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author | GriffinR <griffin.richards@comcast.net> | 2019-10-16 04:22:34 -0400 |
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committer | GitHub <noreply@github.com> | 2019-10-16 04:22:34 -0400 |
commit | b4a9298205ee9355fadd4455a9b8f692dcd3e787 (patch) | |
tree | 156f18275a5187ae20fc5f5c3a72d61635f126ec /include/constants/battle_pyramid.h | |
parent | 20fa13616f3ad2ec2f7d68668b9f386355a10fa7 (diff) | |
parent | 60a592a2c32d07d47c892204659a8576017584d1 (diff) |
Merge branch 'master' into document-gyms2
Diffstat (limited to 'include/constants/battle_pyramid.h')
-rw-r--r-- | include/constants/battle_pyramid.h | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/include/constants/battle_pyramid.h b/include/constants/battle_pyramid.h new file mode 100644 index 000000000..0d59ae94d --- /dev/null +++ b/include/constants/battle_pyramid.h @@ -0,0 +1,49 @@ +#ifndef GUARD_CONSTANTS_BATTLE_PYRAMID_H +#define GUARD_CONSTANTS_BATTLE_PYRAMID_H + +#define TOTAL_ROUNDS 20 +#define PICKUP_ITEMS_PER_ROUND 10 + +#define FLOOR_WALKABLE_METATILE 0x28D +#define FLOOR_EXIT_METATILE 0x28E + +#define HINT_EXIT_DIRECTION 0 +#define HINT_REMAINING_ITEMS 1 +#define HINT_REMAINING_TRAINERS 2 +#define HINT_EXIT_SHORT_REMAINING_TRAINERS 3 +#define HINT_EXIT_SHORT_REMAINING_ITEMS 4 +#define HINT_EXIT_MEDIUM_REMAINING_TRAINERS 5 +#define HINT_EXIT_MEDIUM_REMAINING_ITEMS 6 +#define HINT_EXIT_FAR_REMAINING_TRAINERS 7 +#define HINT_EXIT_FAR_REMAINING_ITEMS 8 + +#define OBJ_TRAINERS 0 +#define OBJ_ITEMS 1 + +#define OBJ_POSITIONS_UNIFORM 0 +#define OBJ_POSITIONS_IN_AND_NEAR_ENTRANCE 1 +#define OBJ_POSITIONS_IN_AND_NEAR_EXIT 2 +#define OBJ_POSITIONS_NEAR_ENTRANCE 3 +#define OBJ_POSITIONS_NEAR_EXIT 4 + +// Functions IDs for sBattlePyramidFunctions / CallBattlePyramidFunction +#define BATTLE_PYRAMID_FUNC_INIT_CHALLENGE 0 +#define BATTLE_PYRAMID_FUNC_GET_DATA 1 +#define BATTLE_PYRAMID_FUNC_SET_DATA 2 +#define BATTLE_PYRAMID_FUNC_3 3 +#define BATTLE_PYRAMID_FUNC_SET_REWARD 4 +#define BATTLE_PYRAMID_FUNC_GIVE_REWARD 5 +#define BATTLE_PYRAMID_FUNC_SEED_FLOOR 6 +#define BATTLE_PYRAMID_FUNC_SET_ITEM 7 +#define BATTLE_PYRAMID_FUNC_HIDE_ITEM 8 +#define BATTLE_PYRAMID_FUNC_INIT_TRAINERS 9 +#define BATTLE_PYRAMID_FUNC_SHOW_HINT_TEXT 10 +#define BATTLE_PYRAMID_FUNC_UPDATE_STREAK 11 +#define BATTLE_PYRAMID_FUNC_IS_IN 12 +#define BATTLE_PYRAMID_FUNC_UPDATE_LIGHT 13 +#define BATTLE_PYRAMID_FUNC_CLEAR_HELD_ITEMS 14 +#define BATTLE_PYRAMID_FUNC_SET_FLOOR_PALETTE 15 +#define BATTLE_PYRAMID_FUNC_16 16 +#define BATTLE_PYRAMID_FUNC_RESTORE_PARTY 17 + +#endif // GUARD_CONSTANTS_BATTLE_PYRAMID_H |