diff options
author | PikalaxALT <PikalaxALT@users.noreply.github.com> | 2020-07-08 15:43:45 -0400 |
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committer | GitHub <noreply@github.com> | 2020-07-08 15:43:45 -0400 |
commit | 8b80b417e2172a44098a22473717da20585bd15d (patch) | |
tree | 2568b0dadaaf9dc2351da835bfaeacd11000b694 /include/event_object_movement.h | |
parent | 550875757b6bbe3cde41c928c6bbef863b5492bf (diff) | |
parent | e50777042528a667b4196ed6879b39e573457494 (diff) |
Merge pull request #1069 from GriffinRichards/doc-link
Document linking
Diffstat (limited to 'include/event_object_movement.h')
-rw-r--r-- | include/event_object_movement.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/include/event_object_movement.h b/include/event_object_movement.h index f0caa38aa..6ccd4759e 100644 --- a/include/event_object_movement.h +++ b/include/event_object_movement.h @@ -81,11 +81,11 @@ void sub_808E16C(s16, s16); void OverrideSecretBaseDecorationSpriteScript(u8 localId, u8 mapNum, u8 mapGroup, u8 decorCat); void sub_8092FF0(s16, s16, s16 *, s16 *); u8 GetFaceDirectionAnimNum(u8); -void sub_80930E0(s16 *, s16 *, s16, s16); +void SetSpritePosToOffsetMapCoords(s16 *, s16 *, s16, s16); void ObjectEventClearHeldMovement(struct ObjectEvent *); void ObjectEventClearHeldMovementIfActive(struct ObjectEvent *); void TrySpawnObjectEvents(s16, s16); -u8 sprite_new(u8 graphicsId, u8 a1, s16 x, s16 y, u8 z, u8 direction); +u8 CreateObjectSprite(u8 graphicsId, u8 a1, s16 x, s16 y, u8 z, u8 direction); u8 AddPseudoObjectEvent(u16, void (*)(struct Sprite *), s16 x, s16 y, u8 subpriority); u8 TrySpawnObjectEvent(u8, u8, u8); u8 SpawnSpecialObjectEventParameterized(u8 graphicsId, u8 movementBehavior, u8 localId, s16 x, s16 y, u8 z); @@ -180,7 +180,7 @@ void CreateLevitateMovementTask(struct ObjectEvent *); void DestroyExtraMovementTask(u8); void UnfreezeObjectEvents(void); void FreezeObjectEventsExceptOne(u8 objectEventId); -void sub_8097B78(u8, u8); +void TurnObjectEventSprite(u8, u8); void sub_8098074(u8 var1, u8 var2); void FreezeObjectEvents(void); bool8 FreezeObjectEvent(struct ObjectEvent *objectEvent); @@ -194,7 +194,7 @@ void UpdateObjectEventSpriteVisibility(struct Sprite *sprite, bool8 invisible); s16 sub_809773C(s16 a1); s16 sub_8097728(s16 a1); void CameraObjectReset2(void); -u8 ObjectEventGetBerryTreeId(u8 objectEventId); +u8 GetObjectEventBerryTreeId(u8 objectEventId); void sub_8092EF0(u8 mapId, u8 mapNumber, u8 mapGroup); bool8 IsBerryTreeSparkling(u8, u8, u8); @@ -414,10 +414,10 @@ u8 MovementType_RunInPlace_Step0(struct ObjectEvent *, struct Sprite *); u8 MovementType_Invisible_Step0(struct ObjectEvent *, struct Sprite *); u8 MovementType_Invisible_Step1(struct ObjectEvent *, struct Sprite *); u8 MovementType_Invisible_Step2(struct ObjectEvent *, struct Sprite *); -void sub_8097C44(u8 var, bool32 var2); -bool32 sub_8097C8C(u8 var); -void sub_8097BB4(u8 var1, u8 graphicsId); -void sub_8097CC4(u8 var1, u8 var2); -bool32 sub_8097D9C(u8 var); +void SetObjectEventSpriteInvisibility(u8 var, bool32 var2); +bool32 IsObjectEventSpriteInvisible(u8 var); +void SetObjectEventSpriteGraphics(u8 var1, u8 graphicsId); +void SetObjectEventSpriteAnim(u8 var1, u8 var2); +bool32 IsObjectEventSpriteAnimating(u8 var); #endif //GUARD_EVENT_OBJECT_MOVEMENT_H |