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author | Slawter666 <38655737+Slawter666@users.noreply.github.com> | 2018-10-21 00:20:09 +0100 |
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committer | Slawter666 <38655737+Slawter666@users.noreply.github.com> | 2018-10-21 00:20:09 +0100 |
commit | 3d8874d9190f8904e5fc45439aa54fdf325fad48 (patch) | |
tree | caa1f1f0a2f86094cbaa36b77a69a1547bd4b105 /include/event_object_movement.h | |
parent | 7a072d4527387cf21a019142caf67ce516be861d (diff) | |
parent | 2a3ba78831f2dca1ff0d3fe3f03844a993597b28 (diff) |
Merge branch 'master' of https://github.com/pret/pokeemerald into synchronise
Diffstat (limited to 'include/event_object_movement.h')
-rw-r--r-- | include/event_object_movement.h | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/include/event_object_movement.h b/include/event_object_movement.h index 0fabcf95a..6515791c3 100644 --- a/include/event_object_movement.h +++ b/include/event_object_movement.h @@ -143,9 +143,27 @@ u8 GetCollisionFlagsAtCoords(struct EventObject *eventObject, s16 x, s16 y, u8 d u8 GetFaceDirectionMovementAction(u32); u8 GetWalkNormalMovementAction(u32); u8 GetWalkFastMovementAction(u32); +u8 GetRideWaterCurrentMovementAction(u32); u8 GetWalkFastestMovementAction(u32); +u8 GetPlayerRunMovementAction(u32); u8 GetJumpInPlaceMovementAction(u32); +u8 GetAcroWheelieFaceDirectionMovementAction(u32); +u8 GetAcroPopWheelieFaceDirectionMovementAction(u32); +u8 GetAcroEndWheelieFaceDirectionMovementAction(u32); +u8 GetAcroWheelieHopFaceDirectionMovementAction(u32); +u8 GetAcroWheelieHopDirectionMovementAction(u32); +u8 GetAcroWheelieJumpDirectionMovementAction(u32); +u8 GetJumpInPlaceTurnAroundMovementAction(u32); +u8 GetAcroWheelieInPlaceDirectionMovementAction(u32); +u8 GetAcroPopWheelieMoveDirectionMovementAction(u32); +u8 GetAcroWheelieMoveDirectionMovementAction(u32); +u8 GetAcroEndWheelieMoveDirectionMovementAction(u32); +u8 GetFishingDirectionAnimNum(u8 direction); +u8 GetAcroWheelieDirectionAnimNum(u8 direction); +u8 GetFishingBiteDirectionAnimNum(u8 direction); +u8 GetFishingNoCatchDirectionAnimNum(u8 direction); bool8 EventObjectSetHeldMovement(struct EventObject *eventObject, u8 specialAnimId); +void EventObjectForceSetHeldMovement(struct EventObject *eventObject, u8 movementActionId); bool8 EventObjectIsMovementOverridden(struct EventObject *eventObject); u8 EventObjectCheckHeldMovementStatus(struct EventObject *eventObject); u8 EventObjectGetHeldMovementActionId(struct EventObject *eventObject); @@ -192,6 +210,7 @@ u16 GetObjectPaletteTag(u8 palSlot); void UpdateEventObjectSpriteVisibility(struct Sprite *sprite, bool8 invisible); s16 sub_809773C(s16 a1); s16 sub_8097728(s16 a1); +void CameraObjectReset2(void); void MovementType_None(struct Sprite *); void MovementType_LookAround(struct Sprite *); |