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authorgarak <garakmon@gmail.com>2018-12-16 20:05:31 -0500
committerGitHub <noreply@github.com>2018-12-16 20:05:31 -0500
commite292d0ca8375a8c54907d6bcf404e2e084344156 (patch)
treeb9c59449d47bf73d98d3e38fa26804a163d871ab /include/global.fieldmap.h
parent10237e8d13b35474ea999b4e9139f9a48a80c53d (diff)
parentd1e6e705ccf05f93933ae4494b1d388550d81d26 (diff)
Merge branch 'master' into fldeff
Diffstat (limited to 'include/global.fieldmap.h')
-rw-r--r--include/global.fieldmap.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h
index 1f14880f0..5ed9b250a 100644
--- a/include/global.fieldmap.h
+++ b/include/global.fieldmap.h
@@ -294,10 +294,10 @@ struct PlayerAvatar
/*0x09*/ u8 newDirBackup; // during bike movement, the new direction as opposed to player's direction is backed up here.
/*0x0A*/ u8 bikeFrameCounter; // on the mach bike, when this value is 1, the bike is moving but not accelerating yet for 1 tile. on the acro bike, this acts as a timer for acro bike.
/*0x0B*/ u8 bikeSpeed;
- // acro bike only
+ // acro bike only
/*0x0C*/ u32 directionHistory; // up/down/left/right history is stored in each nybble, but using the field directions and not the io inputs.
/*0x10*/ u32 abStartSelectHistory; // same as above but for A + B + start + select only
- // these two are timer history arrays which [0] is the active timer for acro bike. every element is backed up to the next element upon update.
+ // these two are timer history arrays which [0] is the active timer for acro bike. every element is backed up to the next element upon update.
/*0x14*/ u8 dirTimerHistory[8];
/*0x1C*/ u8 abStartSelectTimerHistory[8];
};