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authorGriffinR <griffin.g.richards@gmail.com>2021-12-29 00:57:37 -0500
committerGitHub <noreply@github.com>2021-12-29 00:57:37 -0500
commit4192a40adf85e4825775f16a33df6e84d6ec0bcb (patch)
tree276dec6b4672931232c9ec6e1134b463cc773abd /include/constants/pokemon.h
parentf554f09aedeea7478e650d263a40a9949bc898d6 (diff)
parentaadab8b0167f1f74a28d4234509faffd8dca7bc2 (diff)
Merge pull request #1583 from GriffinRichards/renametilemaps
Give less generic names to some tilemaps, some misc fixes
Diffstat (limited to 'include/constants/pokemon.h')
-rw-r--r--include/constants/pokemon.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/include/constants/pokemon.h b/include/constants/pokemon.h
index 9fa023cd5..0a74e751e 100644
--- a/include/constants/pokemon.h
+++ b/include/constants/pokemon.h
@@ -78,11 +78,13 @@
#define STAT_SPEED 3
#define STAT_SPATK 4
#define STAT_SPDEF 5
+#define NUM_STATS 6
+
#define STAT_ACC 6 // Only in battles.
#define STAT_EVASION 7 // Only in battles.
-#define NUM_NATURE_STATS NUM_STATS - 1 // excludes HP
-#define NUM_BATTLE_STATS NUM_STATS + 2 // includes Accuracy and Evasion
+#define NUM_NATURE_STATS (NUM_STATS - 1) // excludes HP
+#define NUM_BATTLE_STATS (NUM_STATS + 2) // includes Accuracy and Evasion
#define MIN_STAT_STAGE 0
#define DEFAULT_STAT_STAGE 6