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authorGriffinR <griffin.g.richards@gmail.com>2021-04-06 16:55:33 -0400
committerGriffinR <griffin.g.richards@gmail.com>2021-04-06 16:55:43 -0400
commit4a1cfbead245b3cac609b498dfca6b6d238f7f7a (patch)
treeec6202639a1d2bd052bdad913cbe45519b36e1cd /include/overworld.h
parent86a9d94ce1eb7930cb9a59ad8f968388a627c58a (diff)
Document remaining overworld
Diffstat (limited to 'include/overworld.h')
-rw-r--r--include/overworld.h17
1 files changed, 8 insertions, 9 deletions
diff --git a/include/overworld.h b/include/overworld.h
index 6efaa6ccb..16c75861c 100644
--- a/include/overworld.h
+++ b/include/overworld.h
@@ -7,17 +7,17 @@
#define LINK_KEY_CODE_DPAD_UP 0x13
#define LINK_KEY_CODE_DPAD_LEFT 0x14
#define LINK_KEY_CODE_DPAD_RIGHT 0x15
-#define LINK_KEY_CODE_UNK_2 0x16
+#define LINK_KEY_CODE_READY 0x16
#define LINK_KEY_CODE_EXIT_ROOM 0x17
#define LINK_KEY_CODE_START_BUTTON 0x18
#define LINK_KEY_CODE_A_BUTTON 0x19
-#define LINK_KEY_CODE_UNK_4 0x1A // I'd guess this is the B button?
+#define LINK_KEY_CODE_IDLE 0x1A
// These two are a hack to stop user input until link stuff can be
// resolved.
#define LINK_KEY_CODE_HANDLE_RECV_QUEUE 0x1B
#define LINK_KEY_CODE_HANDLE_SEND_QUEUE 0x1C
-#define LINK_KEY_CODE_UNK_7 0x1D
+#define LINK_KEY_CODE_EXIT_SEAT 0x1D
#define LINK_KEY_CODE_UNK_8 0x1E
#define MOVEMENT_MODE_FREE 0
@@ -143,15 +143,14 @@ void CB2_ReturnToFieldFromMultiplayer(void);
void CB2_ReturnToFieldWithOpenMenu(void);
void CB2_ReturnToFieldContinueScript(void);
void CB2_ReturnToFieldContinueScriptPlayMapMusic(void);
-void sub_80861E8(void);
+void CB2_ReturnToFieldFadeFromBlack(void);
void CB2_ContinueSavedGame(void);
void ResetAllMultiplayerState(void);
-u32 sub_8087214(void);
-bool32 sub_808727C(void);
-u16 sub_8087288(void);
-u16 sub_808729C(void);
+u32 GetCableClubPartnersReady(void);
+u16 SetInCableClubSeat(void);
+u16 SetLinkWaitingForScript(void);
u16 QueueExitLinkRoomKey(void);
-u16 sub_80872C4(void);
+u16 SetStartedCableClubActivity(void);
bool32 Overworld_LinkRecvQueueLengthMoreThan2(void);
bool32 Overworld_RecvKeysFromLinkIsRunning(void);
bool32 Overworld_SendKeysToLinkIsRunning(void);