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authorDiegoisawesome <Diegoisawesome@users.noreply.github.com>2019-02-13 21:24:20 -0600
committerGitHub <noreply@github.com>2019-02-13 21:24:20 -0600
commit047c282763fc41eefa712b2244b478816036cd1a (patch)
treeb1f161e3f11360dee7aa6ff98202d0164b376cbd /include/new_game.h
parentaa5d5fa34acd9a58bee01a75d0188e1c14e28742 (diff)
parente7d02681436900d901d4667e525d5d5a99ad2ba1 (diff)
Merge pull request #548 from Phlosioneer/intro-movie-state-machine
Document the intro movie state machine
Diffstat (limited to 'include/new_game.h')
-rw-r--r--include/new_game.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/new_game.h b/include/new_game.h
index f4d69cbce..8fab05483 100644
--- a/include/new_game.h
+++ b/include/new_game.h
@@ -8,7 +8,7 @@ void SetTrainerId(u32 trainerId, u8 *dst);
u32 GetTrainerId(u8 *trainerId);
void CopyTrainerId(u8 *dst, u8 *src);
void NewGameInitData(void);
-void sub_808447C(void);
+void ResetMenuAndMonGlobals(void);
void Sav2_ClearSetDefault(void);
#endif // GUARD_NEW_GAME_H