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authorGriffinR <griffin.g.richards@gmail.com>2021-11-13 15:54:40 -0500
committerGitHub <noreply@github.com>2021-11-13 15:54:40 -0500
commitb14fe9dce369b1a78c5f4f653b4c7e2e2d67d98d (patch)
treeff1f6209a92bc3a92c102bb4a18ca8a7fa907af7 /include/sound.h
parentef935f6f4a59a2b37c4ff870ade96853621210ae (diff)
parent57be596ce43bed86594412d598d3058c4a3d1d2d (diff)
Merge pull request #1547 from GriffinRichards/doc-sounddata
Clean up sound, add CRY_MODE constants
Diffstat (limited to 'include/sound.h')
-rw-r--r--include/sound.h33
1 files changed, 7 insertions, 26 deletions
diff --git a/include/sound.h b/include/sound.h
index 25ffa2d6e..a5463a456 100644
--- a/include/sound.h
+++ b/include/sound.h
@@ -1,26 +1,7 @@
#ifndef GUARD_SOUND_H
#define GUARD_SOUND_H
-enum {
- FANFARE_LEVEL_UP,
- FANFARE_OBTAIN_ITEM,
- FANFARE_EVOLVED,
- FANFARE_OBTAIN_TMHM,
- FANFARE_HEAL,
- FANFARE_OBTAIN_BADGE,
- FANFARE_MOVE_DELETED,
- FANFARE_OBTAIN_BERRY,
- FANFARE_AWAKEN_LEGEND,
- FANFARE_SLOTS_JACKPOT,
- FANFARE_SLOTS_WIN,
- FANFARE_TOO_BAD,
- FANFARE_RG_POKE_FLUTE,
- FANFARE_RG_OBTAIN_KEY_ITEM,
- FANFARE_RG_DEX_RATING,
- FANFARE_OBTAIN_B_POINTS,
- FANFARE_OBTAIN_SYMBOL,
- FANFARE_REGISTER_MATCH_CALL,
-};
+#include "constants/sound.h"
void InitMapMusic(void);
void MapMusicMain(void);
@@ -44,12 +25,12 @@ bool8 IsBGMPausedOrStopped(void);
void FadeInBGM(u8 speed);
void FadeOutBGM(u8 speed);
bool8 IsBGMStopped(void);
-void PlayCry1(u16 species, s8 pan);
-void PlayCry2(u16 species, s8 pan, s8 volume, u8 priority);
-void PlayCry3(u16 species, s8 pan, u8 mode);
-void PlayCry4(u16 species, s8 pan, u8 mode);
-void PlayCry5(u16 species, u8 mode);
-void PlayCry6(u16 species, s8 pan, u8 mode);
+void PlayCry_Normal(u16 species, s8 pan);
+void PlayCry_NormalNoDucking(u16 species, s8 pan, s8 volume, u8 priority);
+void PlayCry_ByMode(u16 species, s8 pan, u8 mode);
+void PlayCry_ReleaseDouble(u16 species, s8 pan, u8 mode);
+void PlayCry_Script(u16 species, u8 mode);
+void PlayCry_DuckNoRestore(u16 species, s8 pan, u8 mode);
void PlayCryInternal(u16 species, s8 pan, s8 volume, u8 priority, u8 mode);
bool8 IsCryFinished(void);
void StopCryAndClearCrySongs(void);