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author | PikalaxALT <PikalaxALT@users.noreply.github.com> | 2021-11-03 20:49:14 -0400 |
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committer | GitHub <noreply@github.com> | 2021-11-03 20:49:14 -0400 |
commit | 7940f121f66bb0ebe0932bc642c3d9b4015f79a7 (patch) | |
tree | 12e56d31471fc2506a4d03c6ca1c52c717b6b6ff /include/event_object_movement.h | |
parent | 6bdf6f25f4b24207cd17b25b5d7f4b68da48fcc0 (diff) | |
parent | 3e49ac804b53cdb4d39b4f92de949eb858efcee4 (diff) |
Merge pull request #1539 from GriffinRichards/doc-finalmisc
Document files with a few remaining symbols
Diffstat (limited to 'include/event_object_movement.h')
-rw-r--r-- | include/event_object_movement.h | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/include/event_object_movement.h b/include/event_object_movement.h index 11dac813d..9ed524e66 100644 --- a/include/event_object_movement.h +++ b/include/event_object_movement.h @@ -1,6 +1,8 @@ #ifndef GUARD_EVENT_OBJECT_MOVEMENT_H #define GUARD_EVENT_OBJECT_MOVEMENT_H +#include "constants/event_object_movement.h" + enum SpinnerRunnerFollowPatterns { RUNFOLLOW_ANY, @@ -395,13 +397,13 @@ u8 MovementType_CopyPlayer_Step1(struct ObjectEvent *, struct Sprite *); u8 MovementType_CopyPlayer_Step2(struct ObjectEvent *, struct Sprite *); bool8 CopyablePlayerMovement_None(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)); bool8 CopyablePlayerMovement_FaceDirection(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)); -bool8 CopyablePlayerMovement_GoSpeed0(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)); -bool8 CopyablePlayerMovement_GoSpeed1(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)); -bool8 CopyablePlayerMovement_GoSpeed2(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)); +bool8 CopyablePlayerMovement_WalkNormal(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)); +bool8 CopyablePlayerMovement_WalkFast(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)); +bool8 CopyablePlayerMovement_WalkFaster(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)); bool8 CopyablePlayerMovement_Slide(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)); -bool8 cph_IM_DIFFERENT(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)); -bool8 CopyablePlayerMovement_GoSpeed4(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)); +bool8 CopyablePlayerMovement_JumpInPlace(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)); bool8 CopyablePlayerMovement_Jump(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)); +bool8 CopyablePlayerMovement_Jump2(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)); u8 MovementType_CopyPlayerInGrass_Step1(struct ObjectEvent *, struct Sprite *); u8 MovementType_Buried_Step0(struct ObjectEvent *, struct Sprite *); u8 MovementType_WalkInPlace_Step0(struct ObjectEvent *, struct Sprite *); |