diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2021-10-05 23:38:36 -0400 |
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committer | GriffinR <griffin.g.richards@gmail.com> | 2021-10-07 10:43:03 -0400 |
commit | 6aaf50ee27c175c8e54c7299fdc86d90b0b29187 (patch) | |
tree | 2152fab10b10669b6a1ead030814dfe61960cd92 /include/link_rfu.h | |
parent | 4efa6c882a68d69e32f59580faa438a6b1fd0b68 (diff) |
Rename GF Gname, Rfu, finish bulk of Union Room, more link doc
Diffstat (limited to 'include/link_rfu.h')
-rw-r--r-- | include/link_rfu.h | 97 |
1 files changed, 57 insertions, 40 deletions
diff --git a/include/link_rfu.h b/include/link_rfu.h index 04f1b7f9a..eb071618e 100644 --- a/include/link_rfu.h +++ b/include/link_rfu.h @@ -20,10 +20,10 @@ #define RFUCMD_DISCONNECT 0xED00 #define RFUCMD_DISCONNECT_PARENT 0xEE00 -#define RFU_SERIAL_A 0x0002 -#define RFU_SERIAL_B 0x7F7D -#define RFU_SERIAL_C 0x0000 -#define RFU_SERIAL_END 0xFFFF +#define RFU_SERIAL_GAME 0x0002 // Serial number for Pokémon game (FRLG or Emerald) +#define RFU_SERIAL_WONDER_DISTRIBUTOR 0x7F7D // Serial number for distributing Wonder Cards / News +#define RFU_SERIAL_UNKNOWN 0x0000 // Unreferenced acceptable serial number. Gamecube? +#define RFU_SERIAL_END 0xFFFF #define RECV_QUEUE_NUM_SLOTS 32 #define RECV_QUEUE_SLOT_LENGTH (14 * MAX_RFU_PLAYERS) @@ -68,8 +68,7 @@ enum { RFU_ERROR_STATE_IGNORE, }; -// RfuTgtData.gname is read as these structs. -struct GFtgtGnameSub +struct RfuGameCompatibilityData { u16 language:4; u16 hasNews:1; @@ -79,24 +78,41 @@ struct GFtgtGnameSub u16 hasNationalDex:1; u16 gameClear:1; u16 version:4; + u16 unused:2; u8 playerTrainerId[2]; }; -struct __attribute__((packed, aligned(2))) GFtgtGname +// This struct is sent via the Wireless Adapter as the game name or "gname" data. +// Gname is only applicable during Wireless Single Game Pak Multiplay, when the +// adapter needs this data for connection. Per the RFU manual, during "normal" +// wireless play (the kind the Pokémon games use) the gname data can be used for +// anything the developers want. This struct is what GF decided to use it for. +// It can be up to 13 bytes in size (RFU_GAME_NAME_LENGTH). +// The player's name is sent separately as the username ("uname"), and does not +// use a struct (gHostRfuUsername). +struct __attribute__((packed, aligned(2))) RfuGameData { - struct GFtgtGnameSub unk_00; - u8 child_sprite_gender[RFU_CHILD_MAX]; // u8 sprite_idx:3; - // u8 gender:1; - // u8 unk_4:3 - // u8 active:1 - u16 species:10; - u16 type:6; + struct RfuGameCompatibilityData compatibility; + u8 partnerInfo[RFU_CHILD_MAX]; + u16 tradeSpecies:10; + u16 tradeType:6; u8 activity:7; - u8 started:1; + u8 startedActivity:1; u8 playerGender:1; - u8 level:7; + u8 tradeLevel:7; u8 padding; -}; // size: RFU_GNAME_SIZE +}; + +// Constants for getting/setting information in 'partnerInfo' of RfuGameData. +// This data is used to determine what the link partners look like from +// the host's perspective. +// Bits 0-2 are a shortened trainerId +// Bit 3 is the player's gender +// Bits 4-6 are unknown/unused +// Bit 7 is an 'active' flag +#define PINFO_TID_MASK 0x7 +#define PINFO_GENDER_SHIFT 3 +#define PINFO_ACTIVE_FLAG (1 << 7) struct RfuBlockSend { @@ -136,7 +152,8 @@ struct RfuBackupQueue /* 0x1e */ vu8 count; }; -struct GFRfuManager +// Stores data needed for the RFU on GF's end +struct RfuManager { /* 0x000 */ void (*callback)(void); /* 0x004 */ u16 state; @@ -151,7 +168,7 @@ struct GFRfuManager /* 0x014 */ u8 childRecvBuffer[RFU_CHILD_MAX][CHILD_DATA_LENGTH]; /* 0x04c */ u8 childSendBuffer[CHILD_DATA_LENGTH]; /* 0x05a */ u8 blockRequestType; - /* 0x05b */ u8 unk_5b; + /* 0x05b */ u8 blockSendAttempts; /* 0x05c */ bool8 blockReceived[MAX_RFU_PLAYERS]; /* 0x061 */ bool8 numBlocksReceived[MAX_RFU_PLAYERS]; /* 0x066 */ u8 idleTaskId; @@ -170,9 +187,9 @@ struct GFRfuManager /* 0x100 */ u16 allReadyNum; /* 0x102 */ u8 unk_102; /* 0x103 */ u8 filler_103[7]; - /* 0x10A */ struct GFtgtGname unk_10A; + /* 0x10A */ struct RfuGameData parent; u8 filler_; - u8 playerName[PLAYER_NAME_LENGTH + 1]; + u8 parentName[RFU_USER_NAME_LENGTH]; /* 0x124 */ struct RfuRecvQueue recvQueue; /* 0x9e8 */ struct RfuSendQueue sendQueue; /* 0xc1c */ struct RfuBackupQueue backupQueue; @@ -180,7 +197,7 @@ struct GFRfuManager /* 0xc3d */ u8 unk_c3d; /* 0xc3e */ vu8 childSlot; /* 0xc3f */ u8 unk_c3f[70]; - /* 0xc85 */ u8 unk_c85; + /* 0xc85 */ u8 leaveGroupStatus; /* 0xc86 */ u8 recvStatus; /* 0xc87 */ u8 recvCmds[5][7][2]; /* 0xccd */ u8 parentId; @@ -198,18 +215,18 @@ struct GFRfuManager /* 0xce2 */ u8 unk_ce2; /* 0xce2 */ u8 disconnectSlots; /* 0xce4 */ u8 disconnectMode; - /* 0xce5 */ u8 unk_ce5; - /* 0xce5 */ u8 unk_ce6; + /* 0xce5 */ u8 nextChildBits; + /* 0xce5 */ u8 newChildQueue; /* 0xce7 */ u8 acceptSlot_flag; /* 0xce8 */ bool8 unk_ce8; - /* 0xce9 */ u8 unk_ce9; + /* 0xce9 */ u8 incomingChild; /* 0xcea */ u8 unk_cea[4]; /* 0xcee */ u8 unk_cee[4]; }; // size = 0xcf4 -extern struct GFtgtGname gHostRFUtgtGnameBuffer; -extern u8 gHostRFUtgtUnameBuffer[]; -extern struct GFRfuManager Rfu; +extern struct RfuGameData gHostRfuGameData; +extern u8 gHostRfuUsername[]; +extern struct RfuManager gRfu; extern u8 gWirelessStatusIndicatorSpriteId; void WipeTrainerNameRecords(void); @@ -241,13 +258,13 @@ u32 GetRfuRecvQueueLength(void); void RfuVSync(void); void RfuSetIgnoreError(bool32 enable); u8 RfuGetStatus(void); -struct GFtgtGname *GetHostRFUtgtGname(void); -void UpdateGameData_GroupLockedIn(u8 started); +struct RfuGameData *GetHostRfuGameData(void); +void UpdateGameData_GroupLockedIn(u8 startedActivity); void GetLinkmanErrorParams(u32 msg); void RfuSetStatus(u8 status, u16 msg); u8 Rfu_SetLinkRecovery(bool32 enable); -void LinkRfu3_SetGnameUnameFromStaticBuffers(struct GFtgtGname *buff1, u8 *buff2); -void SetHostRFUtgtGname(u8 activity, u32 child_sprite_genders, bool32 started); +void CopyHostRfuGameDataAndUsername(struct RfuGameData *buff1, u8 *buff2); +void SetHostRfuGameData(u8 activity, u32 partnerInfo, bool32 startedActivity); void InitializeRfuLinkManager_LinkLeader(u32 a0); bool32 IsRfuCommunicatingWithAllChildren(void); void LinkRfu_StopManagerAndFinalizeSlots(void); @@ -264,22 +281,22 @@ void SendLeaveGroupNotice(void); void RecordMixTrainerNames(void); void LinkRfu_CreateConnectionAsParent(void); void LinkRfu_StopManagerBeforeEnteringChat(void); -void UpdateGameData_SetActivity(u8 activity, u32 flags, bool32 started); +void UpdateGameData_SetActivity(u8 activity, u32 flags, bool32 startedActivity); void CreateTask_RfuReconnectWithParent(const u8 *src, u16 trainerId); -void SetGnameBufferWonderFlags(bool32 hasNews, bool32 hasCard); -void ClearAndInitHostRFUtgtGname(void); +void SetHostRfuWonderFlags(bool32 hasNews, bool32 hasCard); +void ResetHostRfuGameData(void); void SetTradeBoardRegisteredMonInfo(u32 type, u32 species, u32 level); void InitializeRfuLinkManager_EnterUnionRoom(void); -void sub_8012188(const u8 *name, struct GFtgtGname *structPtr, u8 a2); +void TryConnectToUnionRoomParent(const u8 *name, struct RfuGameData *structPtr, u8 a2); bool32 IsUnionRoomListenTaskActive(void); void Rfu_SendPacket(void *data); bool32 PlayerHasMetTrainerBefore(u16 id, u8 *name); void Rfu_DisconnectPlayerById(u32 playerIdx); u8 GetLinkPlayerInfoFlags(s32 playerId); void sub_800EF7C(void); -bool8 LinkRfu_GetNameIfCompatible(struct GFtgtGname *buff1, u8 *buff2, u8 idx); -bool8 LinkRfu_GetNameIfSerial7F7D(struct GFtgtGname *buff1, u8 *buff2, u8 idx); -s32 sub_800E87C(u8 idx); +bool8 Rfu_GetCompatiblePlayerData(struct RfuGameData *player, u8 *username, u8 idx); +bool8 Rfu_GetWonderDistributorPlayerData(struct RfuGameData *player, u8 *username, u8 idx); +s32 Rfu_GetIndexOfNewestChild(u8 bits); void CreateTask_RfuIdle(void); void DestroyTask_RfuIdle(void); void ClearRecvCommands(void); @@ -298,7 +315,7 @@ bool8 RfuRecvQueue_Dequeue(struct RfuRecvQueue *queue, u8 *dest); bool8 RfuSendQueue_Dequeue(struct RfuSendQueue *queue, u8 *dest); void RfuBackupQueue_Enqueue(struct RfuBackupQueue *queue, const u8 *q2); bool8 RfuBackupQueue_Dequeue(struct RfuBackupQueue *queue, u8 *q2); -void InitHostRFUtgtGname(struct GFtgtGname *data, u8 activity, bool32 started, s32 child_sprite_genders); +void InitHostRfuGameData(struct RfuGameData *data, u8 activity, bool32 startedActivity, s32 partnerInfo); void CreateWirelessStatusIndicatorSprite(u8 x, u8 y); void DestroyWirelessStatusIndicatorSprite(void); void LoadWirelessStatusIndicatorSpriteGfx(void); |