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authorGriffinR <griffin.richards@comcast.net>2019-11-20 21:46:29 -0500
committerhuderlem <huderlem@gmail.com>2019-11-25 18:37:48 -0600
commit4dfa959fa297195a040a8cd0436d561296076f0e (patch)
tree5068d00426d1a193312edd7b8fb0ad120bc4fd8e /include/constants/battle_pike.h
parentcfdde42b009a80939297dd441fe39385f54d31f4 (diff)
Begin documenting Battle Pike and Frontier Util
Diffstat (limited to 'include/constants/battle_pike.h')
-rw-r--r--include/constants/battle_pike.h19
1 files changed, 15 insertions, 4 deletions
diff --git a/include/constants/battle_pike.h b/include/constants/battle_pike.h
index e92c4a006..4fb20550e 100644
--- a/include/constants/battle_pike.h
+++ b/include/constants/battle_pike.h
@@ -10,6 +10,17 @@
#define PIKE_ROOM_HARD_BATTLE 6
#define PIKE_ROOM_DOUBLE_BATTLE 7
#define PIKE_ROOM_BRAIN 8
+#define NUM_PIKE_ROOM_TYPES 9
+
+#define PIKE_ROOM_LEFT 0
+#define PIKE_ROOM_CENTER 1
+#define PIKE_ROOM_RIGHT 2
+
+#define PIKE_HINT_NOSTALGIA 0
+#define PIKE_HINT_WHISPERING 1
+#define PIKE_HINT_POKEMON 2
+#define PIKE_HINT_PEOPLE 3
+#define PIKE_HINT_BRAIN 4
// For the room with a status effect.
#define PIKE_STATUS_KIRLIA 0
@@ -19,8 +30,8 @@
#define BATTLE_PIKE_FUNC_SET_ROOM_TYPE 0
#define BATTLE_PIKE_FUNC_GET_DATA 1
#define BATTLE_PIKE_FUNC_SET_DATA 2
-#define BATTLE_PIKE_FUNC_IN_FINAL_ROOM 3
-#define BATTLE_PIKE_FUNC_SET_UP_ROOM_OBJECTS 4
+#define BATTLE_PIKE_FUNC_IS_FINAL_ROOM 3
+#define BATTLE_PIKE_FUNC_SET_ROOM_OBJECTS 4
#define BATTLE_PIKE_FUNC_GET_ROOM_TYPE 5
#define BATTLE_PIKE_FUNC_6 6
#define BATTLE_PIKE_FUNC_7 7
@@ -34,14 +45,14 @@
#define BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE 15
#define BATTLE_PIKE_FUNC_IS_IN 16
#define BATTLE_PIKE_FUNC_SET_HINT_ROOM 17
-#define BATTLE_PIKE_FUNC_SET_HINT_ROOM_ID 18
+#define BATTLE_PIKE_FUNC_GET_HINT_ROOM_ID 18
#define BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT 19
#define BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS 20
#define BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG 21
#define BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE 22
#define BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN 23
#define BATTLE_PIKE_FUNC_SET_HEALING_ROOMS_DISABLED 24
-#define BATTLE_PIKE_FUNC_CAN_PARTY_BE_HEALED 25
+#define BATTLE_PIKE_FUNC_IS_PARTY_FULL_HEALTH 25
#define BATTLE_PIKE_FUNC_SAVE_MON_HELD_ITEMS 26
#define BATTLE_PIKE_FUNC_LOAD_MON_HELD_ITEMS 27
#define BATTLE_PIKE_FUNC_INIT_CHALLENGE 28