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authorDiegoisawesome <Diegoisawesome@users.noreply.github.com>2018-10-14 13:15:31 -0500
committerGitHub <noreply@github.com>2018-10-14 13:15:31 -0500
commit0979ea91fb247b642cf7aa9e0bea5265917923d8 (patch)
treeaa80ec77fadae2ccc81bd2dd655bd45a9532894f /include/rotating_gate.h
parentd40e737d52f39a0b5516b97a90c985825a892b63 (diff)
parentc3113db931ad406154c3bfd60dc26458e0d5fe3f (diff)
Merge pull request #357 from DizzyEggg/move_heap
Move HEAP_SIZE to malloc and use void instead of empty argument list
Diffstat (limited to 'include/rotating_gate.h')
-rw-r--r--include/rotating_gate.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/rotating_gate.h b/include/rotating_gate.h
index 2ae26aa5b..fd86a6b04 100644
--- a/include/rotating_gate.h
+++ b/include/rotating_gate.h
@@ -2,7 +2,7 @@
#define GUARD_ROTATING_GATE_H
void RotatingGatePuzzleCameraUpdate(s16, s16);
-void RotatingGate_InitPuzzleAndGraphics();
+void RotatingGate_InitPuzzleAndGraphics(void);
u32 CheckForRotatingGatePuzzleCollision(u8, s16, s16);
bool32 CheckForRotatingGatePuzzleCollisionWithoutAnimation(u8, s16, s16);