summaryrefslogtreecommitdiff
path: root/include/event_object_movement.h
diff options
context:
space:
mode:
authorPhlosioneer <mattmdrr2@gmail.com>2019-04-07 01:56:36 -0400
committerPhlosioneer <mattmdrr2@gmail.com>2019-04-07 01:56:36 -0400
commitd84d94e29a1424dd1d12ff821957bb6b1bc847d6 (patch)
treec5ba0778afca66a91f71815cd53fe9abef1bdac6 /include/event_object_movement.h
parentad2a97935e1c1f4362f0dffa58ef437d191bab4e (diff)
parentc3cfd6065825ec8ddd5e1782998071518efaa322 (diff)
Merge branch 'master' into pokenav-decomp-again
Diffstat (limited to 'include/event_object_movement.h')
-rw-r--r--include/event_object_movement.h17
1 files changed, 11 insertions, 6 deletions
diff --git a/include/event_object_movement.h b/include/event_object_movement.h
index 63ac09f2d..4f3f99cd1 100644
--- a/include/event_object_movement.h
+++ b/include/event_object_movement.h
@@ -74,10 +74,10 @@ u8 GetFirstInactiveEventObjectId(void);
void RemoveEventObjectByLocalIdAndMap(u8, u8, u8);
void LoadPlayerObjectReflectionPalette(u16, u8);
void LoadSpecialObjectReflectionPalette(u16, u8);
-void sub_808EBA8(u8, u8, u8, s16, s16);
+void TryMoveEventObjectToMapCoords(u8, u8, u8, s16, s16);
void PatchObjectPalette(u16, u8);
void sub_808E16C(s16, s16);
-void sub_808F28C(u8 localId, u8 mapNum, u8 mapGroup, u8 decorCat);
+void OverrideSecretBaseDecorationSpriteScript(u8 localId, u8 mapNum, u8 mapGroup, u8 decorCat);
void sub_8092FF0(s16, s16, s16 *, s16 *);
u8 GetFaceDirectionAnimNum(u8);
void sub_80930E0(s16 *, s16 *, s16, s16);
@@ -86,10 +86,10 @@ void EventObjectClearHeldMovementIfActive(struct EventObject *);
void TrySpawnEventObjects(s16, s16);
u8 sprite_new(u8 graphicsId, u8 a1, s16 x, s16 y, u8 z, u8 direction);
u8 AddPseudoEventObject(u16, void (*)(struct Sprite *), s16 x, s16 y, u8 subpriority);
-u8 show_sprite(u8, u8, u8);
+u8 TrySpawnEventObject(u8, u8, u8);
u8 SpawnSpecialEventObjectParameterized(u8 graphicsId, u8 movementBehavior, u8 localId, s16 x, s16 y, u8 z);
u8 SpawnSpecialEventObject(struct EventObjectTemplate *);
-void sub_8093038(s16, s16, s16 *, s16 *);
+void SetSpritePosToMapCoords(s16, s16, s16 *, s16 *);
void CameraObjectReset1(void);
void EventObjectSetGraphicsId(struct EventObject *, u8 graphicsId);
void EventObjectTurn(struct EventObject *, u8);
@@ -103,8 +103,8 @@ void sub_808E78C(u8, u8, u8, u8);
void sub_808E75C(s16, s16);
void EventObjectGetLocalIdAndMap(struct EventObject *eventObject, void *localId, void *mapNum, void *mapGroup);
void ShiftEventObjectCoords(struct EventObject *, s16, s16);
-void sub_808EB08(struct EventObject *, s16, s16);
-void sub_808F254(u8, u8, u8);
+void MoveEventObjectToMapCoords(struct EventObject *, s16, s16);
+void TryOverrideEventObjectTemplateCoords(u8, u8, u8);
void InitEventObjectPalettes(u8 palSlot);
void UpdateEventObjectCurrentMovement(struct EventObject *, struct Sprite *, bool8(struct EventObject *, struct Sprite *));
u8 EventObjectFaceOppositeDirection(struct EventObject *, u8);
@@ -413,5 +413,10 @@ u8 MovementType_RunInPlace_Step0(struct EventObject *, struct Sprite *);
u8 MovementType_Invisible_Step0(struct EventObject *, struct Sprite *);
u8 MovementType_Invisible_Step1(struct EventObject *, struct Sprite *);
u8 MovementType_Invisible_Step2(struct EventObject *, struct Sprite *);
+void sub_8097C44(u8 var, bool32 var2);
+bool32 sub_8097C8C(u8 var);
+void sub_8097BB4(u8 var1, u8 graphicsId);
+void sub_8097CC4(u8 var1, u8 var2);
+bool32 sub_8097D9C(u8 var);
#endif //GUARD_FIELD_EVENT_OBJ_H