerald.
Diffstat (limited to 'include/config.h')
-rw-r--r-- | include/config.h | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/include/config.h b/include/config.h index 162af3143..318ed39d8 100644 --- a/include/config.h +++ b/include/config.h @@ -1,6 +1,23 @@ #ifndef GUARD_CONFIG_H #define GUARD_CONFIG_H +// In the Generation 3 games, Asserts were used in various debug builds. +// Ruby/Sapphire and Emerald do not have these asserts while Fire Red +// still has them in the ROM. This is because the developers forgot +// to define NDEBUG before release, however this has been changed as +// Ruby's actual debug build does not use the AGBPrint features. +#define NDEBUG + +// To enable print debugging, comment out "#define NDEBUG". This allows +// the various AGBPrint functions to be used. (See include/gba/isagbprint.h). +// Some emulators support a debug console window: uncomment NoCashGBAPrint() +// and NoCashGBAPrintf() in libisagbprn.c to use no$gba's own proprietary +// printing system. Use NoCashGBAPrint() and NoCashGBAPrintf() like you +// would normally use AGBPrint() and AGBPrintf(). + +// NOTE: Don't try to enable assert right now as many pointers +// still exist in defines and WILL likely result in a broken ROM. + #define ENGLISH #ifdef ENGLISH |