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authorPhlosioneer <mattmdrr2@gmail.com>2019-02-09 21:07:07 -0500
committerPhlosioneer <mattmdrr2@gmail.com>2019-02-09 21:07:07 -0500
commit45297797e6f038ecf30a78306a15cdf5d33a859c (patch)
tree871fcb4c7acadb49fea1d4d456b9d6468e47ea91 /include/new_game.h
parent6f1d2b870c1426e7f405f3b3bc4ff2b9edb380e1 (diff)
Document the intro movie state machine
Need to study the water droplet animation more closely before they can be renamed; otherwise, this names every major symbol in this file.
Diffstat (limited to 'include/new_game.h')
-rw-r--r--include/new_game.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/new_game.h b/include/new_game.h
index f4d69cbce..8fab05483 100644
--- a/include/new_game.h
+++ b/include/new_game.h
@@ -8,7 +8,7 @@ void SetTrainerId(u32 trainerId, u8 *dst);
u32 GetTrainerId(u8 *trainerId);
void CopyTrainerId(u8 *dst, u8 *src);
void NewGameInitData(void);
-void sub_808447C(void);
+void ResetMenuAndMonGlobals(void);
void Sav2_ClearSetDefault(void);
#endif // GUARD_NEW_GAME_H