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authorDizzyEggg <jajkodizzy@wp.pl>2018-12-20 22:53:08 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2018-12-20 22:53:08 +0100
commitecee02816d475f012dd4eec8a59b9ad3ba9ab531 (patch)
tree5eb0cdad91aeba20866a731033d76add878c3ec4 /include/pokemon_summary_screen.h
parent7dcb614cca6d61c5e51960826dddc004858ed9f1 (diff)
parent6ef96717181dfa1cda548cbe405410aba065e41c (diff)
Merge with master
Diffstat (limited to 'include/pokemon_summary_screen.h')
-rwxr-xr-xinclude/pokemon_summary_screen.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/pokemon_summary_screen.h b/include/pokemon_summary_screen.h
index c08c581c3..34f7934e1 100755
--- a/include/pokemon_summary_screen.h
+++ b/include/pokemon_summary_screen.h
@@ -7,6 +7,7 @@ void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex,
void sub_81C4F98(u8, void(*)(void));
void ShowSelectMovePokemonSummaryScreen(struct Pokemon *, u8, u8, MainCallback, u16);
void ShowPokemonSummaryScreenSet40EF(u8 mode, struct BoxPokemon *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void));
+u8 sub_81C1B94(void);
// The Pokemon Summary Screen can operate in different modes. Certain features,
// such as move re-ordering, are available in the different modes.