diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2017-09-20 12:56:45 +0200 |
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committer | DizzyEggg <jajkodizzy@wp.pl> | 2017-09-20 12:56:45 +0200 |
commit | 28da80e19af3270b827e98c2e7c69c0199d14d05 (patch) | |
tree | 6afb2df5bfa686bbb8f1d5e1c912361633f96733 /include | |
parent | b4875d82d50b0649c2289b9e470ca0a9ae23782d (diff) |
battle 4 up to SetMoveEffect
Diffstat (limited to 'include')
-rw-r--r-- | include/battle.h | 1 | ||||
-rw-r--r-- | include/battle_controllers.h | 2 | ||||
-rw-r--r-- | include/songs.h | 4 |
3 files changed, 5 insertions, 2 deletions
diff --git a/include/battle.h b/include/battle.h index f9615b889..6550a66d3 100644 --- a/include/battle.h +++ b/include/battle.h @@ -729,6 +729,7 @@ u8 IsPokeDisobedient(void); void AI_CalcDmg(u8 bankAtk, u8 bankDef); u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef); u8 AI_TypeCalc(u16 move, u16 species, u8 ability); +u8 BankGetTurnOrder(u8 bank); // rom_80A5C6C u8 GetBankSide(u8 bank); diff --git a/include/battle_controllers.h b/include/battle_controllers.h index 5723cf9da..b23649192 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -5,6 +5,8 @@ void EmitSetAttributes(u8 bufferId, u8 request, u8 c, u8 bytes, void *data); void EmitMoveAnimation(u8 bufferId, u16 move, u8 turnOfMove, u16 movePower, s32 dmg, u8 friendship, struct DisableStruct* disableStructPtr, u8 multihit); void EmitHealthBarUpdate(u8 bufferId, u16 hpValue); +void EmitEffectivenessSound(u8 bufferId, u16 songId); +void EmitPrintStringPlayerOnly(u8 bufferId, u16 stringId); void MarkBufferBankForExecution(u8 bank); diff --git a/include/songs.h b/include/songs.h index afd26d683..028c163d6 100644 --- a/include/songs.h +++ b/include/songs.h @@ -15,8 +15,8 @@ enum /*0x09*/ SE_KAIDAN, /*0x0A*/ SE_DANSA, /*0x0B*/ SE_JITENSYA, - /*0x0C*/ SE_KOUKA_L, - /*0x0D*/ SE_KOUKA_M, + /*0x0C*/ SE_KOUKA_L, // Goggle told me Kouka means 'effectiveness' which makes sense, because + /*0x0D*/ SE_KOUKA_M, // those three sounds play whenever you use a move /*0x0E*/ SE_KOUKA_H, /*0x0F*/ SE_BOWA2, /*0x10*/ SE_POKE_DEAD, |