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authorDizzyEggg <jajkodizzy@wp.pl>2017-09-23 20:36:00 +0200
committerDizzyEggg <jajkodizzy@wp.pl>2017-09-23 20:36:00 +0200
commit7bb0fcf182e5a760ab9e08878a381566819dc8f2 (patch)
treebbb0603d41fa6d0d71a838c7e2fde85fe346fbe1 /include/field_ground_effect.h
parent601fc9e85b383792819768c31728e4855e854f32 (diff)
parenta57915fa5bd8c2e68bc291a371e66e3cafd7e195 (diff)
merge with master and fix conflicts
Diffstat (limited to 'include/field_ground_effect.h')
-rw-r--r--include/field_ground_effect.h22
1 files changed, 22 insertions, 0 deletions
diff --git a/include/field_ground_effect.h b/include/field_ground_effect.h
new file mode 100644
index 000000000..63b67ceaf
--- /dev/null
+++ b/include/field_ground_effect.h
@@ -0,0 +1,22 @@
+//
+// Created by scott on 9/6/2017.
+//
+
+#ifndef GUARD_FIELD_GROUND_EFFECT_H
+#define GUARD_FIELD_GROUND_EFFECT_H
+
+// Exported type declarations
+
+// Exported RAM declarations
+
+// Exported ROM declarations
+void SetObjectSubpriorityByZCoord(u8, struct Sprite *, u8);
+void InitObjectPriorityByZCoord(struct Sprite *, u8);
+bool8 IsZCoordMismatchAt(u8, s16, s16);
+bool8 AreZCoordsCompatible(u8, u8);
+void FieldObjectUpdateSubpriority(struct MapObject *, struct Sprite *);
+void DoGroundEffects_OnSpawn(struct MapObject *, struct Sprite *);
+void DoGroundEffects_OnBeginStep(struct MapObject *, struct Sprite *);
+void DoGroundEffects_OnFinishStep(struct MapObject *, struct Sprite *);
+
+#endif //GUARD_FIELD_GROUND_EFFECT_H