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author | garak <garakmon@gmail.com> | 2018-12-16 20:05:31 -0500 |
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committer | GitHub <noreply@github.com> | 2018-12-16 20:05:31 -0500 |
commit | e292d0ca8375a8c54907d6bcf404e2e084344156 (patch) | |
tree | b9c59449d47bf73d98d3e38fa26804a163d871ab /include/global.fieldmap.h | |
parent | 10237e8d13b35474ea999b4e9139f9a48a80c53d (diff) | |
parent | d1e6e705ccf05f93933ae4494b1d388550d81d26 (diff) |
Merge branch 'master' into fldeff
Diffstat (limited to 'include/global.fieldmap.h')
-rw-r--r-- | include/global.fieldmap.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h index 1f14880f0..5ed9b250a 100644 --- a/include/global.fieldmap.h +++ b/include/global.fieldmap.h @@ -294,10 +294,10 @@ struct PlayerAvatar /*0x09*/ u8 newDirBackup; // during bike movement, the new direction as opposed to player's direction is backed up here. /*0x0A*/ u8 bikeFrameCounter; // on the mach bike, when this value is 1, the bike is moving but not accelerating yet for 1 tile. on the acro bike, this acts as a timer for acro bike. /*0x0B*/ u8 bikeSpeed; - // acro bike only + // acro bike only /*0x0C*/ u32 directionHistory; // up/down/left/right history is stored in each nybble, but using the field directions and not the io inputs. /*0x10*/ u32 abStartSelectHistory; // same as above but for A + B + start + select only - // these two are timer history arrays which [0] is the active timer for acro bike. every element is backed up to the next element upon update. + // these two are timer history arrays which [0] is the active timer for acro bike. every element is backed up to the next element upon update. /*0x14*/ u8 dirTimerHistory[8]; /*0x1C*/ u8 abStartSelectTimerHistory[8]; }; |