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authorU-User-PC\User <golemgalvanize@github.com>2017-10-03 15:54:19 -0400
committerU-User-PC\User <golemgalvanize@github.com>2017-10-03 15:54:19 -0400
commit1ae3d9b57b0f4ad506a1bd7323e46d2fa768b6b7 (patch)
treefca8b14b2e5e3a2390c1b890db2f56f6f8cff744 /include/field_ground_effect.h
parent0a88d1042a80bcc703d05f1cf19527272424a03f (diff)
parentd32ec8bf7246468625ab68a2d62835d70b7ac98c (diff)
I hope this fixes merge conflicts
Diffstat (limited to 'include/field_ground_effect.h')
-rw-r--r--include/field_ground_effect.h22
1 files changed, 22 insertions, 0 deletions
diff --git a/include/field_ground_effect.h b/include/field_ground_effect.h
new file mode 100644
index 000000000..63b67ceaf
--- /dev/null
+++ b/include/field_ground_effect.h
@@ -0,0 +1,22 @@
+//
+// Created by scott on 9/6/2017.
+//
+
+#ifndef GUARD_FIELD_GROUND_EFFECT_H
+#define GUARD_FIELD_GROUND_EFFECT_H
+
+// Exported type declarations
+
+// Exported RAM declarations
+
+// Exported ROM declarations
+void SetObjectSubpriorityByZCoord(u8, struct Sprite *, u8);
+void InitObjectPriorityByZCoord(struct Sprite *, u8);
+bool8 IsZCoordMismatchAt(u8, s16, s16);
+bool8 AreZCoordsCompatible(u8, u8);
+void FieldObjectUpdateSubpriority(struct MapObject *, struct Sprite *);
+void DoGroundEffects_OnSpawn(struct MapObject *, struct Sprite *);
+void DoGroundEffects_OnBeginStep(struct MapObject *, struct Sprite *);
+void DoGroundEffects_OnFinishStep(struct MapObject *, struct Sprite *);
+
+#endif //GUARD_FIELD_GROUND_EFFECT_H