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authorhondew <pokehondew@gmail.com>2020-05-20 16:36:00 -0400
committerhuderlem <huderlem@gmail.com>2020-05-24 08:24:20 -0500
commit26a197847acc0a3f01826e84e6704b4782ca66ed (patch)
tree96ba38746a0bb11bcc59b4d06ea714e7937a2742 /include/slot_machine.h
parent25f0dac1b5b9b1005b5d9a052b2d5c48813d714e (diff)
Rename tag offset functions
Fix typo
Diffstat (limited to 'include/slot_machine.h')
-rw-r--r--include/slot_machine.h15
1 files changed, 0 insertions, 15 deletions
diff --git a/include/slot_machine.h b/include/slot_machine.h
index 1b22e165f..88bbbd91b 100644
--- a/include/slot_machine.h
+++ b/include/slot_machine.h
@@ -1,21 +1,6 @@
#ifndef GUARD_SLOT_MACHINE_H
#define GUARD_SLOT_MACHINE_H
-#define NUM_REELS 3
-#define REEL_NUM_TAGS 21
-#define REEL_TAG_HEIGHT 24
-#define SLOT_MACHINE_COUNT 12
-
-// Lucky Flags
-#define LUCKY_BIAS_REPLAY (1 << 0)
-#define LUCKY_BIAS_CHERRY (1 << 1)
-#define LUCKY_BIAS_LOTAD (1 << 2)
-#define LUCKY_BIAS_AZURILL (1 << 3)
-#define LUCKY_BIAS_POWER (1 << 4)
-#define LUCKY_BIAS_REELTIME (1 << 5)
-#define LUCKY_BIAS_MIXED_777 (1 << 6)
-#define LUCKY_BIAS_777 (1 << 7)
-
void PlaySlotMachine(u8, void (callback)(void));
#endif // GUARD_SLOT_MACHINE_H