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authorSlawter666 <38655737+Slawter666@users.noreply.github.com>2018-05-05 18:50:26 +0100
committerSlawter666 <38655737+Slawter666@users.noreply.github.com>2018-05-05 18:50:26 +0100
commit22ec43a6eddfc63bbb1f9a883c7b1cdda05f0d64 (patch)
treeb5d33877dbe736022815a40c6ff2af3977e36d77 /include/load_save.h
parent39fd42faeadeb73bf57018f69a6d69463635847a (diff)
parent83ea8d0cd9f8141181d09718c79b8916df945752 (diff)
resolve merge conflicts
Diffstat (limited to 'include/load_save.h')
-rw-r--r--include/load_save.h26
1 files changed, 17 insertions, 9 deletions
diff --git a/include/load_save.h b/include/load_save.h
index 460cdf6f3..0868316c8 100644
--- a/include/load_save.h
+++ b/include/load_save.h
@@ -1,27 +1,35 @@
#ifndef GUARD_LOAD_SAVE_H
#define GUARD_LOAD_SAVE_H
-extern bool32 gFlashMemoryPresent;
+extern struct SaveBlock1 gSaveblock1;
extern struct SaveBlock2 gSaveblock2;
extern struct PokemonStorage gPokemonStorage;
+extern bool32 gFlashMemoryPresent;
+extern struct SaveBlock1 *gSaveBlock1Ptr;
+extern struct SaveBlock2 *gSaveBlock2Ptr;
+extern struct PokemonStorage *gPokemonStoragePtr;
+
+void CheckForFlashMemory(void);
void ClearSav2(void);
void ClearSav1(void);
-void CheckForFlashMemory(void);
+void SetSaveBlocksPointers(u16 offset);
void MoveSaveBlocks_ResetHeap(void);
-bool32 GetSecretBase2Field_9(void);
+u32 GetSecretBase2Field_9(void);
void ClearSecretBase2Field_9(void);
-void SetSecretBase2Field_9(void);
-void SetSecretBase2Field_9_AndHideBG(void);
-void ClearSecretBase2Field_9_2(void);
+void sub_8076D48(void);
+void sub_8076D5C(void);
+void sav2_gender2_inplace_and_xFE(void);
void SavePlayerParty(void);
void LoadPlayerParty(void);
+void SaveMapObjects(void);
+void LoadMapObjects(void);
void SaveSerializedGame(void);
void LoadSerializedGame(void);
void LoadPlayerBag(void);
void SavePlayerBag(void);
-void SetSaveBlocksPointers(u16);
-void sub_8076D5C(void);
-void sav2_gender2_inplace_and_xFE(void);
+void ApplyNewEncryptionKeyToHword(u16 *hWord, u32 newKey);
+void ApplyNewEncryptionKeyToWord(u32 *word, u32 newKey);
+void ApplyNewEncryptionKeyToAllEncryptedData(u32 encryptionKey);
#endif // GUARD_LOAD_SAVE_H