diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2019-04-06 16:32:02 +0200 |
---|---|---|
committer | huderlem <huderlem@gmail.com> | 2019-04-06 10:14:48 -0500 |
commit | b93581b519134e24c71a9d54135c7df1fcce6b0a (patch) | |
tree | ca796bf7d13e88497be6e74b4950c3a5223cf92b /include/graphics.h | |
parent | 311c1b9cba09507ce7d4d99cd58735c8d0363164 (diff) |
Rename battle anim sprites
Diffstat (limited to 'include/graphics.h')
-rw-r--r-- | include/graphics.h | 1092 |
1 files changed, 546 insertions, 546 deletions
diff --git a/include/graphics.h b/include/graphics.h index 30ca2af82..c7d278668 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -4122,568 +4122,568 @@ extern const u32 gBattleArenaJudgementSymbolsGfx[]; extern const u32 gBattleArenaJudgementSymbolsPalette[]; extern const u32 gContest2Pal[]; -extern const u32 gBattleAnimSpriteSheet_000[]; -extern const u32 gBattleAnimSpriteSheet_001[]; -extern const u32 gBattleAnimSpriteSheet_002[]; -extern const u32 gBattleAnimSpriteSheet_003[]; -extern const u32 gBattleAnimSpriteSheet_004[]; -extern const u32 gBattleAnimSpriteSheet_005[]; -extern const u32 gBattleAnimSpriteSheet_006[]; -extern const u32 gBattleAnimSpriteSheet_007[]; -extern const u32 gBattleAnimSpriteSheet_008[]; -extern const u32 gBattleAnimSpriteSheet_009[]; -extern const u32 gBattleAnimSpriteSheet_010[]; -extern const u32 gBattleAnimSpriteSheet_011[]; -extern const u32 gBattleAnimSpriteSheet_012[]; -extern const u32 gBattleAnimSpriteSheet_013[]; -extern const u32 gBattleAnimSpriteSheet_014[]; -extern const u32 gBattleAnimSpriteSheet_015[]; -extern const u32 gBattleAnimSpriteSheet_016[]; -extern const u32 gBattleAnimSpriteSheet_017[]; -extern const u32 gBattleAnimSpriteSheet_018[]; -extern const u32 gBattleAnimSpriteSheet_019[]; -extern const u32 gBattleAnimSpriteSheet_020[]; -extern const u32 gBattleAnimSpriteSheet_021[]; -extern const u32 gBattleAnimSpriteSheet_021[]; -extern const u32 gBattleAnimSpriteSheet_023[]; -extern const u32 gBattleAnimSpriteSheet_024[]; -extern const u32 gBattleAnimSpriteSheet_025[]; -extern const u32 gBattleAnimSpriteSheet_026[]; -extern const u32 gBattleAnimSpriteSheet_027[]; -extern const u32 gBattleAnimSpriteSheet_028[]; -extern const u32 gBattleAnimSpriteSheet_029[]; -extern const u32 gBattleAnimSpriteSheet_030[]; -extern const u32 gBattleAnimSpriteSheet_031[]; -extern const u32 gBattleAnimSpriteSheet_032[]; -extern const u32 gBattleAnimSpriteSheet_033[]; -extern const u32 gBattleAnimSpriteSheet_034[]; -extern const u32 gBattleAnimSpriteSheet_035[]; -extern const u32 gBattleAnimSpriteSheet_036[]; -extern const u32 gBattleAnimSpriteSheet_037[]; -extern const u32 gBattleAnimSpriteSheet_038[]; -extern const u32 gBattleAnimSpriteSheet_039[]; -extern const u32 gBattleAnimSpriteSheet_040[]; -extern const u32 gBattleAnimSpriteSheet_041[]; -extern const u32 gBattleAnimSpriteSheet_042[]; -extern const u32 gBattleAnimSpriteSheet_043[]; -extern const u32 gBattleAnimSpriteSheet_044[]; -extern const u32 gBattleAnimSpriteSheet_045[]; -extern const u32 gBattleAnimSpriteSheet_046[]; -extern const u32 gBattleAnimSpriteSheet_046[]; -extern const u32 gBattleAnimSpriteSheet_048[]; -extern const u32 gBattleAnimSpriteSheet_048[]; -extern const u32 gBattleAnimSpriteSheet_050[]; -extern const u32 gBattleAnimSpriteSheet_051[]; -extern const u32 gBattleAnimSpriteSheet_052[]; -extern const u32 gBattleAnimSpriteSheet_053[]; +extern const u32 gBattleAnimSpriteSheet_Bone[]; +extern const u32 gBattleAnimSpriteSheet_Spark[]; +extern const u32 gBattleAnimSpriteSheet_Pencil[]; +extern const u32 gBattleAnimSpriteSheet_AirWave[]; +extern const u32 gBattleAnimSpriteSheet_Orb[]; +extern const u32 gBattleAnimSpriteSheet_Sword[]; +extern const u32 gBattleAnimSpriteSheet_Seed[]; +extern const u32 gBattleAnimSpriteSheet_Explosion6[]; +extern const u32 gBattleAnimSpriteSheet_PinkOrb[]; +extern const u32 gBattleAnimSpriteSheet_Gust[]; +extern const u32 gBattleAnimSpriteSheet_IceCube[]; +extern const u32 gBattleAnimSpriteSheet_Spark2[]; +extern const u32 gBattleAnimSpriteSheet_Orange[]; +extern const u32 gBattleAnimSpriteSheet_YellowBall[]; +extern const u32 gBattleAnimSpriteSheet_LockOn[]; +extern const u32 gBattleAnimSpriteSheet_TiedBag[]; +extern const u32 gBattleAnimSpriteSheet_BlackSmoke[]; +extern const u32 gBattleAnimSpriteSheet_BlackBall[]; +extern const u32 gBattleAnimSpriteSheet_Conversion[]; +extern const u32 gBattleAnimSpriteSheet_Glass[]; +extern const u32 gBattleAnimSpriteSheet_HornHit[]; +extern const u32 gBattleAnimSpriteSheet_Hit[]; +extern const u32 gBattleAnimSpriteSheet_Hit[]; +extern const u32 gBattleAnimSpriteSheet_BlueShards[]; +extern const u32 gBattleAnimSpriteSheet_ClosingEye[]; +extern const u32 gBattleAnimSpriteSheet_WavingHand[]; +extern const u32 gBattleAnimSpriteSheet_HitDuplicate[]; +extern const u32 gBattleAnimSpriteSheet_Leer[]; +extern const u32 gBattleAnimSpriteSheet_BlueBurst[]; +extern const u32 gBattleAnimSpriteSheet_SmallEmber[]; +extern const u32 gBattleAnimSpriteSheet_GraySmoke[]; +extern const u32 gBattleAnimSpriteSheet_BlueStar[]; +extern const u32 gBattleAnimSpriteSheet_BubbleBurst[]; +extern const u32 gBattleAnimSpriteSheet_Fire[]; +extern const u32 gBattleAnimSpriteSheet_SpinningFire[]; +extern const u32 gBattleAnimSpriteSheet_FirePlume[]; +extern const u32 gBattleAnimSpriteSheet_Lightning2[]; +extern const u32 gBattleAnimSpriteSheet_Lightning[]; +extern const u32 gBattleAnimSpriteSheet_ClawSlash2[]; +extern const u32 gBattleAnimSpriteSheet_ClawSlash[]; +extern const u32 gBattleAnimSpriteSheet_Scratch3[]; +extern const u32 gBattleAnimSpriteSheet_Scratch2[]; +extern const u32 gBattleAnimSpriteSheet_BubbleBurst2[]; +extern const u32 gBattleAnimSpriteSheet_IceChunk[]; +extern const u32 gBattleAnimSpriteSheet_Glass2[]; +extern const u32 gBattleAnimSpriteSheet_PinkHeart2[]; +extern const u32 gBattleAnimSpriteSheet_SapDrip[]; +extern const u32 gBattleAnimSpriteSheet_SapDrip[]; +extern const u32 gBattleAnimSpriteSheet_Sparkle1[]; +extern const u32 gBattleAnimSpriteSheet_Sparkle1[]; +extern const u32 gBattleAnimSpriteSheet_HumanoidFoot[]; +extern const u32 gBattleAnimSpriteSheet_MonsterFoot[]; +extern const u32 gBattleAnimSpriteSheet_HumanoidHand[]; +extern const u32 gBattleAnimSpriteSheet_NoiseLine[]; extern const u32 gUnknown_08C2EA50[]; extern const u32 gUnknown_08C2EA9C[]; -extern const u32 gBattleAnimSpriteSheet_054[]; -extern const u32 gBattleAnimSpriteSheet_055[]; -extern const u32 gBattleAnimSpriteSheet_056[]; -extern const u32 gBattleAnimSpriteSheet_057[]; -extern const u32 gBattleAnimSpriteSheet_058[]; -extern const u32 gBattleAnimSpriteSheet_059[]; -extern const u32 gBattleAnimSpriteSheet_060[]; -extern const u32 gBattleAnimSpriteSheet_061[]; -extern const u32 gBattleAnimSpriteSheet_062[]; -extern const u32 gBattleAnimSpriteSheet_063[]; -extern const u32 gBattleAnimSpriteSheet_064[]; -extern const u32 gBattleAnimSpriteSheet_065[]; -extern const u32 gBattleAnimSpriteSheet_066[]; -extern const u32 gBattleAnimSpriteSheet_070[]; -extern const u32 gBattleAnimSpriteSheet_071[]; -extern const u32 gBattleAnimSpriteSheet_072[]; -extern const u32 gBattleAnimSpriteSheet_073[]; -extern const u32 gBattleAnimSpriteSheet_074[]; -extern const u32 gBattleAnimSpriteSheet_075[]; -extern const u32 gBattleAnimSpriteSheet_076[]; -extern const u32 gBattleAnimSpriteSheet_077[]; -extern const u32 gBattleAnimSpriteSheet_078[]; -extern const u32 gBattleAnimSpriteSheet_079[]; -extern const u32 gBattleAnimSpriteSheet_080[]; -extern const u32 gBattleAnimSpriteSheet_081[]; -extern const u32 gBattleAnimSpriteSheet_082[]; -extern const u32 gBattleAnimSpriteSheet_083[]; -extern const u32 gBattleAnimSpriteSheet_084[]; -extern const u32 gBattleAnimSpriteSheet_085[]; -extern const u32 gBattleAnimSpriteSheet_086[]; -extern const u32 gBattleAnimSpriteSheet_087[]; -extern const u32 gBattleAnimSpriteSheet_088[]; -extern const u32 gBattleAnimSpriteSheet_089[]; -extern const u32 gBattleAnimSpriteSheet_090[]; -extern const u32 gBattleAnimSpriteSheet_091[]; -extern const u32 gBattleAnimSpriteSheet_092[]; -extern const u32 gBattleAnimSpriteSheet_093[]; -extern const u32 gBattleAnimSpriteSheet_094[]; -extern const u32 gBattleAnimSpriteSheet_095[]; -extern const u32 gBattleAnimSpriteSheet_096[]; -extern const u32 gBattleAnimSpriteSheet_097[]; -extern const u32 gBattleAnimSpriteSheet_098[]; -extern const u32 gBattleAnimSpriteSheet_099[]; -extern const u32 gBattleAnimSpriteSheet_100[]; -extern const u32 gBattleAnimSpriteSheet_101[]; -extern const u32 gBattleAnimSpriteSheet_102[]; -extern const u32 gBattleAnimSpriteSheet_103[]; -extern const u32 gBattleAnimSpriteSheet_104[]; -extern const u32 gBattleAnimSpriteSheet_105[]; -extern const u32 gBattleAnimSpriteSheet_106[]; -extern const u32 gBattleAnimSpriteSheet_107[]; -extern const u32 gBattleAnimSpriteSheet_108[]; -extern const u32 gBattleAnimSpriteSheet_109[]; -extern const u32 gBattleAnimSpriteSheet_110[]; -extern const u32 gBattleAnimSpriteSheet_111[]; -extern const u32 gBattleAnimSpriteSheet_112[]; -extern const u32 gBattleAnimSpriteSheet_113[]; -extern const u32 gBattleAnimSpriteSheet_114[]; -extern const u32 gBattleAnimSpriteSheet_115[]; -extern const u32 gBattleAnimSpriteSheet_116[]; -extern const u32 gBattleAnimSpriteSheet_117[]; -extern const u32 gBattleAnimSpriteSheet_118[]; -extern const u32 gBattleAnimSpriteSheet_119[]; -extern const u32 gBattleAnimSpriteSheet_120[]; -extern const u32 gBattleAnimSpriteSheet_121[]; -extern const u32 gBattleAnimSpriteSheet_122[]; -extern const u32 gBattleAnimSpriteSheet_123[]; -extern const u32 gBattleAnimSpriteSheet_124[]; -extern const u32 gBattleAnimSpriteSheet_125[]; -extern const u32 gBattleAnimSpriteSheet_126[]; -extern const u32 gBattleAnimSpriteSheet_127[]; -extern const u32 gBattleAnimSpriteSheet_128[]; -extern const u32 gBattleAnimSpriteSheet_129[]; -extern const u32 gBattleAnimSpriteSheet_130[]; -extern const u32 gBattleAnimSpriteSheet_131[]; -extern const u32 gBattleAnimSpriteSheet_132[]; -extern const u32 gBattleAnimSpriteSheet_133[]; -extern const u32 gBattleAnimSpriteSheet_134[]; -extern const u32 gBattleAnimSpriteSheet_135[]; +extern const u32 gBattleAnimSpriteSheet_YellowUnk[]; +extern const u32 gBattleAnimSpriteSheet_RedFist[]; +extern const u32 gBattleAnimSpriteSheet_SlamHit[]; +extern const u32 gBattleAnimSpriteSheet_Ring[]; +extern const u32 gBattleAnimSpriteSheet_Rocks[]; +extern const u32 gBattleAnimSpriteSheet_Z[]; +extern const u32 gBattleAnimSpriteSheet_YellowUnk2[]; +extern const u32 gBattleAnimSpriteSheet_AirSlash[]; +extern const u32 gBattleAnimSpriteSheet_SpinningGreenOrbs[]; +extern const u32 gBattleAnimSpriteSheet_Leaf[]; +extern const u32 gBattleAnimSpriteSheet_Finger[]; +extern const u32 gBattleAnimSpriteSheet_PoisonPowder[]; +extern const u32 gBattleAnimSpriteSheet_BrownTriangle[]; +extern const u32 gBattleAnimSpriteSheet_Sparkle3[]; +extern const u32 gBattleAnimSpriteSheet_Sparkle4[]; +extern const u32 gBattleAnimSpriteSheet_MusicNotes[]; +extern const u32 gBattleAnimSpriteSheet_Duck[]; +extern const u32 gBattleAnimSpriteSheet_MudSand[]; +extern const u32 gBattleAnimSpriteSheet_Alert[]; +extern const u32 gBattleAnimSpriteSheet_BlueFlames[]; +extern const u32 gBattleAnimSpriteSheet_BlueFlames2[]; +extern const u32 gBattleAnimSpriteSheet_Shock4[]; +extern const u32 gBattleAnimSpriteSheet_Shock[]; +extern const u32 gBattleAnimSpriteSheet_Bell2[]; +extern const u32 gBattleAnimSpriteSheet_PinkGlove[]; +extern const u32 gBattleAnimSpriteSheet_BlueLines[]; +extern const u32 gBattleAnimSpriteSheet_Impact3[]; +extern const u32 gBattleAnimSpriteSheet_Impact2[]; +extern const u32 gBattleAnimSpriteSheet_Reticle[]; +extern const u32 gBattleAnimSpriteSheet_Breath[]; +extern const u32 gBattleAnimSpriteSheet_Anger[]; +extern const u32 gBattleAnimSpriteSheet_Snowball[]; +extern const u32 gBattleAnimSpriteSheet_Vine[]; +extern const u32 gBattleAnimSpriteSheet_Sword2[]; +extern const u32 gBattleAnimSpriteSheet_Clapping[]; +extern const u32 gBattleAnimSpriteSheet_RedTube[]; +extern const u32 gBattleAnimSpriteSheet_Amnesia[]; +extern const u32 gBattleAnimSpriteSheet_String2[]; +extern const u32 gBattleAnimSpriteSheet_Pencil2[]; +extern const u32 gBattleAnimSpriteSheet_Petal[]; +extern const u32 gBattleAnimSpriteSheet_BentSpoon[]; +extern const u32 gBattleAnimSpriteSheet_Web[]; +extern const u32 gBattleAnimSpriteSheet_MilkBottle[]; +extern const u32 gBattleAnimSpriteSheet_Coin[]; +extern const u32 gBattleAnimSpriteSheet_CrackedEgg[]; +extern const u32 gBattleAnimSpriteSheet_HatchedEgg[]; +extern const u32 gBattleAnimSpriteSheet_FreshEgg[]; +extern const u32 gBattleAnimSpriteSheet_Fangs[]; +extern const u32 gBattleAnimSpriteSheet_Explosion2[]; +extern const u32 gBattleAnimSpriteSheet_Explosion3[]; +extern const u32 gBattleAnimSpriteSheet_WaterDroplet[]; +extern const u32 gBattleAnimSpriteSheet_WaterDroplet2[]; +extern const u32 gBattleAnimSpriteSheet_Seed2[]; +extern const u32 gBattleAnimSpriteSheet_Sprout[]; +extern const u32 gBattleAnimSpriteSheet_RedWand[]; +extern const u32 gBattleAnimSpriteSheet_PurpleGreenUnk[]; +extern const u32 gBattleAnimSpriteSheet_WaterColumn[]; +extern const u32 gBattleAnimSpriteSheet_MudUnk[]; +extern const u32 gBattleAnimSpriteSheet_RainDrops[]; +extern const u32 gBattleAnimSpriteSheet_FurySwipes[]; +extern const u32 gBattleAnimSpriteSheet_Vine2[]; +extern const u32 gBattleAnimSpriteSheet_Teeth[]; +extern const u32 gBattleAnimSpriteSheet_Bone2[]; +extern const u32 gBattleAnimSpriteSheet_WhiteBag[]; +extern const u32 gBattleAnimSpriteSheet_Unknown[]; +extern const u32 gBattleAnimSpriteSheet_PurpleCoral[]; +extern const u32 gBattleAnimSpriteSheet_PurpleDroplet[]; +extern const u32 gBattleAnimSpriteSheet_Shock2[]; +extern const u32 gBattleAnimSpriteSheet_ClosingEye2[]; +extern const u32 gBattleAnimSpriteSheet_MetalBall[]; +extern const u32 gBattleAnimSpriteSheet_MonsterDoll[]; +extern const u32 gBattleAnimSpriteSheet_Whirlwind[]; +extern const u32 gBattleAnimSpriteSheet_Whirlwind2[]; +extern const u32 gBattleAnimSpriteSheet_Explosion4[]; +extern const u32 gBattleAnimSpriteSheet_Explosion5[]; +extern const u32 gBattleAnimSpriteSheet_Tongue[]; +extern const u32 gBattleAnimSpriteSheet_Smoke[]; +extern const u32 gBattleAnimSpriteSheet_Smoke2[]; +extern const u32 gBattleAnimSpriteSheet_Impact[]; extern const u32 gBattleAnimSpriteSheet_Particles[]; -extern const u32 gBattleAnimSpriteSheet_136[]; -extern const u32 gBattleAnimSpriteSheet_137[]; -extern const u32 gBattleAnimSpriteSheet_138[]; -extern const u32 gBattleAnimSpriteSheet_139[]; -extern const u32 gBattleAnimSpriteSheet_140[]; -extern const u32 gBattleAnimSpriteSheet_141[]; -extern const u32 gBattleAnimSpriteSheet_142[]; -extern const u32 gBattleAnimSpriteSheet_143[]; -extern const u32 gBattleAnimSpriteSheet_144[]; -extern const u32 gBattleAnimSpriteSheet_145[]; +extern const u32 gBattleAnimSpriteSheet_CircleImpact[]; +extern const u32 gBattleAnimSpriteSheet_Scratch[]; +extern const u32 gBattleAnimSpriteSheet_Cut[]; +extern const u32 gBattleAnimSpriteSheet_SharpTeeth[]; +extern const u32 gBattleAnimSpriteSheet_RainbowRings[]; +extern const u32 gBattleAnimSpriteSheet_IceCrystals[]; +extern const u32 gBattleAnimSpriteSheet_IceSpikes[]; +extern const u32 gBattleAnimSpriteSheet_HandsAndFeet[]; +extern const u32 gBattleAnimSpriteSheet_MistCloud[]; +extern const u32 gBattleAnimSpriteSheet_Clamp[]; //extern const struct CompressedSpriteSheet gBattleAnimSpriteSheet_146[]; -extern const u32 gBattleAnimSpriteSheet_146[]; -extern const u32 gBattleAnimSpriteSheet_147[]; -extern const u32 gBattleAnimSpriteSheet_148[]; -extern const u32 gBattleAnimSpriteSheet_149[]; -extern const u32 gBattleAnimSpriteSheet_150[]; -extern const u32 gBattleAnimSpriteSheet_151[]; -extern const u32 gBattleAnimSpriteSheet_152[]; -extern const u32 gBattleAnimSpriteSheet_153[]; -extern const u32 gBattleAnimSpriteSheet_154[]; -extern const u32 gBattleAnimSpriteSheet_155[]; -extern const u32 gBattleAnimSpriteSheet_156[]; -extern const u32 gBattleAnimSpriteSheet_157[]; -extern const u32 gBattleAnimSpriteSheet_158[]; -extern const u32 gBattleAnimSpriteSheet_159[]; -extern const u32 gBattleAnimSpriteSheet_160[]; -extern const u32 gBattleAnimSpriteSheet_161[]; -extern const u32 gBattleAnimSpriteSheet_162[]; -extern const u32 gBattleAnimSpriteSheet_163[]; -extern const u32 gBattleAnimSpriteSheet_166[]; -extern const u32 gBattleAnimSpriteSheet_171[]; -extern const u32 gBattleAnimSpriteSheet_173[]; -extern const u32 gBattleAnimSpriteSheet_174[]; -extern const u32 gBattleAnimSpriteSheet_175[]; -extern const u32 gBattleAnimSpriteSheet_176[]; -extern const u32 gBattleAnimSpriteSheet_177[]; -extern const u32 gBattleAnimSpriteSheet_178[]; -extern const u32 gBattleAnimSpriteSheet_179[]; -extern const u32 gBattleAnimSpriteSheet_180[]; -extern const u32 gBattleAnimSpriteSheet_181[]; -extern const u32 gBattleAnimSpriteSheet_182[]; -extern const u32 gBattleAnimSpriteSheet_183[]; -extern const u32 gBattleAnimSpriteSheet_184[]; -extern const u32 gBattleAnimSpriteSheet_185[]; -extern const u32 gBattleAnimSpriteSheet_186[]; -extern const u32 gBattleAnimSpriteSheet_187[]; -extern const u32 gBattleAnimSpriteSheet_188[]; -extern const u32 gBattleAnimSpriteSheet_189[]; -extern const u32 gBattleAnimSpriteSheet_190[]; -extern const u32 gBattleAnimSpriteSheet_191[]; -extern const u32 gBattleAnimSpriteSheet_192[]; -extern const u32 gBattleAnimSpriteSheet_193[]; -extern const u32 gBattleAnimSpriteSheet_194[]; -extern const u32 gBattleAnimSpriteSheet_195[]; -extern const u32 gBattleAnimSpriteSheet_196[]; -extern const u32 gBattleAnimSpriteSheet_197[]; -extern const u32 gBattleAnimSpriteSheet_198[]; -extern const u32 gBattleAnimSpriteSheet_199[]; -extern const u32 gBattleAnimSpriteSheet_200[]; -extern const u32 gBattleAnimSpriteSheet_201[]; -extern const u32 gBattleAnimSpriteSheet_202[]; -extern const u32 gBattleAnimSpriteSheet_203[]; -extern const u32 gBattleAnimSpriteSheet_204[]; -extern const u32 gBattleAnimSpriteSheet_205[]; -extern const u32 gBattleAnimSpriteSheet_206[]; -extern const u32 gBattleAnimSpriteSheet_207[]; -extern const u32 gBattleAnimSpriteSheet_208[]; -extern const u32 gBattleAnimSpriteSheet_209[]; -extern const u32 gBattleAnimSpriteSheet_210[]; -extern const u32 gBattleAnimSpriteSheet_211[]; -extern const u32 gBattleAnimSpriteSheet_212[]; -extern const u32 gBattleAnimSpriteSheet_213[]; -extern const u32 gBattleAnimSpriteSheet_214[]; -extern const u32 gBattleAnimSpriteSheet_215[]; -extern const u32 gBattleAnimSpriteSheet_210[]; -extern const u32 gBattleAnimSpriteSheet_217[]; -extern const u32 gBattleAnimSpriteSheet_218[]; -extern const u32 gBattleAnimSpriteSheet_210[]; -extern const u32 gBattleAnimSpriteSheet_220[]; -extern const u32 gBattleAnimSpriteSheet_221[]; -extern const u32 gBattleAnimSpriteSheet_222[]; -extern const u32 gBattleAnimSpriteSheet_223[]; -extern const u32 gBattleAnimSpriteSheet_224[]; -extern const u32 gBattleAnimSpriteSheet_225[]; -extern const u32 gBattleAnimSpriteSheet_226[]; -extern const u32 gBattleAnimSpriteSheet_227[]; -extern const u32 gBattleAnimSpriteSheet_228[]; -extern const u32 gBattleAnimSpriteSheet_229[]; -extern const u32 gBattleAnimSpriteSheet_230[]; -extern const u32 gBattleAnimSpriteSheet_231[]; -extern const u32 gBattleAnimSpriteSheet_232[]; -extern const u32 gBattleAnimSpriteSheet_233[]; -extern const u32 gBattleAnimSpriteSheet_234[]; -extern const u32 gBattleAnimSpriteSheet_235[]; -extern const u32 gBattleAnimSpriteSheet_235[]; -extern const u32 gBattleAnimSpriteSheet_235[]; -extern const u32 gBattleAnimSpriteSheet_238[]; -extern const u32 gBattleAnimSpriteSheet_239[]; -extern const u32 gBattleAnimSpriteSheet_240[]; -extern const u32 gBattleAnimSpriteSheet_241[]; -extern const u32 gBattleAnimSpriteSheet_242[]; -extern const u32 gBattleAnimSpriteSheet_243[]; -extern const u32 gBattleAnimSpriteSheet_244[]; -extern const u32 gBattleAnimSpriteSheet_245[]; -extern const u32 gBattleAnimSpriteSheet_246[]; -extern const u32 gBattleAnimSpriteSheet_247[]; -extern const u32 gBattleAnimSpriteSheet_248[]; -extern const u32 gBattleAnimSpriteSheet_249[]; -extern const u32 gBattleAnimSpriteSheet_250[]; -extern const u32 gBattleAnimSpriteSheet_251[]; -extern const u32 gBattleAnimSpriteSheet_252[]; -extern const u32 gBattleAnimSpriteSheet_253[]; -extern const u32 gBattleAnimSpriteSheet_254[]; -extern const u32 gBattleAnimSpriteSheet_255[]; -extern const u32 gBattleAnimSpriteSheet_256[]; -extern const u32 gBattleAnimSpriteSheet_257[]; -extern const u32 gBattleAnimSpriteSheet_258[]; -extern const u32 gBattleAnimSpriteSheet_260[]; -extern const u32 gBattleAnimSpriteSheet_261[]; -extern const u32 gBattleAnimSpriteSheet_262[]; -extern const u32 gBattleAnimSpriteSheet_263[]; -extern const u32 gBattleAnimSpriteSheet_264[]; -extern const u32 gBattleAnimSpriteSheet_266[]; -extern const u32 gBattleAnimSpriteSheet_269[]; -extern const u32 gBattleAnimSpriteSheet_270[]; -extern const u32 gBattleAnimSpriteSheet_271[]; -extern const u32 gBattleAnimSpriteSheet_272[]; -extern const u32 gBattleAnimSpriteSheet_273[]; -extern const u32 gBattleAnimSpriteSheet_274[]; -extern const u32 gBattleAnimSpriteSheet_275[]; -extern const u32 gBattleAnimSpriteSheet_276[]; -extern const u32 gBattleAnimSpriteSheet_277[]; -extern const u32 gBattleAnimSpriteSheet_278[]; -extern const u32 gBattleAnimSpriteSheet_279[]; -extern const u32 gBattleAnimSpriteSheet_280[]; -extern const u32 gBattleAnimSpriteSheet_281[]; -extern const u32 gBattleAnimSpriteSheet_282[]; -extern const u32 gBattleAnimSpriteSheet_283[]; +extern const u32 gBattleAnimSpriteSheet_Bubble[]; +extern const u32 gBattleAnimSpriteSheet_Orbs[]; +extern const u32 gBattleAnimSpriteSheet_WaterImpact[]; +extern const u32 gBattleAnimSpriteSheet_WaterOrb[]; +extern const u32 gBattleAnimSpriteSheet_PoisonBubble[]; +extern const u32 gBattleAnimSpriteSheet_ToxicBubble[]; +extern const u32 gBattleAnimSpriteSheet_Spikes[]; +extern const u32 gBattleAnimSpriteSheet_HornHit2[]; +extern const u32 gBattleAnimSpriteSheet_AirWave2[]; +extern const u32 gBattleAnimSpriteSheet_SmallBubbles[]; +extern const u32 gBattleAnimSpriteSheet_RoundShadow[]; +extern const u32 gBattleAnimSpriteSheet_Sunlight[]; +extern const u32 gBattleAnimSpriteSheet_Spore[]; +extern const u32 gBattleAnimSpriteSheet_Flower[]; +extern const u32 gBattleAnimSpriteSheet_RazorLeaf[]; +extern const u32 gBattleAnimSpriteSheet_Needle[]; +extern const u32 gBattleAnimSpriteSheet_WhirlwindLines[]; +extern const u32 gBattleAnimSpriteSheet_GoldRing[]; +extern const u32 gBattleAnimSpriteSheet_GreenLightWall[]; +extern const u32 gBattleAnimSpriteSheet_BlackBall2[]; +extern const u32 gBattleAnimSpriteSheet_SparkH[]; +extern const u32 gBattleAnimSpriteSheet_YellowStar[]; +extern const u32 gBattleAnimSpriteSheet_LargeFreshEgg[]; +extern const u32 gBattleAnimSpriteSheet_ShadowBall[]; +extern const u32 gBattleAnimSpriteSheet_Lick[]; +extern const u32 gBattleAnimSpriteSheet_VoidLines[]; +extern const u32 gBattleAnimSpriteSheet_String[]; +extern const u32 gBattleAnimSpriteSheet_WebThread[]; +extern const u32 gBattleAnimSpriteSheet_SpiderWeb[]; +extern const u32 gBattleAnimSpriteSheet_Lightbulb[]; +extern const u32 gBattleAnimSpriteSheet_Slash[]; +extern const u32 gBattleAnimSpriteSheet_FocusEnergy[]; +extern const u32 gBattleAnimSpriteSheet_SphereToCube[]; +extern const u32 gBattleAnimSpriteSheet_Tendrils[]; +extern const u32 gBattleAnimSpriteSheet_Eye[]; +extern const u32 gBattleAnimSpriteSheet_WhiteShadow[]; +extern const u32 gBattleAnimSpriteSheet_TealAlert[]; +extern const u32 gBattleAnimSpriteSheet_OpeningEye[]; +extern const u32 gBattleAnimSpriteSheet_RoundWhiteHalo[]; +extern const u32 gBattleAnimSpriteSheet_FangAttack[]; +extern const u32 gBattleAnimSpriteSheet_PurpleHandOutline[]; +extern const u32 gBattleAnimSpriteSheet_Moon[]; +extern const u32 gBattleAnimSpriteSheet_GreenSparkle[]; +extern const u32 gBattleAnimSpriteSheet_Spiral[]; +extern const u32 gBattleAnimSpriteSheet_SnoreZ[]; +extern const u32 gBattleAnimSpriteSheet_Explosion[]; +extern const u32 gBattleAnimSpriteSheet_Nail[]; +extern const u32 gBattleAnimSpriteSheet_GhostlySpirit[]; +extern const u32 gBattleAnimSpriteSheet_WarmRock[]; +extern const u32 gBattleAnimSpriteSheet_BreakingEgg[]; +extern const u32 gBattleAnimSpriteSheet_ThinRing[]; +extern const u32 gBattleAnimSpriteSheet_PunchImpact[]; +extern const u32 gBattleAnimSpriteSheet_Bell[]; +extern const u32 gBattleAnimSpriteSheet_MusicNotes2[]; +extern const u32 gBattleAnimSpriteSheet_SpeedDust[]; +extern const u32 gBattleAnimSpriteSheet_TornMetal[]; +extern const u32 gBattleAnimSpriteSheet_ThoughtBubble[]; +extern const u32 gBattleAnimSpriteSheet_MagentaHeart[]; +extern const u32 gBattleAnimSpriteSheet_ElectricOrbs[]; +extern const u32 gBattleAnimSpriteSheet_CircleOfLight[]; +extern const u32 gBattleAnimSpriteSheet_Electricity[]; +extern const u32 gBattleAnimSpriteSheet_Finger2[]; +extern const u32 gBattleAnimSpriteSheet_MovementWaves[]; +extern const u32 gBattleAnimSpriteSheet_MagentaHeart[]; +extern const u32 gBattleAnimSpriteSheet_RedOrb[]; +extern const u32 gBattleAnimSpriteSheet_EyeSparkle[]; +extern const u32 gBattleAnimSpriteSheet_MagentaHeart[]; +extern const u32 gBattleAnimSpriteSheet_Angel[]; +extern const u32 gBattleAnimSpriteSheet_Devil[]; +extern const u32 gBattleAnimSpriteSheet_Swipe[]; +extern const u32 gBattleAnimSpriteSheet_Roots[]; +extern const u32 gBattleAnimSpriteSheet_ItemBag[]; +extern const u32 gBattleAnimSpriteSheet_JaggedMusicNote[]; +extern const u32 gBattleAnimSpriteSheet_Pokeball[]; +extern const u32 gBattleAnimSpriteSheet_Spotlight[]; +extern const u32 gBattleAnimSpriteSheet_LetterZ[]; +extern const u32 gBattleAnimSpriteSheet_RapidSpin[]; +extern const u32 gBattleAnimSpriteSheet_TriForceTriangle[]; +extern const u32 gBattleAnimSpriteSheet_WispOrb[]; +extern const u32 gBattleAnimSpriteSheet_WispFire[]; +extern const u32 gBattleAnimSpriteSheet_GoldStars[]; +extern const u32 gBattleAnimSpriteSheet_EclipsingOrb[]; +extern const u32 gBattleAnimSpriteSheet_GrayOrb[]; +extern const u32 gBattleAnimSpriteSheet_GrayOrb[]; +extern const u32 gBattleAnimSpriteSheet_GrayOrb[]; +extern const u32 gBattleAnimSpriteSheet_PinkPetal[]; +extern const u32 gBattleAnimSpriteSheet_PainSplit[]; +extern const u32 gBattleAnimSpriteSheet_Confetti[]; +extern const u32 gBattleAnimSpriteSheet_GreenStar[]; +extern const u32 gBattleAnimSpriteSheet_PinkCloud[]; +extern const u32 gBattleAnimSpriteSheet_SweatDrop[]; +extern const u32 gBattleAnimSpriteSheet_GuardRing[]; +extern const u32 gBattleAnimSpriteSheet_PurpleScratch[]; +extern const u32 gBattleAnimSpriteSheet_PurpleSwipe[]; +extern const u32 gBattleAnimSpriteSheet_TagHand[]; +extern const u32 gBattleAnimSpriteSheet_SmallRedEye[]; +extern const u32 gBattleAnimSpriteSheet_HollowOrb[]; +extern const u32 gBattleAnimSpriteSheet_XSign[]; +extern const u32 gBattleAnimSpriteSheet_BluegreenOrb[]; +extern const u32 gBattleAnimSpriteSheet_PawPrint[]; +extern const u32 gBattleAnimSpriteSheet_PurpleFlame[]; +extern const u32 gBattleAnimSpriteSheet_RedBall[]; +extern const u32 gBattleAnimSpriteSheet_SmellingsaltEffect[]; +extern const u32 gBattleAnimSpriteSheet_Meteor[]; +extern const u32 gBattleAnimSpriteSheet_FlatRock[]; +extern const u32 gBattleAnimSpriteSheet_MagnifyingGlass[]; +extern const u32 gBattleAnimSpriteSheet_MetalSoundWaves[]; +extern const u32 gBattleAnimSpriteSheet_FlyingDirt[]; +extern const u32 gBattleAnimSpriteSheet_IcicleSpear[]; +extern const u32 gBattleAnimSpriteSheet_Hail[]; +extern const u32 gBattleAnimSpriteSheet_GlowyRedOrb[]; +extern const u32 gBattleAnimSpriteSheet_GreenSpike[]; +extern const u32 gBattleAnimSpriteSheet_RedBrick[]; +extern const u32 gBattleAnimSpriteSheet_WhiteFeather[]; +extern const u32 gBattleAnimSpriteSheet_Sparkle6[]; +extern const u32 gBattleAnimSpriteSheet_Splash[]; +extern const u32 gBattleAnimSpriteSheet_SweatBead[]; +extern const u32 gBattleAnimSpriteSheet_Gem1[]; +extern const u32 gBattleAnimSpriteSheet_Gem2[]; +extern const u32 gBattleAnimSpriteSheet_Gem3[]; +extern const u32 gBattleAnimSpriteSheet_SlamHit2[]; +extern const u32 gBattleAnimSpriteSheet_Recycle[]; +extern const u32 gBattleAnimSpriteSheet_RedParticles[]; +extern const u32 gBattleAnimSpriteSheet_Protect[]; +extern const u32 gBattleAnimSpriteSheet_DirtMound[]; +extern const u32 gBattleAnimSpriteSheet_Shock3[]; +extern const u32 gBattleAnimSpriteSheet_WeatherBall[]; extern const u32 gBattleAnimBackgroundTilemap_ScaryFacePlayer[]; extern const u32 gBattleAnimBackgroundTilemap_ScaryFaceOpponent[]; extern const u32 gBattleAnimBackgroundTilemap_ScaryFaceContest[]; -extern const u32 gBattleAnimSpriteSheet_284[]; -extern const u32 gBattleAnimSpriteSheet_285[]; +extern const u32 gBattleAnimSpriteSheet_Bird[]; +extern const u32 gBattleAnimSpriteSheet_CrossImpact[]; -extern const u32 gBattleAnimSpritePalette_000[]; -extern const u32 gBattleAnimSpritePalette_001[]; -extern const u32 gBattleAnimSpritePalette_002[]; -extern const u32 gBattleAnimSpritePalette_003[]; -extern const u32 gBattleAnimSpritePalette_004[]; -extern const u32 gBattleAnimSpritePalette_005[]; -extern const u32 gBattleAnimSpritePalette_006[]; -extern const u32 gBattleAnimSpritePalette_007[]; -extern const u32 gBattleAnimSpritePalette_008[]; -extern const u32 gBattleAnimSpritePalette_009[]; -extern const u32 gBattleAnimSpritePalette_010[]; -extern const u32 gBattleAnimSpritePalette_011[]; -extern const u32 gBattleAnimSpritePalette_012[]; -extern const u32 gBattleAnimSpritePalette_013[]; -extern const u32 gBattleAnimSpritePalette_014[]; -extern const u32 gBattleAnimSpritePalette_015[]; -extern const u32 gBattleAnimSpritePalette_016[]; -extern const u32 gBattleAnimSpritePalette_016[]; -extern const u32 gBattleAnimSpritePalette_018[]; -extern const u32 gBattleAnimSpritePalette_019[]; -extern const u32 gBattleAnimSpritePalette_020[]; -extern const u32 gBattleAnimSpritePalette_021[]; -extern const u32 gBattleAnimSpritePalette_022[]; -extern const u32 gBattleAnimSpritePalette_023[]; -extern const u32 gBattleAnimSpritePalette_024[]; -extern const u32 gBattleAnimSpritePalette_025[]; -extern const u32 gBattleAnimSpritePalette_026[]; -extern const u32 gBattleAnimSpritePalette_027[]; -extern const u32 gBattleAnimSpritePalette_028[]; -extern const u32 gBattleAnimSpritePalette_029[]; -extern const u32 gBattleAnimSpritePalette_030[]; -extern const u32 gBattleAnimSpritePalette_031[]; -extern const u32 gBattleAnimSpritePalette_032[]; -extern const u32 gBattleAnimSpritePalette_033[]; -extern const u32 gBattleAnimSpritePalette_033[]; -extern const u32 gBattleAnimSpritePalette_033[]; -extern const u32 gBattleAnimSpritePalette_036[]; -extern const u32 gBattleAnimSpritePalette_036[]; -extern const u32 gBattleAnimSpritePalette_038[]; -extern const u32 gBattleAnimSpritePalette_039[]; -extern const u32 gBattleAnimSpritePalette_038[]; -extern const u32 gBattleAnimSpritePalette_038[]; -extern const u32 gBattleAnimSpritePalette_042[]; -extern const u32 gBattleAnimSpritePalette_043[]; -extern const u32 gBattleAnimSpritePalette_044[]; -extern const u32 gBattleAnimSpritePalette_045[]; -extern const u32 gBattleAnimSpritePalette_046[]; -extern const u32 gBattleAnimSpritePalette_047[]; -extern const u32 gBattleAnimSpritePalette_048[]; -extern const u32 gBattleAnimSpritePalette_049[]; -extern const u32 gBattleAnimSpritePalette_050[]; -extern const u32 gBattleAnimSpritePalette_050[]; -extern const u32 gBattleAnimSpritePalette_050[]; -extern const u32 gBattleAnimSpritePalette_026[]; -extern const u32 gBattleAnimSpritePalette_054[]; -extern const u32 gBattleAnimSpritePalette_050[]; -extern const u32 gBattleAnimSpritePalette_056[]; -extern const u32 gBattleAnimSpritePalette_057[]; -extern const u32 gBattleAnimSpritePalette_058[]; -extern const u32 gBattleAnimSpritePalette_059[]; -extern const u32 gBattleAnimSpritePalette_060[]; -extern const u32 gBattleAnimSpritePalette_061[]; -extern const u32 gBattleAnimSpritePalette_062[]; -extern const u32 gBattleAnimSpritePalette_063[]; -extern const u32 gBattleAnimSpritePalette_064[]; -extern const u32 gBattleAnimSpritePalette_065[]; -extern const u32 gBattleAnimSpritePalette_066[]; -extern const u32 gBattleAnimSpritePalette_067[]; -extern const u32 gBattleAnimSpritePalette_068[]; -extern const u32 gBattleAnimSpritePalette_065[]; -extern const u32 gBattleAnimSpritePalette_070[]; -extern const u32 gBattleAnimSpritePalette_070[]; -extern const u32 gBattleAnimSpritePalette_072[]; -extern const u32 gBattleAnimSpritePalette_073[]; -extern const u32 gBattleAnimSpritePalette_074[]; -extern const u32 gBattleAnimSpritePalette_075[]; -extern const u32 gBattleAnimSpritePalette_076[]; -extern const u32 gBattleAnimSpritePalette_076[]; -extern const u32 gBattleAnimSpritePalette_078[]; -extern const u32 gBattleAnimSpritePalette_078[]; -extern const u32 gBattleAnimSpritePalette_080[]; -extern const u32 gBattleAnimSpritePalette_081[]; -extern const u32 gBattleAnimSpritePalette_082[]; -extern const u32 gBattleAnimSpritePalette_083[]; -extern const u32 gBattleAnimSpritePalette_084[]; -extern const u32 gBattleAnimSpritePalette_085[]; -extern const u32 gBattleAnimSpritePalette_086[]; -extern const u32 gBattleAnimSpritePalette_087[]; -extern const u32 gBattleAnimSpritePalette_088[]; -extern const u32 gBattleAnimSpritePalette_089[]; -extern const u32 gBattleAnimSpritePalette_090[]; -extern const u32 gBattleAnimSpritePalette_091[]; -extern const u32 gBattleAnimSpritePalette_092[]; -extern const u32 gBattleAnimSpritePalette_093[]; -extern const u32 gBattleAnimSpritePalette_094[]; -extern const u32 gBattleAnimSpritePalette_095[]; -extern const u32 gBattleAnimSpritePalette_096[]; -extern const u32 gBattleAnimSpritePalette_097[]; -extern const u32 gBattleAnimSpritePalette_094[]; -extern const u32 gBattleAnimSpritePalette_099[]; -extern const u32 gBattleAnimSpritePalette_100[]; -extern const u32 gBattleAnimSpritePalette_101[]; -extern const u32 gBattleAnimSpritePalette_101[]; -extern const u32 gBattleAnimSpritePalette_103[]; -extern const u32 gBattleAnimSpritePalette_104[]; -extern const u32 gBattleAnimSpritePalette_105[]; -extern const u32 gBattleAnimSpritePalette_105[]; -extern const u32 gBattleAnimSpritePalette_107[]; -extern const u32 gBattleAnimSpritePalette_107[]; -extern const u32 gBattleAnimSpritePalette_109[]; -extern const u32 gBattleAnimSpritePalette_109[]; -extern const u32 gBattleAnimSpritePalette_111[]; -extern const u32 gBattleAnimSpritePalette_112[]; -extern const u32 gBattleAnimSpritePalette_113[]; -extern const u32 gBattleAnimSpritePalette_114[]; -extern const u32 gBattleAnimSpritePalette_115[]; -extern const u32 gBattleAnimSpritePalette_116[]; -extern const u32 gBattleAnimSpritePalette_117[]; -extern const u32 gBattleAnimSpritePalette_118[]; -extern const u32 gBattleAnimSpritePalette_119[]; -extern const u32 gBattleAnimSpritePalette_120[]; -extern const u32 gBattleAnimSpritePalette_121[]; -extern const u32 gBattleAnimSpritePalette_122[]; -extern const u32 gBattleAnimSpritePalette_122[]; -extern const u32 gBattleAnimSpritePalette_124[]; -extern const u32 gBattleAnimSpritePalette_125[]; -extern const u32 gBattleAnimSpritePalette_126[]; -extern const u32 gBattleAnimSpritePalette_127[]; -extern const u32 gBattleAnimSpritePalette_128[]; -extern const u32 gBattleAnimSpritePalette_128[]; -extern const u32 gBattleAnimSpritePalette_130[]; -extern const u32 gBattleAnimSpritePalette_130[]; -extern const u32 gBattleAnimSpritePalette_132[]; -extern const u32 gBattleAnimSpritePalette_133[]; -extern const u32 gBattleAnimSpritePalette_133[]; -extern const u32 gBattleAnimSpritePalette_135[]; -extern const u32 gBattleAnimSpritePalette_136[]; -extern const u32 gBattleAnimSpritePalette_135[]; -extern const u32 gBattleAnimSpritePalette_135[]; -extern const u32 gBattleAnimSpritePalette_139[]; -extern const u32 gBattleAnimSpritePalette_140[]; -extern const u32 gBattleAnimSpritePalette_141[]; -extern const u32 gBattleAnimSpritePalette_141[]; -extern const u32 gBattleAnimSpritePalette_143[]; -extern const u32 gBattleAnimSpritePalette_144[]; -extern const u32 gBattleAnimSpritePalette_139[]; -extern const u32 gBattleAnimSpritePalette_115[]; -extern const u32 gBattleAnimSpritePalette_147[]; -extern const u32 gBattleAnimSpritePalette_148[]; -extern const u32 gBattleAnimSpritePalette_148[]; -extern const u32 gBattleAnimSpritePalette_150[]; -extern const u32 gBattleAnimSpritePalette_150[]; -extern const u32 gBattleAnimSpritePalette_152[]; -extern const u32 gBattleAnimSpritePalette_153[]; -extern const u32 gBattleAnimSpritePalette_154[]; -extern const u32 gBattleAnimSpritePalette_155[]; -extern const u32 gBattleAnimSpritePalette_156[]; -extern const u32 gBattleAnimSpritePalette_157[]; -extern const u32 gBattleAnimSpritePalette_158[]; -extern const u32 gBattleAnimSpritePalette_159[]; -extern const u32 gBattleAnimSpritePalette_160[]; -extern const u32 gBattleAnimSpritePalette_161[]; -extern const u32 gBattleAnimSpritePalette_162[]; -extern const u32 gBattleAnimSpritePalette_163[]; -extern const u32 gBattleAnimSpritePalette_164[]; -extern const u32 gBattleAnimSpritePalette_165[]; -extern const u32 gBattleAnimSpritePalette_166[]; -extern const u32 gBattleAnimSpritePalette_167[]; -extern const u32 gBattleAnimSpritePalette_168[]; -extern const u32 gBattleAnimSpritePalette_169[]; -extern const u32 gBattleAnimSpritePalette_170[]; -extern const u32 gBattleAnimSpritePalette_171[]; -extern const u32 gBattleAnimSpritePalette_172[]; -extern const u32 gBattleAnimSpritePalette_174[]; -extern const u32 gBattleAnimSpritePalette_175[]; -extern const u32 gBattleAnimSpritePalette_176[]; -extern const u32 gBattleAnimSpritePalette_177[]; -extern const u32 gBattleAnimSpritePalette_178[]; -extern const u32 gBattleAnimSpritePalette_179[]; -extern const u32 gBattleAnimSpritePalette_182[]; -extern const u32 gBattleAnimSpritePalette_183[]; -extern const u32 gBattleAnimSpritePalette_184[]; -extern const u32 gBattleAnimSpritePalette_185[]; -extern const u32 gBattleAnimSpritePalette_186[]; -extern const u32 gBattleAnimSpritePalette_187[]; -extern const u32 gBattleAnimSpritePalette_188[]; -extern const u32 gBattleAnimSpritePalette_189[]; -extern const u32 gBattleAnimSpritePalette_190[]; -extern const u32 gBattleAnimSpritePalette_191[]; -extern const u32 gBattleAnimSpritePalette_192[]; -extern const u32 gBattleAnimSpritePalette_193[]; -extern const u32 gBattleAnimSpritePalette_194[]; -extern const u32 gBattleAnimSpritePalette_195[]; -extern const u32 gBattleAnimSpritePalette_196[]; -extern const u32 gBattleAnimSpritePalette_197[]; -extern const u32 gBattleAnimSpritePalette_198[]; -extern const u32 gBattleAnimSpritePalette_199[]; -extern const u32 gBattleAnimSpritePalette_200[]; -extern const u32 gBattleAnimSpritePalette_201[]; -extern const u32 gBattleAnimSpritePalette_202[]; -extern const u32 gBattleAnimSpritePalette_203[]; -extern const u32 gBattleAnimSpritePalette_204[]; -extern const u32 gBattleAnimSpritePalette_205[]; -extern const u32 gBattleAnimSpritePalette_206[]; -extern const u32 gBattleAnimSpritePalette_207[]; -extern const u32 gBattleAnimSpritePalette_209[]; -extern const u32 gBattleAnimSpritePalette_210[]; -extern const u32 gBattleAnimSpritePalette_211[]; -extern const u32 gBattleAnimSpritePalette_215[]; +extern const u32 gBattleAnimSpritePalette_Bone[]; +extern const u32 gBattleAnimSpritePalette_Spark[]; +extern const u32 gBattleAnimSpritePalette_Pencil[]; +extern const u32 gBattleAnimSpritePalette_AirWave[]; +extern const u32 gBattleAnimSpritePalette_Orb[]; +extern const u32 gBattleAnimSpritePalette_Sword[]; +extern const u32 gBattleAnimSpritePalette_Seed[]; +extern const u32 gBattleAnimSpritePalette_Explosion6[]; +extern const u32 gBattleAnimSpritePalette_PinkOrb[]; +extern const u32 gBattleAnimSpritePalette_Gust[]; +extern const u32 gBattleAnimSpritePalette_IceCube[]; +extern const u32 gBattleAnimSpritePalette_Spark2[]; +extern const u32 gBattleAnimSpritePalette_Orange[]; +extern const u32 gBattleAnimSpritePalette_YellowBall[]; +extern const u32 gBattleAnimSpritePalette_LockOn[]; +extern const u32 gBattleAnimSpritePalette_TiedBag[]; +extern const u32 gBattleAnimSpritePalette_BlackSmoke[]; +extern const u32 gBattleAnimSpritePalette_BlackSmoke[]; +extern const u32 gBattleAnimSpritePalette_Conversion[]; +extern const u32 gBattleAnimSpritePalette_Glass[]; +extern const u32 gBattleAnimSpritePalette_HornHit[]; +extern const u32 gBattleAnimSpritePalette_Hit[]; +extern const u32 gBattleAnimSpritePalette_Hit2[]; +extern const u32 gBattleAnimSpritePalette_BlueShards[]; +extern const u32 gBattleAnimSpritePalette_ClosingEye[]; +extern const u32 gBattleAnimSpritePalette_WavingHand[]; +extern const u32 gBattleAnimSpritePalette_HitDuplicate[]; +extern const u32 gBattleAnimSpritePalette_Leer[]; +extern const u32 gBattleAnimSpritePalette_BlueBurst[]; +extern const u32 gBattleAnimSpritePalette_SmallEmber[]; +extern const u32 gBattleAnimSpritePalette_GraySmoke[]; +extern const u32 gBattleAnimSpritePalette_BlueStar[]; +extern const u32 gBattleAnimSpritePalette_BubbleBurst[]; +extern const u32 gBattleAnimSpritePalette_Fire[]; +extern const u32 gBattleAnimSpritePalette_Fire[]; +extern const u32 gBattleAnimSpritePalette_Fire[]; +extern const u32 gBattleAnimSpritePalette_Lightning2[]; +extern const u32 gBattleAnimSpritePalette_Lightning2[]; +extern const u32 gBattleAnimSpritePalette_ClawSlash2[]; +extern const u32 gBattleAnimSpritePalette_ClawSlash[]; +extern const u32 gBattleAnimSpritePalette_ClawSlash2[]; +extern const u32 gBattleAnimSpritePalette_ClawSlash2[]; +extern const u32 gBattleAnimSpritePalette_BubbleBurst2[]; +extern const u32 gBattleAnimSpritePalette_IceChunk[]; +extern const u32 gBattleAnimSpritePalette_Glass2[]; +extern const u32 gBattleAnimSpritePalette_PinkHeart2[]; +extern const u32 gBattleAnimSpritePalette_SapDrip[]; +extern const u32 gBattleAnimSpritePalette_SapDrip2[]; +extern const u32 gBattleAnimSpritePalette_Sparkle1[]; +extern const u32 gBattleAnimSpritePalette_Sparkle2[]; +extern const u32 gBattleAnimSpritePalette_HumanoidFoot[]; +extern const u32 gBattleAnimSpritePalette_HumanoidFoot[]; +extern const u32 gBattleAnimSpritePalette_HumanoidFoot[]; +extern const u32 gBattleAnimSpritePalette_HitDuplicate[]; +extern const u32 gBattleAnimSpritePalette_YellowUnk[]; +extern const u32 gBattleAnimSpritePalette_HumanoidFoot[]; +extern const u32 gBattleAnimSpritePalette_SlamHit[]; +extern const u32 gBattleAnimSpritePalette_Ring[]; +extern const u32 gBattleAnimSpritePalette_Rocks[]; +extern const u32 gBattleAnimSpritePalette_Z[]; +extern const u32 gBattleAnimSpritePalette_YellowUnk2[]; +extern const u32 gBattleAnimSpritePalette_AirSlash[]; +extern const u32 gBattleAnimSpritePalette_SpinningGreenOrbs[]; +extern const u32 gBattleAnimSpritePalette_Leaf[]; +extern const u32 gBattleAnimSpritePalette_Finger[]; +extern const u32 gBattleAnimSpritePalette_PoisonPowder[]; +extern const u32 gBattleAnimSpritePalette_BrownTriangle[]; +extern const u32 gBattleAnimSpritePalette_SleepPowder[]; +extern const u32 gBattleAnimSpritePalette_StunSpore[]; +extern const u32 gBattleAnimSpritePalette_PoisonPowder[]; +extern const u32 gBattleAnimSpritePalette_Sparkle3[]; +extern const u32 gBattleAnimSpritePalette_Sparkle3[]; +extern const u32 gBattleAnimSpritePalette_MusicNotes[]; +extern const u32 gBattleAnimSpritePalette_Duck[]; +extern const u32 gBattleAnimSpritePalette_MudSand[]; +extern const u32 gBattleAnimSpritePalette_Alert[]; +extern const u32 gBattleAnimSpritePalette_BlueFlames[]; +extern const u32 gBattleAnimSpritePalette_BlueFlames[]; +extern const u32 gBattleAnimSpritePalette_Shock4[]; +extern const u32 gBattleAnimSpritePalette_Shock4[]; +extern const u32 gBattleAnimSpritePalette_Bell2[]; +extern const u32 gBattleAnimSpritePalette_PinkGlove[]; +extern const u32 gBattleAnimSpritePalette_BlueLines[]; +extern const u32 gBattleAnimSpritePalette_Impact3[]; +extern const u32 gBattleAnimSpritePalette_Impact2[]; +extern const u32 gBattleAnimSpritePalette_Reticle[]; +extern const u32 gBattleAnimSpritePalette_Breath[]; +extern const u32 gBattleAnimSpritePalette_Anger[]; +extern const u32 gBattleAnimSpritePalette_Snowball[]; +extern const u32 gBattleAnimSpritePalette_Vine[]; +extern const u32 gBattleAnimSpritePalette_Sword2[]; +extern const u32 gBattleAnimSpritePalette_Clapping[]; +extern const u32 gBattleAnimSpritePalette_RedTube[]; +extern const u32 gBattleAnimSpritePalette_Amnesia[]; +extern const u32 gBattleAnimSpritePalette_String2[]; +extern const u32 gBattleAnimSpritePalette_Pencil2[]; +extern const u32 gBattleAnimSpritePalette_Petal[]; +extern const u32 gBattleAnimSpritePalette_BentSpoon[]; +extern const u32 gBattleAnimSpritePalette_String2[]; +extern const u32 gBattleAnimSpritePalette_MilkBottle[]; +extern const u32 gBattleAnimSpritePalette_Coin[]; +extern const u32 gBattleAnimSpritePalette_CrackedEgg[]; +extern const u32 gBattleAnimSpritePalette_CrackedEgg[]; +extern const u32 gBattleAnimSpritePalette_FreshEgg[]; +extern const u32 gBattleAnimSpritePalette_Fangs[]; +extern const u32 gBattleAnimSpritePalette_Explosion2[]; +extern const u32 gBattleAnimSpritePalette_Explosion2[]; +extern const u32 gBattleAnimSpritePalette_WaterDroplet[]; +extern const u32 gBattleAnimSpritePalette_WaterDroplet[]; +extern const u32 gBattleAnimSpritePalette_Seed2[]; +extern const u32 gBattleAnimSpritePalette_Seed2[]; +extern const u32 gBattleAnimSpritePalette_RedWand[]; +extern const u32 gBattleAnimSpritePalette_PurpleGreenUnk[]; +extern const u32 gBattleAnimSpritePalette_WaterColumn[]; +extern const u32 gBattleAnimSpritePalette_MudUnk[]; +extern const u32 gBattleAnimSpritePalette_RainDrops[]; +extern const u32 gBattleAnimSpritePalette_FurySwipes[]; +extern const u32 gBattleAnimSpritePalette_Vine2[]; +extern const u32 gBattleAnimSpritePalette_Teeth[]; +extern const u32 gBattleAnimSpritePalette_Bone2[]; +extern const u32 gBattleAnimSpritePalette_WhiteBag[]; +extern const u32 gBattleAnimSpritePalette_Unknown[]; +extern const u32 gBattleAnimSpritePalette_PurpleCoral[]; +extern const u32 gBattleAnimSpritePalette_PurpleCoral[]; +extern const u32 gBattleAnimSpritePalette_Shock2[]; +extern const u32 gBattleAnimSpritePalette_ClosingEye2[]; +extern const u32 gBattleAnimSpritePalette_MetalBall[]; +extern const u32 gBattleAnimSpritePalette_MonsterDoll[]; +extern const u32 gBattleAnimSpritePalette_Whirlwind[]; +extern const u32 gBattleAnimSpritePalette_Whirlwind[]; +extern const u32 gBattleAnimSpritePalette_Explosion4[]; +extern const u32 gBattleAnimSpritePalette_Explosion4[]; +extern const u32 gBattleAnimSpritePalette_Tongue[]; +extern const u32 gBattleAnimSpritePalette_Smoke[]; +extern const u32 gBattleAnimSpritePalette_Smoke[]; +extern const u32 gBattleAnimSpritePalette_Impact[]; +extern const u32 gBattleAnimSpritePalette_CircleImpact[]; +extern const u32 gBattleAnimSpritePalette_Impact[]; +extern const u32 gBattleAnimSpritePalette_Impact[]; +extern const u32 gBattleAnimSpritePalette_SharpTeeth[]; +extern const u32 gBattleAnimSpritePalette_RainbowRings[]; +extern const u32 gBattleAnimSpritePalette_IceCrystals[]; +extern const u32 gBattleAnimSpritePalette_IceCrystals[]; +extern const u32 gBattleAnimSpritePalette_HandsAndFeet[]; +extern const u32 gBattleAnimSpritePalette_MistCloud[]; +extern const u32 gBattleAnimSpritePalette_SharpTeeth[]; +extern const u32 gBattleAnimSpritePalette_RainDrops[]; +extern const u32 gBattleAnimSpritePalette_Orbs[]; +extern const u32 gBattleAnimSpritePalette_WaterImpact[]; +extern const u32 gBattleAnimSpritePalette_WaterImpact[]; +extern const u32 gBattleAnimSpritePalette_PoisonBubble[]; +extern const u32 gBattleAnimSpritePalette_PoisonBubble[]; +extern const u32 gBattleAnimSpritePalette_Spikes[]; +extern const u32 gBattleAnimSpritePalette_HornHit2[]; +extern const u32 gBattleAnimSpritePalette_AirWave2[]; +extern const u32 gBattleAnimSpritePalette_SmallBubbles[]; +extern const u32 gBattleAnimSpritePalette_RoundShadow[]; +extern const u32 gBattleAnimSpritePalette_Sunlight[]; +extern const u32 gBattleAnimSpritePalette_Spore[]; +extern const u32 gBattleAnimSpritePalette_Flower[]; +extern const u32 gBattleAnimSpritePalette_RazorLeaf[]; +extern const u32 gBattleAnimSpritePalette_Needle[]; +extern const u32 gBattleAnimSpritePalette_WhirlwindLines[]; +extern const u32 gBattleAnimSpritePalette_GoldRing[]; +extern const u32 gBattleAnimSpritePalette_PurpleRing[]; +extern const u32 gBattleAnimSpritePalette_BlueRing[]; +extern const u32 gBattleAnimSpritePalette_GreenLightWall[]; +extern const u32 gBattleAnimSpritePalette_BlueLightWall[]; +extern const u32 gBattleAnimSpritePalette_RedLightWall[]; +extern const u32 gBattleAnimSpritePalette_GrayLightWall[]; +extern const u32 gBattleAnimSpritePalette_OrangeLightWall[]; +extern const u32 gBattleAnimSpritePalette_BlackBall2[]; +extern const u32 gBattleAnimSpritePalette_PurpleGasCloud[]; +extern const u32 gBattleAnimSpritePalette_YellowStar[]; +extern const u32 gBattleAnimSpritePalette_LargeFreshEgg[]; +extern const u32 gBattleAnimSpritePalette_ShadowBall[]; +extern const u32 gBattleAnimSpritePalette_Lick[]; +extern const u32 gBattleAnimSpritePalette_VoidLines[]; +extern const u32 gBattleAnimSpritePalette_String[]; +extern const u32 gBattleAnimSpritePalette_Lightbulb[]; +extern const u32 gBattleAnimSpritePalette_Slash[]; +extern const u32 gBattleAnimSpritePalette_FocusEnergy[]; +extern const u32 gBattleAnimSpritePalette_SphereToCube[]; +extern const u32 gBattleAnimSpritePalette_Tendrils[]; +extern const u32 gBattleAnimSpritePalette_Eye[]; +extern const u32 gBattleAnimSpritePalette_WhiteShadow[]; +extern const u32 gBattleAnimSpritePalette_TealAlert[]; +extern const u32 gBattleAnimSpritePalette_OpeningEye[]; +extern const u32 gBattleAnimSpritePalette_RoundWhiteHalo[]; +extern const u32 gBattleAnimSpritePalette_FangAttack[]; +extern const u32 gBattleAnimSpritePalette_PurpleHandOutline[]; +extern const u32 gBattleAnimSpritePalette_Moon[]; +extern const u32 gBattleAnimSpritePalette_GreenSparkle[]; +extern const u32 gBattleAnimSpritePalette_Spiral[]; +extern const u32 gBattleAnimSpritePalette_SnoreZ[]; +extern const u32 gBattleAnimSpritePalette_Explosion[]; +extern const u32 gBattleAnimSpritePalette_Nail[]; +extern const u32 gBattleAnimSpritePalette_GhostlySpirit[]; +extern const u32 gBattleAnimSpritePalette_WarmRock[]; +extern const u32 gBattleAnimSpritePalette_BreakingEgg[]; +extern const u32 gBattleAnimSpritePalette_ThinRing[]; +extern const u32 gBattleAnimSpritePalette_PunchImpact[]; +extern const u32 gBattleAnimSpritePalette_Bell[]; +extern const u32 gBattleAnimSpritePalette_MusicNotes2[]; +extern const u32 gBattleAnimSpritePalette_SpeedDust[]; +extern const u32 gBattleAnimSpritePalette_ThoughtBubble[]; +extern const u32 gBattleAnimSpritePalette_MagentaHeart[]; +extern const u32 gBattleAnimSpritePalette_ElectricOrbs[]; +extern const u32 gBattleAnimSpritePalette_MovementWaves[]; extern const u32 gUnknown_08C249D0[]; extern const u32 gUnknown_08C249F8[]; -extern const u32 gBattleAnimSpritePalette_216[]; -extern const u32 gBattleAnimSpritePalette_217[]; -extern const u32 gBattleAnimSpritePalette_218[]; -extern const u32 gBattleAnimSpritePalette_219[]; +extern const u32 gBattleAnimSpritePalette_RedHeart[]; +extern const u32 gBattleAnimSpritePalette_RedOrb[]; +extern const u32 gBattleAnimSpritePalette_EyeSparkle[]; +extern const u32 gBattleAnimSpritePalette_PinkHeart[]; extern const u32 gUnknown_08C232E0; extern const u32 gUnknown_08C23D50; extern const u32 gUnknown_08C23D78; -extern const u32 gBattleAnimSpritePalette_220[]; -extern const u32 gBattleAnimSpritePalette_221[]; -extern const u32 gBattleAnimSpritePalette_222[]; -extern const u32 gBattleAnimSpritePalette_223[]; -extern const u32 gBattleAnimSpritePalette_224[]; -extern const u32 gBattleAnimSpritePalette_225[]; -extern const u32 gBattleAnimSpritePalette_226[]; -extern const u32 gBattleAnimSpritePalette_228[]; -extern const u32 gBattleAnimSpritePalette_229[]; -extern const u32 gBattleAnimSpritePalette_230[]; -extern const u32 gBattleAnimSpritePalette_231[]; -extern const u32 gBattleAnimSpritePalette_233[]; -extern const u32 gBattleAnimSpritePalette_234[]; -extern const u32 gBattleAnimSpritePalette_235[]; -extern const u32 gBattleAnimSpritePalette_236[]; -extern const u32 gBattleAnimSpritePalette_237[]; -extern const u32 gBattleAnimSpritePalette_238[]; -extern const u32 gBattleAnimSpritePalette_239[]; -extern const u32 gBattleAnimSpritePalette_240[]; -extern const u32 gBattleAnimSpritePalette_241[]; -extern const u32 gBattleAnimSpritePalette_242[]; -extern const u32 gBattleAnimSpritePalette_243[]; -extern const u32 gBattleAnimSpritePalette_244[]; +extern const u32 gBattleAnimSpritePalette_Angel[]; +extern const u32 gBattleAnimSpritePalette_Devil[]; +extern const u32 gBattleAnimSpritePalette_Swipe[]; +extern const u32 gBattleAnimSpritePalette_Roots[]; +extern const u32 gBattleAnimSpritePalette_ItemBag[]; +extern const u32 gBattleAnimSpritePalette_JaggedMusicNote[]; +extern const u32 gBattleAnimSpritePalette_Pokeball[]; +extern const u32 gBattleAnimSpritePalette_LetterZ[]; +extern const u32 gBattleAnimSpritePalette_RapidSpin[]; +extern const u32 gBattleAnimSpritePalette_TriForceTriangle[]; +extern const u32 gBattleAnimSpritePalette_WispOrb[]; +extern const u32 gBattleAnimSpritePalette_GoldStars[]; +extern const u32 gBattleAnimSpritePalette_EclipsingOrb[]; +extern const u32 gBattleAnimSpritePalette_GrayOrb[]; +extern const u32 gBattleAnimSpritePalette_BlueOrb[]; +extern const u32 gBattleAnimSpritePalette_RedOrb2[]; +extern const u32 gBattleAnimSpritePalette_PinkPetal[]; +extern const u32 gBattleAnimSpritePalette_PainSplit[]; +extern const u32 gBattleAnimSpritePalette_Confetti[]; +extern const u32 gBattleAnimSpritePalette_GreenStar[]; +extern const u32 gBattleAnimSpritePalette_PinkCloud[]; +extern const u32 gBattleAnimSpritePalette_SweatDrop[]; +extern const u32 gBattleAnimSpritePalette_GuardRing[]; extern const u32 gCureBubblesGfx[]; extern const u32 gCureBubblesPal[]; extern const u32 gCureBubblesTilemap[]; -extern const u32 gBattleAnimSpritePalette_245[]; -extern const u32 gBattleAnimSpritePalette_248[]; -extern const u32 gBattleAnimSpritePalette_249[]; -extern const u32 gBattleAnimSpritePalette_251[]; -extern const u32 gBattleAnimSpritePalette_252[]; -extern const u32 gBattleAnimSpritePalette_253[]; -extern const u32 gBattleAnimSpritePalette_254[]; -extern const u32 gBattleAnimSpritePalette_255[]; -extern const u32 gBattleAnimSpritePalette_256[]; -extern const u32 gBattleAnimSpritePalette_257[]; -extern const u32 gBattleAnimSpritePalette_258[]; -extern const u32 gBattleAnimSpritePalette_259[]; -extern const u32 gBattleAnimSpritePalette_260[]; -extern const u32 gBattleAnimSpritePalette_261[]; -extern const u32 gBattleAnimSpritePalette_262[]; -extern const u32 gBattleAnimSpritePalette_263[]; -extern const u32 gBattleAnimSpritePalette_264[]; -extern const u32 gBattleAnimSpritePalette_265[]; -extern const u32 gBattleAnimSpritePalette_266[]; -extern const u32 gBattleAnimSpritePalette_267[]; -extern const u32 gBattleAnimSpritePalette_268[]; -extern const u32 gBattleAnimSpritePalette_269[]; -extern const u32 gBattleAnimSpritePalette_270[]; -extern const u32 gBattleAnimSpritePalette_271[]; -extern const u32 gBattleAnimSpritePalette_272[]; -extern const u32 gBattleAnimSpritePalette_274[]; -extern const u32 gBattleAnimSpritePalette_277[]; -extern const u32 gBattleAnimSpritePalette_278[]; -extern const u32 gBattleAnimSpritePalette_279[]; -extern const u32 gBattleAnimSpritePalette_280[]; -extern const u32 gBattleAnimSpritePalette_281[]; -extern const u32 gBattleAnimSpritePalette_282[]; -extern const u32 gBattleAnimSpritePalette_283[]; -extern const u32 gBattleAnimSpritePalette_284[]; -extern const u32 gBattleAnimSpritePalette_285[]; -extern const u32 gBattleAnimSpritePalette_286[]; -extern const u32 gBattleAnimSpritePalette_287[]; -extern const u32 gBattleAnimSpritePalette_288[]; +extern const u32 gBattleAnimSpritePalette_PurpleScratch[]; +extern const u32 gBattleAnimSpritePalette_SmallRedEye[]; +extern const u32 gBattleAnimSpritePalette_HollowOrb[]; +extern const u32 gBattleAnimSpritePalette_BluegreenOrb[]; +extern const u32 gBattleAnimSpritePalette_PawPrint[]; +extern const u32 gBattleAnimSpritePalette_PurpleFlame[]; +extern const u32 gBattleAnimSpritePalette_RedBall[]; +extern const u32 gBattleAnimSpritePalette_SmellingsaltEffect[]; +extern const u32 gBattleAnimSpritePalette_Meteor[]; +extern const u32 gBattleAnimSpritePalette_FlatRock[]; +extern const u32 gBattleAnimSpritePalette_MagnifyingGlass[]; +extern const u32 gBattleAnimSpritePalette_BrownOrb[]; +extern const u32 gBattleAnimSpritePalette_MetalSoundWaves[]; +extern const u32 gBattleAnimSpritePalette_FlyingDirt[]; +extern const u32 gBattleAnimSpritePalette_IcicleSpear[]; +extern const u32 gBattleAnimSpritePalette_Hail[]; +extern const u32 gBattleAnimSpritePalette_GlowyRedOrb[]; +extern const u32 gBattleAnimSpritePalette_GlowyGreenOrb[]; +extern const u32 gBattleAnimSpritePalette_GreenSpike[]; +extern const u32 gBattleAnimSpritePalette_WhiteCircleOfLight[]; +extern const u32 gBattleAnimSpritePalette_GlowyBlueOrb[]; +extern const u32 gBattleAnimSpritePalette_RedBrick[]; +extern const u32 gBattleAnimSpritePalette_WhiteFeather[]; +extern const u32 gBattleAnimSpritePalette_Sparkle6[]; +extern const u32 gBattleAnimSpritePalette_Splash[]; +extern const u32 gBattleAnimSpritePalette_Gem1[]; +extern const u32 gBattleAnimSpritePalette_SlamHit2[]; +extern const u32 gBattleAnimSpritePalette_Recycle[]; +extern const u32 gBattleAnimSpritePalette_RedParticles[]; +extern const u32 gBattleAnimSpritePalette_Protect[]; +extern const u32 gBattleAnimSpritePalette_DirtMound[]; +extern const u32 gBattleAnimSpritePalette_Shock3[]; +extern const u32 gBattleAnimSpritePalette_WeatherBall[]; +extern const u32 gBattleAnimSpritePalette_Bird[]; +extern const u32 gBattleAnimSpritePalette_CrossImpact[]; +extern const u32 gBattleAnimSpritePalette_Slash2[]; +extern const u32 gBattleAnimSpritePalette_WhipHit[]; +extern const u32 gBattleAnimSpritePalette_BlueRing2[]; extern const u32 gBattleAnimBackgroundImage_00[]; extern const u32 gBattleAnimBackgroundImage_02[]; |