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authorCameron Hall <camthesaxman@users.noreply.github.com>2017-12-19 15:34:54 -0600
committerGitHub <noreply@github.com>2017-12-19 15:34:54 -0600
commit02b5cf028f7636ec0bd303b46e0fef180a1d12dd (patch)
treec82c5959ec3e9147a8045ddc3b5e66713cb80999 /include/graphics.h
parent6a674e1e83db097d7a31a3786d12e42987f09f70 (diff)
parent4949411f3e5c7eece80cf3e89188627b82a4c3be (diff)
Merge pull request #139 from DizzyEggg/decompile_battle1
Decompile and split battle_1
Diffstat (limited to 'include/graphics.h')
-rw-r--r--include/graphics.h78
1 files changed, 78 insertions, 0 deletions
diff --git a/include/graphics.h b/include/graphics.h
index aad5c0190..15af31c6e 100644
--- a/include/graphics.h
+++ b/include/graphics.h
@@ -141,4 +141,82 @@ extern const u8 gUnknown_08DDB020[];
extern const u8 gUnknown_08DDB2C4[];
extern const u16 gUnknown_08DDAFE0[];
+extern const u8 gBattleTextboxTiles[];
+extern const u8 gBattleTextboxTilemap[];
+extern const u8 gBattleTextboxPalette[];
+extern const u8 gUnknown_08D778F0[];
+extern const u8 gUnknown_08D77B0C[];
+extern const u8 gUnknown_08D77AE4[];
+extern const u8 gUnknown_08D779D8[];
+extern const u8 gUnknown_08D857A8[];
+extern const u8 gUnknown_08D85A1C[];
+extern const u8 gUnknown_08D85600[];
+
+// battle terrains
+extern const u8 gBattleTerrainTiles_TallGrass[];
+extern const u8 gBattleTerrainTilemap_TallGrass[];
+extern const u8 gBattleTerrainAnimTiles_TallGrass[];
+extern const u8 gBattleTerrainAnimTilemap_TallGrass[];
+extern const u8 gBattleTerrainPalette_TallGrass[];
+extern const u8 gBattleTerrainTiles_LongGrass[];
+extern const u8 gBattleTerrainTilemap_LongGrass[];
+extern const u8 gBattleTerrainAnimTiles_LongGrass[];
+extern const u8 gBattleTerrainAnimTilemap_LongGrass[];
+extern const u8 gBattleTerrainPalette_LongGrass[];
+extern const u8 gBattleTerrainTiles_Sand[];
+extern const u8 gBattleTerrainTilemap_Sand[];
+extern const u8 gBattleTerrainAnimTiles_Sand[];
+extern const u8 gBattleTerrainAnimTilemap_Sand[];
+extern const u8 gBattleTerrainPalette_Sand[];
+extern const u8 gBattleTerrainTiles_Underwater[];
+extern const u8 gBattleTerrainTilemap_Underwater[];
+extern const u8 gBattleTerrainAnimTiles_Underwater[];
+extern const u8 gBattleTerrainAnimTilemap_Underwater[];
+extern const u8 gBattleTerrainPalette_Underwater[];
+extern const u8 gBattleTerrainTiles_Water[];
+extern const u8 gBattleTerrainTilemap_Water[];
+extern const u8 gBattleTerrainAnimTiles_Water[];
+extern const u8 gBattleTerrainAnimTilemap_Water[];
+extern const u8 gBattleTerrainPalette_Water[];
+extern const u8 gBattleTerrainTiles_PondWater[];
+extern const u8 gBattleTerrainTilemap_PondWater[];
+extern const u8 gBattleTerrainAnimTiles_PondWater[];
+extern const u8 gBattleTerrainAnimTilemap_PondWater[];
+extern const u8 gBattleTerrainPalette_PondWater[];
+extern const u8 gBattleTerrainTiles_Rock[];
+extern const u8 gBattleTerrainTilemap_Rock[];
+extern const u8 gBattleTerrainAnimTiles_Rock[];
+extern const u8 gBattleTerrainAnimTilemap_Rock[];
+extern const u8 gBattleTerrainPalette_Rock[];
+extern const u8 gBattleTerrainTiles_Cave[];
+extern const u8 gBattleTerrainTilemap_Cave[];
+extern const u8 gBattleTerrainAnimTiles_Cave[];
+extern const u8 gBattleTerrainAnimTilemap_Cave[];
+extern const u8 gBattleTerrainPalette_Cave[];
+extern const u8 gBattleTerrainTiles_Building[];
+extern const u8 gBattleTerrainTilemap_Building[];
+extern const u8 gBattleTerrainAnimTiles_Building[];
+extern const u8 gBattleTerrainAnimTilemap_Building[];
+extern const u8 gBattleTerrainPalette_Building[];
+extern const u8 gBattleTerrainPalette_Plain[];
+extern const u8 gBattleTerrainPalette_Frontier[];
+extern const u8 gBattleTerrainTiles_Stadium[];
+extern const u8 gBattleTerrainTilemap_Stadium[];
+extern const u8 gBattleTerrainTiles_Rayquaza[];
+extern const u8 gBattleTerrainTilemap_Rayquaza[];
+extern const u8 gBattleTerrainAnimTiles_Rayquaza[];
+extern const u8 gBattleTerrainAnimTilemap_Rayquaza[];
+extern const u8 gBattleTerrainPalette_Rayquaza[];
+extern const u8 gBattleTerrainPalette_Kyogre[];
+extern const u8 gBattleTerrainPalette_Groudon[];
+extern const u8 gBattleTerrainPalette_BuildingGym[];
+extern const u8 gBattleTerrainPalette_BuildingLeader[];
+extern const u8 gBattleTerrainPalette_StadiumAqua[];
+extern const u8 gBattleTerrainPalette_StadiumMagma[];
+extern const u8 gBattleTerrainPalette_StadiumSidney[];
+extern const u8 gBattleTerrainPalette_StadiumPhoebe[];
+extern const u8 gBattleTerrainPalette_StadiumGlacia[];
+extern const u8 gBattleTerrainPalette_StadiumDrake[];
+extern const u8 gBattleTerrainPalette_StadiumWallace[];
+
#endif //GUARD_GRAPHICS_H