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author | GriffinR <griffin.g.richards@gmail.com> | 2021-04-13 01:36:15 -0400 |
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committer | GitHub <noreply@github.com> | 2021-04-13 01:36:15 -0400 |
commit | 82f870091e4c75788e30f6227d64818b2f3b045e (patch) | |
tree | f594d5b99e5d8ff14396ece3eb608fc4be54f30a /include/constants | |
parent | e92d2005c40073b264cd4d6de08f19c9600d07c5 (diff) | |
parent | fb24336e8f3c3dfbc9fc03ab09a4fd3b5295536d (diff) |
Merge pull request #1400 from GriffinRichards/doc-pokemonanim
Document Pokémon animation
Diffstat (limited to 'include/constants')
-rw-r--r-- | include/constants/battle_anim.h | 29 |
1 files changed, 0 insertions, 29 deletions
diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h index 5f8900bf6..4622876cc 100644 --- a/include/constants/battle_anim.h +++ b/include/constants/battle_anim.h @@ -410,33 +410,4 @@ #define ANIM_WEATHER_SANDSTORM 3 #define ANIM_WEATHER_HAIL 4 -// Battle mon back animations. -#define BACK_ANIM_NONE 0x00 -#define BACK_ANIM_H_SLIDE_QUICK 0x01 -#define BACK_ANIM_H_SLIDE 0x02 -#define BACK_ANIM_H_SLIDE_WITH_V_COMPRESS_1 0x03 -#define BACK_ANIM_H_SLIDE_WITH_V_COMPRESS_2 0x04 -#define BACK_ANIM_SHRINK_GROW_1 0x05 -#define BACK_ANIM_GROW_1 0x06 -#define BACK_ANIM_CIRCLE_MOVE_COUNTERCLOCKWISE 0x07 -#define BACK_ANIM_HORIZONTAL_SHAKE 0x08 -#define BACK_ANIM_VERTICAL_SHAKE 0x09 -#define BACK_ANIM_V_SHAKE_WITH_H_SLIDE 0x0a -#define BACK_ANIM_VERTICAL_STRETCH 0x0b -#define BACK_ANIM_HORIZONTAL_STRETCH 0x0c -#define BACK_ANIM_GROW_2 0x0d -#define BACK_ANIM_V_SHAKE_WITH_PAUSE 0x0e -#define BACK_ANIM_CIRCLE_MOVE_CLOCKWISE 0x0f -#define BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL 0x10 -#define BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE 0x11 -#define BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE 0x12 -#define BACK_ANIM_DIP_RIGHT_SIDE 0x13 -#define BACK_ANIM_SHRINK_GROW_2 0x14 -#define BACK_ANIM_JOLT_RIGHT 0x15 -#define BACK_ANIM_FLASH_YELLOW_WITH_SHAKE 0x16 -#define BACK_ANIM_FADE_RED_WITH_SHAKE 0x17 -#define BACK_ANIM_FADE_GREEN_WITH_SHAKE 0x18 -#define BACK_ANIM_FADE_BLUE_WITH_SHAKE 0x19 - - #endif // GUARD_CONSTANTS_BATTLE_ANIM_H |