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authorDizzyEggg <jajkodizzy@wp.pl>2018-07-16 22:00:27 +0200
committerDizzyEggg <jajkodizzy@wp.pl>2018-07-16 22:00:27 +0200
commit118fa3afcee68deb3eeb2bc876a9afd02a45677c (patch)
tree68390ab7335854c9c0721192ec4b8d563d0a48fe /include
parentbf0178238a179b298f465b64a4f23ff43db48fc9 (diff)
IS_MOVE_PHYSICAL to IS_TYPE_PHYSIAL
Diffstat (limited to 'include')
-rw-r--r--include/battle.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/battle.h b/include/battle.h
index 3843bc5e6..bd7ba4b35 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -555,8 +555,8 @@ struct BattleStruct
typeArg = gBattleMoves[move].type; \
}
-#define IS_MOVE_PHYSICAL(moveType)(moveType < TYPE_MYSTERY)
-#define IS_MOVE_SPECIAL(moveType)(moveType > TYPE_MYSTERY)
+#define IS_TYPE_PHYSICAL(moveType)(moveType < TYPE_MYSTERY)
+#define IS_TYPE_SPECIAL(moveType)(moveType > TYPE_MYSTERY)
#define TARGET_TURN_DAMAGED ((gSpecialStatuses[gBattlerTarget].physicalDmg != 0 || gSpecialStatuses[gBattlerTarget].specialDmg != 0))