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authorDiegoisawesome <Diegoisawesome@users.noreply.github.com>2018-10-19 20:27:54 -0500
committerGitHub <noreply@github.com>2018-10-19 20:27:54 -0500
commit2a3ba78831f2dca1ff0d3fe3f03844a993597b28 (patch)
treef0f335caee0bef1b1b141ed3d2f3001dc91a8bda /include/constants
parentbf8fa23462990b36ff40ac4a863380a9d979bfdd (diff)
parentecd482fa2cda82887893f9eb9e02196537bc414f (diff)
Merge pull request #369 from garakmon/pan-constants
Use sound pan constants in data/battle_anim_scripts.s
Diffstat (limited to 'include/constants')
-rw-r--r--include/constants/battle_anim.h14
1 files changed, 14 insertions, 0 deletions
diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h
index 2b21aad9e..ea3087c18 100644
--- a/include/constants/battle_anim.h
+++ b/include/constants/battle_anim.h
@@ -313,6 +313,20 @@
#define ANIM_ATK_PARTNER 2
#define ANIM_DEF_PARTNER 3
+// stereo panning constants [0-255]
+//
+// 0
+// . .
+// . .
+// 192 . . 63
+// . .
+// . .
+// . .
+// 127
+//
+#define SOUND_PAN_ATTACKER -64
+#define SOUND_PAN_TARGET 63
+
// move background ids
#define BG_DARK_ 0 // the same as BG_DARK but is unused
#define BG_DARK 1