diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2021-11-13 23:19:57 -0500 |
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committer | GitHub <noreply@github.com> | 2021-11-13 23:19:57 -0500 |
commit | 159bb37bbe9d960f0d2a3da9736e1be5eefb8290 (patch) | |
tree | 44e6d447e57941a77623253884304c3174b72886 /include | |
parent | 9d3345a6d69c38bf31014df69c52583c877eed24 (diff) | |
parent | 9a932cd9c3089c03adada30ace4c79a84bf73cf0 (diff) |
Merge branch 'master' into fix_saveblock_reorder
Diffstat (limited to 'include')
-rw-r--r-- | include/constants/battle.h | 3 | ||||
-rw-r--r-- | include/load_save.h | 4 | ||||
-rw-r--r-- | include/palette.h | 8 | ||||
-rw-r--r-- | include/save.h | 129 | ||||
-rw-r--r-- | include/strings.h | 4 |
5 files changed, 75 insertions, 73 deletions
diff --git a/include/constants/battle.h b/include/constants/battle.h index 2534ade4b..d87a800e2 100644 --- a/include/constants/battle.h +++ b/include/constants/battle.h @@ -358,4 +358,7 @@ // Flag for BattlePutTextOnWindow. Never set #define B_WIN_COPYTOVRAM (1 << 7) +// Indicator for the party summary bar to display an empty slot. +#define HP_EMPTY_SLOT 0xFFFF + #endif // GUARD_CONSTANTS_BATTLE_H diff --git a/include/load_save.h b/include/load_save.h index 9e7b1bc92..309e62e2b 100644 --- a/include/load_save.h +++ b/include/load_save.h @@ -48,8 +48,8 @@ void SavePlayerParty(void); void LoadPlayerParty(void); void SaveObjectEvents(void); void LoadObjectEvents(void); -void SaveSerializedGame(void); -void LoadSerializedGame(void); +void CopyPartyAndObjectsToSave(void); +void CopyPartyAndObjectsFromSave(void); void LoadPlayerBag(void); void SavePlayerBag(void); void ApplyNewEncryptionKeyToHword(u16 *hWord, u32 newKey); diff --git a/include/palette.h b/include/palette.h index be2a0dd48..81a1e1cae 100644 --- a/include/palette.h +++ b/include/palette.h @@ -58,15 +58,9 @@ void FillPalette(u16, u16, u16); void TransferPlttBuffer(void); u8 UpdatePaletteFade(void); void ResetPaletteFade(void); -void ReadPlttIntoBuffers(void); bool8 BeginNormalPaletteFade(u32, s8, u8, u8, u16); -bool8 unref_sub_8073D3C(u32, u8, u8, u8, u16); -void unref_sub_8073D84(u8, u32 *); -void ResetPaletteStructByUid(u16); -void ResetPaletteStruct(u8); +void PaletteStruct_ResetById(u16); void ResetPaletteFadeControl(void); -void unref_sub_8074168(u16); -void unref_sub_8074194(u16); void InvertPlttBuffer(u32); void TintPlttBuffer(u32, s8, s8, s8); void UnfadePlttBuffer(u32); diff --git a/include/save.h b/include/save.h index 406e2e492..be7961136 100644 --- a/include/save.h +++ b/include/save.h @@ -1,43 +1,43 @@ #ifndef GUARD_SAVE_H #define GUARD_SAVE_H -struct SaveSectionLocation -{ - void *data; - u16 size; -}; - -struct SaveSection -{ - u8 data[0xFF4]; - u16 id; - u16 checksum; - u32 security; - u32 counter; -}; // size is 0x1000 - -// headless save section? -struct UnkSaveSection -{ - u8 data[0xFF4]; - u32 security; -}; // size is 0xFF8 - -struct SaveSectionOffsets -{ - u16 toAdd; - u16 size; -}; - -// Each 4 KiB flash sector contains 3968 bytes of actual data followed by a 128 byte footer +// Each 4 KiB flash sector contains 3968 bytes of actual data followed by a 128 byte footer. +// Only 12 bytes of the footer are used. #define SECTOR_DATA_SIZE 3968 #define SECTOR_FOOTER_SIZE 128 #define SECTOR_SIZE (SECTOR_DATA_SIZE + SECTOR_FOOTER_SIZE) #define NUM_SAVE_SLOTS 2 -#define UNKNOWN_CHECK_VALUE 0x8012025 -#define SPECIAL_SECTION_SENTINEL 0xB39D +// If the sector's security field is not this value then the sector is either invalid or empty. +#define SECTOR_SECURITY_NUM 0x8012025 + +#define SPECIAL_SECTOR_SENTINEL 0xB39D + +#define SECTOR_ID_SAVEBLOCK2 0 +#define SECTOR_ID_SAVEBLOCK1_START 1 +#define SECTOR_ID_SAVEBLOCK1_END 4 +#define SECTOR_ID_PKMN_STORAGE_START 5 +#define SECTOR_ID_PKMN_STORAGE_END 13 +#define NUM_SECTORS_PER_SLOT 14 +// Save Slot 1: 0-13; Save Slot 2: 14-27 +#define SECTOR_ID_HOF_1 28 +#define SECTOR_ID_HOF_2 29 +#define SECTOR_ID_TRAINER_HILL 30 +#define SECTOR_ID_RECORDED_BATTLE 31 +#define SECTORS_COUNT 32 + +#define NUM_HOF_SECTORS 2 + +#define SAVE_STATUS_EMPTY 0 +#define SAVE_STATUS_OK 1 +#define SAVE_STATUS_CORRUPT 2 +#define SAVE_STATUS_NO_FLASH 4 +#define SAVE_STATUS_ERROR 0xFF + +// Special sector id value for certain save functions to +// indicate that no specific sector should be used. +#define FULL_SAVE_SLOT 0xFFFF // SetDamagedSectorBits states enum @@ -51,7 +51,7 @@ enum enum { SAVE_NORMAL, - SAVE_LINK, + SAVE_LINK, // Link / Battle Frontier //EREADER_SAVE, // deprecated in Emerald SAVE_LINK2, // unknown 2nd link save SAVE_HALL_OF_FAME, @@ -59,54 +59,55 @@ enum SAVE_HALL_OF_FAME_ERASE_BEFORE // unused }; -#define SECTOR_ID_SAVEBLOCK2 0 -#define SECTOR_ID_SAVEBLOCK1_START 1 -#define SECTOR_ID_SAVEBLOCK1_END 4 -#define SECTOR_ID_PKMN_STORAGE_START 5 -#define SECTOR_ID_PKMN_STORAGE_END 13 -#define NUM_SECTORS_PER_SLOT 14 -// Save Slot 1: 0-13; Save Slot 2: 14-27 -#define SECTOR_ID_HOF_1 28 -#define SECTOR_ID_HOF_2 29 -#define SECTOR_ID_TRAINER_HILL 30 -#define SECTOR_ID_RECORDED_BATTLE 31 -#define SECTORS_COUNT 32 +// A save sector location holds a pointer to the data for a particular sector +// and the size of that data. Size cannot be greater than SECTOR_DATA_SIZE. +struct SaveSectorLocation +{ + void *data; + u16 size; +}; -#define SAVE_STATUS_EMPTY 0 -#define SAVE_STATUS_OK 1 -#define SAVE_STATUS_CORRUPT 2 -#define SAVE_STATUS_NO_FLASH 4 -#define SAVE_STATUS_ERROR 0xFF +struct SaveSector +{ + u8 data[SECTOR_DATA_SIZE]; + u8 unused[SECTOR_FOOTER_SIZE - 12]; // Unused portion of the footer + u16 id; + u16 checksum; + u32 security; + u32 counter; +}; // size is SECTOR_SIZE (0x1000) + +#define SECTOR_SECURITY_OFFSET offsetof(struct SaveSector, security) +#define SECTOR_COUNTER_OFFSET offsetof(struct SaveSector, counter) extern u16 gLastWrittenSector; extern u32 gLastSaveCounter; extern u16 gLastKnownGoodSector; extern u32 gDamagedSaveSectors; extern u32 gSaveCounter; -extern struct SaveSection *gFastSaveSection; -extern u16 gUnknown_03006208; +extern struct SaveSector *gFastSaveSector; +extern u16 gIncrementalSectorId; extern u16 gSaveFileStatus; extern void (*gGameContinueCallback)(void); -extern struct SaveSectionLocation gRamSaveSectionLocations[]; -extern u16 gUnknown_03006294; +extern struct SaveSectorLocation gRamSaveSectorLocations[]; -extern struct SaveSection gSaveDataBuffer; +extern struct SaveSector gSaveDataBuffer; void ClearSaveData(void); void Save_ResetSaveCounters(void); u8 HandleSavingData(u8 saveType); u8 TrySavingData(u8 saveType); -bool8 sub_8153380(void); -bool8 sub_81533AC(void); -bool8 sub_81533E0(void); -bool8 sub_8153408(void); -bool8 FullSaveGame(void); -bool8 CheckSaveFile(void); -u8 Save_LoadGameData(u8 saveType); +bool8 LinkFullSave_Init(void); +bool8 LinkFullSave_WriteSector(void); +bool8 LinkFullSave_ReplaceLastSector(void); +bool8 LinkFullSave_SetLastSectorSecurity(void); +bool8 WriteSaveBlock2(void); +bool8 WriteSaveBlock1Sector(void); +u8 LoadGameSave(u8 saveType); u16 GetSaveBlocksPointersBaseOffset(void); -u32 TryReadSpecialSaveSection(u8 sector, u8* dst); -u32 TryWriteSpecialSaveSection(u8 sector, u8* src); -void Task_LinkSave(u8 taskId); +u32 TryReadSpecialSaveSector(u8 sector, u8* dst); +u32 TryWriteSpecialSaveSector(u8 sector, u8* src); +void Task_LinkFullSave(u8 taskId); // save_failed_screen.c void DoSaveFailedScreen(u8 saveType); diff --git a/include/strings.h b/include/strings.h index 7317f8aac..845e96a8c 100644 --- a/include/strings.h +++ b/include/strings.h @@ -611,6 +611,10 @@ extern const u8 gText_PlayersBattleResults[]; extern const u8 gText_WinLoseDraw[]; extern const u8 gText_ColorTransparent[]; extern const u8 gText_Slash[]; +extern const u8 gText_HealthboxNickname[]; +extern const u8 gText_HealthboxGender_None[]; +extern const u8 gText_HealthboxGender_Male[]; +extern const u8 gText_HealthboxGender_Female[]; extern const u8 gText_99TimesPlus[]; extern const u8 gText_1MinutePlus[]; |