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authorhuderlem <huderlem@gmail.com>2020-02-12 18:34:19 -0600
committerGitHub <noreply@github.com>2020-02-12 18:34:19 -0600
commit204c431993dad29661a9ff47326787cd0cf381e6 (patch)
treebda0c76fa20f0cc9e679985d8f7286ad95dd38c4 /include/field_player_avatar.h
parent66c6b7a38b2a071ce7029978dd0d02fe6ec05952 (diff)
parent6b966d20e5d3866117fc9f1c0616654f2dfc415e (diff)
Merge pull request #910 from GriffinRichards/fix-eventobj
Standardize Object Event naming
Diffstat (limited to 'include/field_player_avatar.h')
-rw-r--r--include/field_player_avatar.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h
index d323f6664..5e5a2361f 100644
--- a/include/field_player_avatar.h
+++ b/include/field_player_avatar.h
@@ -29,7 +29,7 @@ void PlayerAcroTurnJump(u8 a);
void PlayerSetAnimId(u8 a, u8 b);
bool8 IsPlayerCollidingWithFarawayIslandMew(u8 direction);
void PlayerOnBikeCollideWithFarawayIslandMew(u8 direction);
-u8 CheckForEventObjectCollision(struct EventObject *a, s16 b, s16 c, u8 d, u8 e);
+u8 CheckForObjectEventCollision(struct ObjectEvent *a, s16 b, s16 c, u8 d, u8 e);
u8 PlayerGetZCoord(void);
void SetPlayerAvatarTransitionFlags(u16 a);
void sub_808BCE8(void);