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authorDizzyEggg <jajkodizzy@wp.pl>2018-08-12 16:40:31 +0200
committerDizzyEggg <jajkodizzy@wp.pl>2018-08-12 16:40:31 +0200
commit7dac22314ee647645771ec713407bb83b3ec3de4 (patch)
tree5f1255c16e59b1e050781e11cef9405c6e391d51 /include/pc_screen_effect.h
parent40cf61307b411ea4de858902c7081fde8ef71ea5 (diff)
Decompile a bit of pokemon storarage system
Diffstat (limited to 'include/pc_screen_effect.h')
-rw-r--r--include/pc_screen_effect.h16
1 files changed, 16 insertions, 0 deletions
diff --git a/include/pc_screen_effect.h b/include/pc_screen_effect.h
new file mode 100644
index 000000000..5cfde0093
--- /dev/null
+++ b/include/pc_screen_effect.h
@@ -0,0 +1,16 @@
+#ifndef GUARD_PC_SCREEN_EFFECT_H
+#define GUARD_PC_SCREEN_EFFECT_H
+
+struct PCScreenEffectStruct
+{
+ /*0x00*/ u16 tileTag;
+ /*0x02*/ u16 paletteTag;
+ /*0x04*/ u16 unk04;
+ /*0x06*/ u16 unk06;
+ /*0x08*/ u16 unk08;
+ /*0x0A*/ u16 unk0A;
+ /*0x0C*/ s16 unk0C;
+ /*0x10*/ u32 selectedPalettes;
+};
+
+#endif //GUARD_PC_SCREEN_EFFECT_H