diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2020-07-28 17:54:25 -0400 |
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committer | GitHub <noreply@github.com> | 2020-07-28 17:54:25 -0400 |
commit | 7ada56f0395ca6d4d6810c6f3762f8e03dc60cb7 (patch) | |
tree | acdd4137cef25d027789bc67ab972d49aeb81b50 /include/field_effect_helpers.h | |
parent | c6b27013cc42161636ae345c913a2bd26c5854fd (diff) | |
parent | e06de33cbdab8ca853bcdd1b4c8909a61aabfcef (diff) |
Merge pull request #1085 from GriffinRichards/doc-overworld
Document field effects / misc overworld
Diffstat (limited to 'include/field_effect_helpers.h')
-rw-r--r-- | include/field_effect_helpers.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/include/field_effect_helpers.h b/include/field_effect_helpers.h index 8257bc110..9b7b6ffd5 100644 --- a/include/field_effect_helpers.h +++ b/include/field_effect_helpers.h @@ -8,20 +8,22 @@ // Exported ROM declarations u8 CreateWarpArrowSprite(void); u8 sub_8155800(u8 oldSpriteId); -void sub_81555AC(u8, u8); +void SetSurfBobState(u8 spriteId, u8 value); +void SetSurfBobWhileFlyingOutState(u8 spriteId, u8 value); +void SetSurfBobWhileFishingState(u8 spriteId, u8 value, s16 data1); bool8 sub_8155DA0(struct ObjectEvent *); void sub_8155D78(struct ObjectEvent *); void StartAshFieldEffect(s16, s16, u16, s16); void SetUpReflection(struct ObjectEvent*, struct Sprite*, u8); u32 StartFieldEffectForObjectEvent(u8, struct ObjectEvent*); u8 FindTallGrassFieldEffectSpriteId(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y); -void sub_8155F80(struct Sprite*); +void UpdateRayquazaSpotlightEffect(struct Sprite*); void UpdateShadowFieldEffect(struct Sprite*); void UpdateTallGrassFieldEffect(struct Sprite*); void WaitFieldEffectSpriteAnim(struct Sprite*); void UpdateAshFieldEffect(struct Sprite*); void UpdateSurfBlobFieldEffect(struct Sprite*); -void sub_8156194(struct Sprite*); +void UpdateJumpImpactEffect(struct Sprite*); void UpdateFootprintsTireTracksFieldEffect(struct Sprite*); void UpdateSplashFieldEffect(struct Sprite*); void UpdateLongGrassFieldEffect(struct Sprite*); @@ -33,7 +35,5 @@ void UpdateBubblesFieldEffect(struct Sprite*); void UpdateSparkleFieldEffect(struct Sprite*); void SetSpriteInvisible(u8 spriteId); void ShowWarpArrowSprite(u8 spriteId, u8 direction, s16 x, s16 y); -void sub_8155604(u8 spriteId, u8 value, s16 data1); -void sub_81555D8(u8 spriteId, u8 value); #endif //GUARD_FIELD_EFFECT_HELPERS_H |