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authorPhlosioneer <mattmdrr2@gmail.com>2019-02-10 20:42:50 -0500
committerPhlosioneer <mattmdrr2@gmail.com>2019-02-10 20:42:50 -0500
commite75f45dbcfcd65901035fbc7e3793332670eb306 (patch)
tree68b8a0144067b5da0d057094e14b9ae7827357df /include/party_menu.h
parentf2f1b1978ba3423a519df66d4f382dd68ac8b185 (diff)
Reverse engineered many of the multiplayer events
Some corrections to the way events are handled and identified.
Diffstat (limited to 'include/party_menu.h')
-rw-r--r--include/party_menu.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/party_menu.h b/include/party_menu.h
index 702b4fde1..e67dd56f2 100644
--- a/include/party_menu.h
+++ b/include/party_menu.h
@@ -85,7 +85,7 @@ u8 GetItemEffectType(u16 item);
void CB2_PartyMenuFromStartMenu(void);
void sub_81B7F60(void);
void sub_81B8448(void);
-void sub_81B8518(u8 unused);
+void InitChooseHalfPartyForBattle(u8 unused);
void sub_81B8558(void);
void sub_81B8904(u8 initArg, MainCallback callback);
void sub_81B892C(void);