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authorGriffinR <griffin.g.richards@gmail.com>2021-10-05 23:38:36 -0400
committerGriffinR <griffin.g.richards@gmail.com>2021-10-07 10:43:03 -0400
commit6aaf50ee27c175c8e54c7299fdc86d90b0b29187 (patch)
tree2152fab10b10669b6a1ead030814dfe61960cd92 /include/link_rfu.h
parent4efa6c882a68d69e32f59580faa438a6b1fd0b68 (diff)
Rename GF Gname, Rfu, finish bulk of Union Room, more link doc
Diffstat (limited to 'include/link_rfu.h')
-rw-r--r--include/link_rfu.h97
1 files changed, 57 insertions, 40 deletions
diff --git a/include/link_rfu.h b/include/link_rfu.h
index 04f1b7f9a..eb071618e 100644
--- a/include/link_rfu.h
+++ b/include/link_rfu.h
@@ -20,10 +20,10 @@
#define RFUCMD_DISCONNECT 0xED00
#define RFUCMD_DISCONNECT_PARENT 0xEE00
-#define RFU_SERIAL_A 0x0002
-#define RFU_SERIAL_B 0x7F7D
-#define RFU_SERIAL_C 0x0000
-#define RFU_SERIAL_END 0xFFFF
+#define RFU_SERIAL_GAME 0x0002 // Serial number for Pokémon game (FRLG or Emerald)
+#define RFU_SERIAL_WONDER_DISTRIBUTOR 0x7F7D // Serial number for distributing Wonder Cards / News
+#define RFU_SERIAL_UNKNOWN 0x0000 // Unreferenced acceptable serial number. Gamecube?
+#define RFU_SERIAL_END 0xFFFF
#define RECV_QUEUE_NUM_SLOTS 32
#define RECV_QUEUE_SLOT_LENGTH (14 * MAX_RFU_PLAYERS)
@@ -68,8 +68,7 @@ enum {
RFU_ERROR_STATE_IGNORE,
};
-// RfuTgtData.gname is read as these structs.
-struct GFtgtGnameSub
+struct RfuGameCompatibilityData
{
u16 language:4;
u16 hasNews:1;
@@ -79,24 +78,41 @@ struct GFtgtGnameSub
u16 hasNationalDex:1;
u16 gameClear:1;
u16 version:4;
+ u16 unused:2;
u8 playerTrainerId[2];
};
-struct __attribute__((packed, aligned(2))) GFtgtGname
+// This struct is sent via the Wireless Adapter as the game name or "gname" data.
+// Gname is only applicable during Wireless Single Game Pak Multiplay, when the
+// adapter needs this data for connection. Per the RFU manual, during "normal"
+// wireless play (the kind the Pokémon games use) the gname data can be used for
+// anything the developers want. This struct is what GF decided to use it for.
+// It can be up to 13 bytes in size (RFU_GAME_NAME_LENGTH).
+// The player's name is sent separately as the username ("uname"), and does not
+// use a struct (gHostRfuUsername).
+struct __attribute__((packed, aligned(2))) RfuGameData
{
- struct GFtgtGnameSub unk_00;
- u8 child_sprite_gender[RFU_CHILD_MAX]; // u8 sprite_idx:3;
- // u8 gender:1;
- // u8 unk_4:3
- // u8 active:1
- u16 species:10;
- u16 type:6;
+ struct RfuGameCompatibilityData compatibility;
+ u8 partnerInfo[RFU_CHILD_MAX];
+ u16 tradeSpecies:10;
+ u16 tradeType:6;
u8 activity:7;
- u8 started:1;
+ u8 startedActivity:1;
u8 playerGender:1;
- u8 level:7;
+ u8 tradeLevel:7;
u8 padding;
-}; // size: RFU_GNAME_SIZE
+};
+
+// Constants for getting/setting information in 'partnerInfo' of RfuGameData.
+// This data is used to determine what the link partners look like from
+// the host's perspective.
+// Bits 0-2 are a shortened trainerId
+// Bit 3 is the player's gender
+// Bits 4-6 are unknown/unused
+// Bit 7 is an 'active' flag
+#define PINFO_TID_MASK 0x7
+#define PINFO_GENDER_SHIFT 3
+#define PINFO_ACTIVE_FLAG (1 << 7)
struct RfuBlockSend
{
@@ -136,7 +152,8 @@ struct RfuBackupQueue
/* 0x1e */ vu8 count;
};
-struct GFRfuManager
+// Stores data needed for the RFU on GF's end
+struct RfuManager
{
/* 0x000 */ void (*callback)(void);
/* 0x004 */ u16 state;
@@ -151,7 +168,7 @@ struct GFRfuManager
/* 0x014 */ u8 childRecvBuffer[RFU_CHILD_MAX][CHILD_DATA_LENGTH];
/* 0x04c */ u8 childSendBuffer[CHILD_DATA_LENGTH];
/* 0x05a */ u8 blockRequestType;
- /* 0x05b */ u8 unk_5b;
+ /* 0x05b */ u8 blockSendAttempts;
/* 0x05c */ bool8 blockReceived[MAX_RFU_PLAYERS];
/* 0x061 */ bool8 numBlocksReceived[MAX_RFU_PLAYERS];
/* 0x066 */ u8 idleTaskId;
@@ -170,9 +187,9 @@ struct GFRfuManager
/* 0x100 */ u16 allReadyNum;
/* 0x102 */ u8 unk_102;
/* 0x103 */ u8 filler_103[7];
- /* 0x10A */ struct GFtgtGname unk_10A;
+ /* 0x10A */ struct RfuGameData parent;
u8 filler_;
- u8 playerName[PLAYER_NAME_LENGTH + 1];
+ u8 parentName[RFU_USER_NAME_LENGTH];
/* 0x124 */ struct RfuRecvQueue recvQueue;
/* 0x9e8 */ struct RfuSendQueue sendQueue;
/* 0xc1c */ struct RfuBackupQueue backupQueue;
@@ -180,7 +197,7 @@ struct GFRfuManager
/* 0xc3d */ u8 unk_c3d;
/* 0xc3e */ vu8 childSlot;
/* 0xc3f */ u8 unk_c3f[70];
- /* 0xc85 */ u8 unk_c85;
+ /* 0xc85 */ u8 leaveGroupStatus;
/* 0xc86 */ u8 recvStatus;
/* 0xc87 */ u8 recvCmds[5][7][2];
/* 0xccd */ u8 parentId;
@@ -198,18 +215,18 @@ struct GFRfuManager
/* 0xce2 */ u8 unk_ce2;
/* 0xce2 */ u8 disconnectSlots;
/* 0xce4 */ u8 disconnectMode;
- /* 0xce5 */ u8 unk_ce5;
- /* 0xce5 */ u8 unk_ce6;
+ /* 0xce5 */ u8 nextChildBits;
+ /* 0xce5 */ u8 newChildQueue;
/* 0xce7 */ u8 acceptSlot_flag;
/* 0xce8 */ bool8 unk_ce8;
- /* 0xce9 */ u8 unk_ce9;
+ /* 0xce9 */ u8 incomingChild;
/* 0xcea */ u8 unk_cea[4];
/* 0xcee */ u8 unk_cee[4];
}; // size = 0xcf4
-extern struct GFtgtGname gHostRFUtgtGnameBuffer;
-extern u8 gHostRFUtgtUnameBuffer[];
-extern struct GFRfuManager Rfu;
+extern struct RfuGameData gHostRfuGameData;
+extern u8 gHostRfuUsername[];
+extern struct RfuManager gRfu;
extern u8 gWirelessStatusIndicatorSpriteId;
void WipeTrainerNameRecords(void);
@@ -241,13 +258,13 @@ u32 GetRfuRecvQueueLength(void);
void RfuVSync(void);
void RfuSetIgnoreError(bool32 enable);
u8 RfuGetStatus(void);
-struct GFtgtGname *GetHostRFUtgtGname(void);
-void UpdateGameData_GroupLockedIn(u8 started);
+struct RfuGameData *GetHostRfuGameData(void);
+void UpdateGameData_GroupLockedIn(u8 startedActivity);
void GetLinkmanErrorParams(u32 msg);
void RfuSetStatus(u8 status, u16 msg);
u8 Rfu_SetLinkRecovery(bool32 enable);
-void LinkRfu3_SetGnameUnameFromStaticBuffers(struct GFtgtGname *buff1, u8 *buff2);
-void SetHostRFUtgtGname(u8 activity, u32 child_sprite_genders, bool32 started);
+void CopyHostRfuGameDataAndUsername(struct RfuGameData *buff1, u8 *buff2);
+void SetHostRfuGameData(u8 activity, u32 partnerInfo, bool32 startedActivity);
void InitializeRfuLinkManager_LinkLeader(u32 a0);
bool32 IsRfuCommunicatingWithAllChildren(void);
void LinkRfu_StopManagerAndFinalizeSlots(void);
@@ -264,22 +281,22 @@ void SendLeaveGroupNotice(void);
void RecordMixTrainerNames(void);
void LinkRfu_CreateConnectionAsParent(void);
void LinkRfu_StopManagerBeforeEnteringChat(void);
-void UpdateGameData_SetActivity(u8 activity, u32 flags, bool32 started);
+void UpdateGameData_SetActivity(u8 activity, u32 flags, bool32 startedActivity);
void CreateTask_RfuReconnectWithParent(const u8 *src, u16 trainerId);
-void SetGnameBufferWonderFlags(bool32 hasNews, bool32 hasCard);
-void ClearAndInitHostRFUtgtGname(void);
+void SetHostRfuWonderFlags(bool32 hasNews, bool32 hasCard);
+void ResetHostRfuGameData(void);
void SetTradeBoardRegisteredMonInfo(u32 type, u32 species, u32 level);
void InitializeRfuLinkManager_EnterUnionRoom(void);
-void sub_8012188(const u8 *name, struct GFtgtGname *structPtr, u8 a2);
+void TryConnectToUnionRoomParent(const u8 *name, struct RfuGameData *structPtr, u8 a2);
bool32 IsUnionRoomListenTaskActive(void);
void Rfu_SendPacket(void *data);
bool32 PlayerHasMetTrainerBefore(u16 id, u8 *name);
void Rfu_DisconnectPlayerById(u32 playerIdx);
u8 GetLinkPlayerInfoFlags(s32 playerId);
void sub_800EF7C(void);
-bool8 LinkRfu_GetNameIfCompatible(struct GFtgtGname *buff1, u8 *buff2, u8 idx);
-bool8 LinkRfu_GetNameIfSerial7F7D(struct GFtgtGname *buff1, u8 *buff2, u8 idx);
-s32 sub_800E87C(u8 idx);
+bool8 Rfu_GetCompatiblePlayerData(struct RfuGameData *player, u8 *username, u8 idx);
+bool8 Rfu_GetWonderDistributorPlayerData(struct RfuGameData *player, u8 *username, u8 idx);
+s32 Rfu_GetIndexOfNewestChild(u8 bits);
void CreateTask_RfuIdle(void);
void DestroyTask_RfuIdle(void);
void ClearRecvCommands(void);
@@ -298,7 +315,7 @@ bool8 RfuRecvQueue_Dequeue(struct RfuRecvQueue *queue, u8 *dest);
bool8 RfuSendQueue_Dequeue(struct RfuSendQueue *queue, u8 *dest);
void RfuBackupQueue_Enqueue(struct RfuBackupQueue *queue, const u8 *q2);
bool8 RfuBackupQueue_Dequeue(struct RfuBackupQueue *queue, u8 *q2);
-void InitHostRFUtgtGname(struct GFtgtGname *data, u8 activity, bool32 started, s32 child_sprite_genders);
+void InitHostRfuGameData(struct RfuGameData *data, u8 activity, bool32 startedActivity, s32 partnerInfo);
void CreateWirelessStatusIndicatorSprite(u8 x, u8 y);
void DestroyWirelessStatusIndicatorSprite(void);
void LoadWirelessStatusIndicatorSpriteGfx(void);