diff options
author | Slawter666 <38655737+Slawter666@users.noreply.github.com> | 2018-09-04 23:31:37 +0100 |
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committer | Slawter666 <38655737+Slawter666@users.noreply.github.com> | 2018-09-04 23:31:37 +0100 |
commit | 4c54212b1f559a110fc7f6fffebe3a54748f3fec (patch) | |
tree | 9a15ec95345fdc22fd5d48580f0492695b8c036f /include/overworld.h | |
parent | 5c66b8a7eff886b72bb98e22b5b34421d1a601d2 (diff) |
Bring labels for overworld.c over from pokeruby
Diffstat (limited to 'include/overworld.h')
-rw-r--r-- | include/overworld.h | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/include/overworld.h b/include/overworld.h index 341e44278..f6856ab0c 100644 --- a/include/overworld.h +++ b/include/overworld.h @@ -1,10 +1,10 @@ #ifndef GUARD_OVERWORLD_H #define GUARD_OVERWORLD_H -struct UnkPlayerStruct +struct InitialPlayerAvatarState { - u8 player_field_0; - u8 player_field_1; + u8 transitionFlags; + u8 direction; }; struct LinkPlayerEventObject @@ -16,7 +16,7 @@ struct LinkPlayerEventObject }; // Exported RAM declarations -extern struct WarpData gUnknown_020322DC; +extern struct WarpData gLastUsedWarp; extern struct LinkPlayerEventObject gLinkPlayerEventObjects[4]; extern u16 *gBGTilemapBuffers1; @@ -26,7 +26,7 @@ extern u16 *gBGTilemapBuffers3; extern void (*gFieldCallback)(void); // Exported ROM declarations -extern const struct UCoords32 gUnknown_08339D64[]; +extern const struct UCoords32 gDirectionToVectors[]; void DoWhiteOut(void); void Overworld_ResetStateAfterFly(void); @@ -45,13 +45,13 @@ const struct MapLayout *GetMapLayout(void); void ApplyCurrentWarp(void); void set_warp2_warp3_to_neg_1(void); void SetWarpData(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); -bool32 warp_data_is_not_neg_1(struct WarpData *warp); +bool32 IsDummyWarp(struct WarpData *warp); struct MapHeader const *const Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum); -struct MapHeader const *const warp1_get_mapheader(void); -void set_current_map_header_from_sav1_save_old_name(void); +struct MapHeader const *const GetDestinationWarpMapHeader(void); +void LoadCurrentMapData(void); void LoadSaveblockMapHeader(void); -void update_camera_pos_from_warpid(void); -void warp_in(void); +void SetPlayerCoordsFromWarp(void); +void WarpIntoMap(void); void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); void warp1_set_2(s8 mapGroup, s8 mapNum, s8 warpId); void saved_warp2_set(s32 unused, s8 mapGroup, s8 mapNum, s8 warpId); @@ -63,21 +63,21 @@ void Overworld_SetHealLocationWarp(u8 healLocationId); void sub_8084D5C(s16 a1, s16 a2); void sub_8084DD4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); void sub_8084E14(void); -void sub_8084E2C(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); -void warp1_set_to_warp2(void); -void sub_8084E80(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); -void sub_8084EBC(s16 x, s16 y); +void SetFixedDiveWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); +void SetFixedDiveWarpAsDestination(void); +void SetFixedHoleWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); +void SetFixedHoleWarpAsDestination(s16 x, s16 y); void warp1_set_to_sav1w(void); void sub_8084F2C(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); void sub_8084F6C(u8 a1); void sub_8084FAC(void); const struct MapConnection *GetMapConnection(u8 dir); -bool8 sub_8084FF8(u8 dir, u16 x, u16 y); -bool8 sub_8085058(u16 x, u16 y); -bool8 sub_8085078(u16 x, u16 y); +bool8 SetDiveWarp(u8 dir, u16 x, u16 y); +bool8 SetDiveWarpEmerge(u16 x, u16 y); +bool8 SetDiveWarpDive(u16 x, u16 y); void mliX_load_map(u8 mapGroup, u8 mapNum); -void player_avatar_init_params_reset(void); -void walkrun_find_lowest_active_bit_in_bitfield(void); +void ResetInitialPlayerAvatarState(void); +void StoreInitialPlayerAvatarState(void); bool32 Overworld_IsBikingAllowed(void); void SetDefaultFlashLevel(void); void Overworld_SetFlashLevel(s32 flashLevel); @@ -96,7 +96,7 @@ void Overworld_ChangeMusicToDefault(void); void Overworld_ChangeMusicTo(u16 newMusic); u8 GetMapMusicFadeoutSpeed(void); void music_something(void); -bool8 sub_80859A0(void); +bool8 BGMusicStopped(void); void Overworld_FadeOutMapMusic(void); void UpdateAmbientCry(s16 *state, u16 *delayCounter); u8 GetMapTypeByGroupAndId(s8 mapGroup, s8 mapNum); |